I wanna be the Fangame!

Creator: tijit

Average Rating
7.2 / 10
Average Difficulty
44.8 / 100
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Tags:

Adventure (16) Trap (14) Gimmick (12) Boss (10) Secrets (1) Long (1) Classic (2) Fangame (1)

Screenshots

  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by Petsson12
  • by Petsson12
  • by ElCochran90
  • by Petsson12
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by Petsson12
  • by Petsson12
  • by ElCochran90

Creator's Comments:

tijit [Creator]
thankyou everybody

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[37] Likes
Rating: N/A       Difficulty: N/A
Dec 10, 2021

61 Reviews:

just_another_Guy
A lot better than the original.

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Tagged as: Adventure Trap
[2] Likes
Rating: 7.5 75       Difficulty: 48 48
Aug 24, 2015
BaronBlade
Honestly, I don't understand the hype with this game. As a relatively new player, I feel like the game's flaws stuck out too much for it to be terribly enjoyable. I'll give a full review in the spoiler, but I essentially dislike the game's design and engine, although there are good parts.


I'll start with what I did enjoy. The music in this game is far superior to that of the original, and as an unofficial sequel, this is expected and welcome. Not limiting the game to purely retro games allowed for what tijit wanted to be a more in-depth atmosphere. i also think that the game choices are much better than in IWBTG, including a variety from Bubble Bobble to Portal. Again, this contributes to the intended atmosphere and makes the game more interesting.

Next, I'll discuss the bosses, since I'm mixed on this. I think a few bosses are done well, particularly Bub and GLaDOS. However, many bosses were boring or outright unfair. Sticky Keys especially falls into the latter category. His first attack forces you to do a very precise maneuver right away, making it very inta-gibby. His drop hitbox is also strange, forcing you to be between the inner sides of the left and right buttons. Secondly, the splitting attack occasionally softlocks the boss since the room's collision is set up poorly and one part can fly offscreen, forcing the player to restart. A bunch of bosses are also very learn-heavy.

Finally, the level design and engine. Oh, god, that engine. This engine would be absolutely unacceptable in any other game. The first jump is way too high, making what should be easy jumps many times harder, and making the second jump lower doesn't help very much with recovery. And don't even get me started on the water physics. The levels are designed in such a way that these flaws jump out at every hard jump and just about every troll/trap. Speaking of level design, I dislike most of it. The difficulty curve is very wonky, with the easiest-to-access path being harder than the next-hardest to find. Many of the trolls are extremely hard to figure out, especially in the Mario and Pokemon worlds. I found myself repeatedly looking to Youtube videos to help me with these, although that could just be a personal weakness of mine. Lastly, the final few areas are way, way harder than anything else in the game. This comment may sound like whining, but nothing before the cloud area comes relatively close to the first Sticky Keys chase and the bat room. Overall, the level design was mediocre at best, terrible at worst.

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[2] Likes
Rating: 4.0 40       Difficulty: 45 45
Aug 24, 2015
Petsson12
In this game you have to collect 3 keys (from different paths, see screenshots) to unlock the tower and then defeat sticky keys! Overall this game is fun and features a bunch of different gimmicks and the bosses are different and challanging. The graphics and music isn't terrible but can use alot of improvement.

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[2] Likes
Rating: 7.0 70       Difficulty: 45 45
Feb 12, 2015
Xplayerlol
Probably one of the most famous fangames out there, this one features some rather creative bosses. The last saves are rather painful, and the difficulty curve is somewhat off, but overall, a very interesting experience for beginners and experienced players (Although beginners might consider playing something else before venturing into this game).

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[2] Likes
Rating: 6.5 65       Difficulty: 51 51
Feb 10, 2015
hydreigon786
Are you ready to test your platforming prowess and nerves of steel? "I Wanna Be the Fangame" offers a heart-pounding journey through a world filled with perilous traps and challenging obstacles. As a dedicated fan of precision platformers, I delved into this homage to the genre with both excitement and trepidation, and what I discovered was an adrenaline-fueled experience that left me simultaneously frustrated and exhilarated.

At the heart of "I Wanna Be the Fangame" is its protagonist, the enigmatic "kid." Players step into the shoes of this intrepid adventurer as they navigate through a series of meticulously designed levels, each more devious than the last. From spinning saw blades to lethal spikes and everything in between, every step forward is a calculated risk, and every mistake is met with swift punishment.

One of the game's most defining features is its unrelenting difficulty. "I Wanna Be the Fangame" pulls no punches, offering a challenge that will test even the most seasoned platforming veterans. Yet, despite the frustration that inevitably accompanies repeated failures, there's an undeniable satisfaction in overcoming each obstacle. Each victory is hard-won, but oh so sweet.

Visually, the game embraces a retro aesthetic reminiscent of classic 2D platformers. While the graphics may not boast the latest in high-definition rendering, they perfectly capture the nostalgic charm of the genre. The environments are diverse and creatively crafted, providing a sense of immersion that keeps players engaged even as they face seemingly insurmountable odds.

However, it's the gameplay itself that truly shines in "I Wanna Be the Fangame." Tight controls are essential in any precision platformer, and this game delivers in spades. Responsive movement and precise jumping mechanics ensure that every death feels fair, motivating players to hone their skills and tackle each challenge with renewed determination.

Of course, no review of "I Wanna Be the Fangame" would be complete without mentioning its vibrant community. With a dedicated fanbase creating custom levels and mods, the game offers endless replayability for those who dare to dive deeper into its merciless world. From speedrunning competitions to collaborative level design projects, there's always something new to discover in this ever-evolving landscape.

In conclusion, "I Wanna Be the Fangame" is a must-play for fans of precision platformers looking for their next adrenaline fix. With its challenging gameplay, charming retro visuals, and thriving community, it's a title that continues to captivate players long after they've mastered its most punishing obstacles. Just remember: in this unforgiving world, every victory is earned, one death at a time.

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[1] Like
Rating: 7.0 70       Difficulty: 55 55
Apr 25, 2024