I wanna be Assaulted

Creators: dagger, つたしん

Average Rating
7.5 / 10
Average Difficulty
56.6 / 100
     Download Game


Adventure (5) Avoidance (13) Trap (10) Gimmick (6) Boss (2)


  • by MannyG2011
  • by MannyG2011
  • by MannyG2011
  • by Xplayerlol
  • by MannyG2011
  • by Anonymous
  • by MannyG2011

32 Reviews:

Pretty old game with two pretty neat avoidance fights. Level design is pretty non-spike-based but expect to spend some hours on this game due to difficulty of bosses and stages.

Read More

[2] Likes
Rating: 8.0 80       Difficulty: 55 55
Feb 8, 2015
For someone who isn't very good at avoidance (like me) this game will destroy you. The left path is by Dagger and the right path is by Tuta and it very clear that the right path is much harder. The platforming, the triggers, everything about the right path is much harder than the left.

Dagger's path- I honestly had a lot of fun with Dagger's path even though it has water stages (I don't like water) But he made it a lot of fun. The mechanic he used is that you turn into a sword fish from Donkey Kong Country and made the water screens fun. Then his avoidance fight at the end of the path which features "Undefined" by Miku is amazing. It pattern base and isn't really all that challenging until the very end of the fight.

Tuta's Path- Again a lot of fun but a lot more trolly than Dagger's path as some pits leads you to a two screen troll that you have to complete every time you fall down a pit. And the mini boss with Running Cirno is really "hard." You have to get extremely lucky towards the end of the fight but thankfully it doesn't take very long to get there. Tuta's avoidance fight however is amazing and more than makes up for it. Tuta's avoidance features the song "Orange Genome" by Miku and is much harder. Like Dagger, it a pattern avoidance with the ending being the hardest part of the avoidance. I'm very bad at avoidance so Tuta's avoidance took me 10 hours but that because the ending is so choke-able but it still an amazing fight.

I would recommend this game to those who are wanting to get better at avoidance as well since the avoidance fight are fairly challenging but aren't unfair like others.

Read More

[2] Likes
Rating: 8.0 80       Difficulty: 60 60
Feb 8, 2015
Avoidance clear date: November 2015
Game clear date: ~2017
This game released in 2013 and it's really good. Meh platforming but both avoidance are amazing. Creator use shapes make the song sync. Also i like Tiara's song.

Dagger, I wish you come back.

Read More

[1] Like
Rating: 9.0 90       Difficulty: 55 55
Mar 27, 2022
Alright-ish game, it has 2 paths each with 2 stages, a mid boss and an avoidance. The left path is a bit weak, platforming is decent at best and it has a few meh traps. The boss is a sort of ok minigame. The right path is much better and way more trap oriented, with some good ones. The boss however is really bad.
But the core of this game is clearly the two avoidances and...well, they are mediocre. Both are patterns heavy and share some problems, the left one (blue) is the easiest but is really uninteresting and borring and the orange one is way harder with some tedious attack to learn but is more satisfying to do when you know it. Both of them also have the two following problems : they are very easy in the beginning with almost free attacks and a lot of waiting then suddently turn way harder and dense, and both have a stupidely long unskippable intro.
In overall not that a bad game but could honestly have been way better.

Read More

[1] Like
Rating: 5.7 57       Difficulty: 60 60
Jan 5, 2021
The platforming isn't very interesting and is mainly centered around traps. I don't fucking get the appeal of the traps at all. The avoidances were boring and were more focused on visual appearance rather than interesting dodges.
fuck pattern avoidances because they always have this problem

I only played this for the clear.

Read More

[1] Like
Rating: 4.2 42       Difficulty: 66 66
Dec 13, 2016