Not Another Magic Tower Game

Creators: Light, Koala, Nikaple

Average Rating
9.2 / 10
Average Difficulty
77.6 / 100
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Tags:

Adventure (20) Needle (12) Avoidance (20) Boss (16) Special (1) Long (14) Hard (1) Puzzle (19) Taisa (1) HP (2) Minigame (2) Secret (1) Incomplete (1) Unique (2) RPG (5) BossRush (1) Art (1) Softlockable (2) Action (1) Magic_Tower (4) Riddle_Puzzle (1) Pathing_Puzzle (1) Achievements (1)

Screenshots

  • by AriesAn
  • by AriesAn
  • by AriesAn
  • by Wolfiexe
  • by Kaiky
  • by Wolfiexe
  • by Wolfiexe

77 Reviews:

SUDALV
Очень и очень специфичная игра на любителя. Эта игра пытается быть хорошей и разнообразной, изредка у неё получается, но почти любая хорошая идея здесь заруинивается чем-то унылым или скучным.
Я хотел её дропнуть минимум 3 раза, но всё же домучил до самого конца (до DEMO блоков).
В целом я не могу сказать что игра прям отвратительная, но лично на мой вкус здесь было слишком много унылого контента, который я играл через силу, и тем не менее видно, что в игру вложено не мало сил, поэтому оценка выше среднего.

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[2] Likes
Rating: 5.4 54       Difficulty: 75 75
Mar 7, 2019
Wolfiexe
Magic Tower is one of my favourite fangames from the staggering variety of enemy design (and boss designs for that matter), to the very unique way in which the game is structured It's a fangame not quite like any other, heavily inspired upon Tower of the Sorcerer in which keys must be managed efficiently to open the path forward without running into a softlock.

No doubt this is a deal-breaker for a lot of people and a guide is probably recommended to at least ensure your first playthrough is a clean one, although your experience will differ person-to-person. There's a number of enemies that can seem questionable or slight patches of design that feel a little out of place, although for me they add to the charm and wackiness of the tower that boasts such an interesting variety of content.

A truly unique fangame, and one of my absolute favourites. Would very much recommend.

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Tagged as: Adventure Avoidance Boss Long Puzzle
[2] Likes
Rating: 10.0 100       Difficulty: 80 80
Nov 13, 2018
Uranium
This review is based on the version 0.998_sp2.

This game is one of my favorite games. I got softlocked for 3~4 times when I was first playing it, but somehow I kept playing from the start because it was still fun.

However, I recommend you to look for the guides first because it's still a game that is very easy to get softlocked. Blind playthrough can be VERY harsh.

Now I'll look at the parts of the game and write my thoughts.

Platforming is all manageable for experienced players, there's nothing like a nightmarish jump that takes a few hours or something. There's Corners, Planes, 16pxs, Ledges, etc.

Puzzling in this game takes quite a portion of the game. Starting from the Key system that makes you to save them as many as possible, Hidden walls(Which is crucial to save a lot of keys), Minigames(Bubble stages, Echoshift), and Secrets. I personally don't enjoy puzzling that much, but I think most of them are well made.

Enemy fights(excluding bosses for now) are mostly great, but there are some parts of the game when you have to fight them with low damage output. I personally hated that part the most. Also some of the fights are heavily RNG-dependant (Sword master for example) and some of the fights might be tedious because of the boring part they have(Giant bat, Super FASF, Dark Lord for example). Other than these, the fights are mostly unique and fun.

Finally, the bosses. This part might be the reason why this game is one of my favorite. I'll write my opinion about every one of the bosses.

- Yaranaika
~3 minute avoidance, actually quite of a challenge even though it's technically a first boss. This boss can give you some nasty RNGs in some of the patterns, which makes it even harder since it's already 3 minutes long. I think this is a medium-difficulty avoidance.

- FaShiLiu
A boss that forces you to no-miss it, since you'll die in one hit no matter how much health you got at that point. It is heavily inspired by Geometry Dash and VVVVVV. Pretty easy boss if you get the hang of it, but you'll have quite a hard time learning it when you're playing it for the first time.

- 3B6
A.K.A. Bad Ending boss. It goes like some Touhou avoidance. One pre-pattern, one spell card following. At the final phase, they all joins together and use one pre-pattern and three spell cards. I think it's a boring boss, since the bullet speed is quite slow and there are a lot of patterns(10 total). However, I don't think this boss is the worst since...

- Faro
...this boss exists. Alright, I know there are people who like this boss. However, it's just unbearable to me. This boss one-hit-kills you like FaShiLiu, but you can tank one hit if you got the item from Side Tower. This boss is mostly concentrated on Minigames and osu! parts, which are both bad for me. I hate minigames part since it can be a chokefest. Osu! parts can be pretty okay, but it gets really boring if you play that part hundreds of times. Other than these two parts, it's just an average-difficulty avoidance.

- Mr.Pica
Spade of the Devas, with fast-paced patterns. It's at the harder side of the Devas in terms of difficulty. It can toss you some nasty RNGs, but I think this boss is fun to play.

- Mr.Diamante
Diamond of the Devas, with its iconic charging pattern. It might be relatively easier than the other Devas(except for Corazone), but still can be very tricky. This boss is very enjoyable for me because of its unique patterns(and probably because of that fancy diamond-shaped bullets).

- Mr.Corazone
Heart of the Devas, which is also the shortest of the Devas. That one pattern before his final phase can wall you a lot. This boss is worst of the Devas for me(also I saw some people considering this the worst boss), but still better than Faro.

- Mr.Trebole
Club of the Devas, which is also one of the hardest(with Pica). Long avoidance, mostly patterned attacks. I like this boss since I feel so great when I dodge these precise patterns.

- 4B6
Better version of Crimson TFB(TLB) imo. They all have a specific attack PLUS specific effect that makes you harder to dodge(Red - Darker sight, Blue - Smaller platforms, Yellow - Larger snow effects, Green - Faster platform speed). I think this is a great boss that requires a proper strategy and right decision at the same time(also more fast-paced than Crimson, which I like a lot).

- The Tower Lead
Epic boss. This boss starts out with some tricky RNG patterns, then the enemies you have fought, then his true form. You can even say this boss sums up most of the enemies(of course, not perfectly). Personally I think this is the best boss in the game.

- Fapple
Colonel in NAMTG!! It lives up to its sprite. He is an extra boss that is hidden in Secret 3. You have a dot hitbox in this fight, but that means his patterns are even more harsh. It might seems like it is almost impossible to dodge some of his patterns, but they're a bit easier than it really looks. I think this is a fun boss actually.

Overall, this game has a lot of memorable and fun fights/bosses and great musics that makes you want to play this game even more. I recommend you to try it if you're experienced in I wanna fangames.

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[2] Likes
Rating: 9.5 95       Difficulty: 85 85
Mar 11, 2017
Yok
In my version of the game, kid can't double jump off of moving platforms, so it's impossible to clear the first floor.

From what I've seen the game has potential, but the tower graphics look kinda boring, also some fights already got repetitive after about 10 minutes of playing.

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Tagged as: Adventure
[2] Likes
Rating: N/A       Difficulty: N/A
Jan 22, 2016
Starsky
the one of best in adventure.

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[1] Like
Rating: 10.0 100       Difficulty: 70 70
Jul 28, 2023