I wanna search in dark

Creator: sheep_xiaoyang

Average Rating
6.0 / 10
Average Difficulty
28.4 / 100
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Adventure (1) Needle (2) Gimmick (1) Boss (3)


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9 Reviews:

Segments with light spotlight(2nd segment, 4th segment)-good use of spotlight and really adds to the theme
Segments with blackout spotlight(1st segment, 3rd segment)-bad use of spotlight. please stop using this spotlight @all gamemakers
needle is good and the gimmicks are entertaining(if generic). i liked the room in the 3rd segment with the two types of rock button puzzle, should have expanded on that more
it's a 50/50 game honestly, if you're turned off by bad use of spotlight i wouldn't recommend but at least half the game has good spotlight and the needle is solid. Game would be better with just light spotlight

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[1] Like
Rating: 6.0 60       Difficulty: 30 30
Nov 26, 2016
A short adventure game focused on the spotlight gimmick, and searching around in dark areas. Contrary to Whalington, I enjoyed all uses of the spotlight except during the first stage. The third stage used it quite well, actually, and didn't abuse the lack of sight to instagib the player. Instead it focused on strategic use environmental triggers to manipulate your path to the end of the room.
I found the majority of the game to be enjoyable.

However, Sheep thwarted himself by putting evidently very little thought into the boss design. The boss has four of the most irritating (and sometimes undodgable) attacks when combined. On top of this, Sheep didn't think to put a save point right before the boss (forcing the player to run back to the boss each time), nor did he think to give the player a way to skip the cutscene (cutscene of essentially nothing). Because of this, the game won't leave particularly endearing memories for me.
However, I still recommend it as a fun puzzle/platformer.

+Clever use of spotlight gimmick
+Good visual and sound choices

-Boss is badly designed. Almost as if it were never playtested.
-Some of the moving platform cycles were kind of irritating, in the same vain as having to walk back to the boss. No one likes waiting every time they die.

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Tagged as: Adventure Gimmick Boss
[0] Likes
Rating: 5.5 55       Difficulty: 30 30
Nov 27, 2016
Когда начал играть я и не задумывался что игра будет преподносить что-то новое.Играл себе и думал очередной нидл такие как все, но вдуг на меня упал камень потом какие-то звёздочки и под конец босс.Конечно это не грандиозно но хоть чем то улучшили фангейм.Музыка хороша тк. взята из Террарии,она вся хороша.Бэки и дизайн тоже из Террарии но это ничего не портит смотрятся они достаточно симпатично.Геймплэй на фоне музыки и сейтинга игры смотрится прекрасно,такое ощущение как будто создатель игры пытался воссоздать ту самую Террарию.Локации не очень разнообразны но проходить их приятно.Жаль только что игра короткая.Насчёт сложности,иногда встречаются средней сложности прыжки но так игра простенькая.

Оценка :7/10
Музыка :8.
Дизайн :7.

Cложность :30/100

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[0] Likes
Rating: 7.0 70       Difficulty: 30 30
Nov 27, 2016
Enjoyable and short adventure-type game. Some segments were a little lazy and were a little unevenly balanced, but it was still fun. The first (and only) boss was annoying, but not bad by any means. Would recommend it

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[0] Likes
Rating: 6.4 64       Difficulty: 26 26
Nov 26, 2016
[0] Likes
Rating: 6.0 60       Difficulty: 30 30
Dec 22, 2016