I wanna destroy the 6 Players

Creators: KingTheSlendyKiller, Mauricio_Juega_IWBT, Guille_Lovegood, Renko97, Neos, Hammer

Average Rating
5.6 / 10
Average Difficulty
69.3 / 100
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Tags:

Needle (4) Avoidance (2) Trap (1) Boss (2) Long (1) Puzzle (4) Trigger (1) Collab (3)

Screenshots

  • by P2shka
  • by Renko97

Creator's Comments:

Renko97 [Creator]
Rating without counting my area.

A collab game organized by KingSlendy:

- 10/10 Kingslendy: Probably the best area in the game. The area consists of connecting cables of the same color without touching another color.

- 8.5/10 Mauricio Juega IWBT: The mauri area consist in three parts. The trap area: where is needle/traps but the jumps are nice (sometimes). The needle Area: this is an area 100% needle (idk why the first save have traps lmao) with good jumps and design nice. The puzzle area: Probably the best part of the mauri area and more hard from game. Some things are easy while others require more thinking to pass. In a room you need to encrypt things to know the key. Perhaps the most difficult room in the game.
The visual are decent but the background sometimes it can be awful with the spikes.

- 6.5/10 Neoss33: An short gimmick area where you have to shoot all the buttons while falling (
you do not have Djump) and an avoidance. The avoidance are RNG attacks but not that hard.

- 5.5/10 Guillelovegood: The area consist a two needle parts. The first a single screen that increases more spikes. The second is a single needle screen (a tiny better that previous part). And a short avoidance that is decent to bad.

- 5/10 Hammer: An area needle with traps. The visuals are good but the traps and the jumps are bad.

sorry for my bad english xD

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Tagged as: Needle Boss Puzzle Collab
[1] Like
Rating: N/A       Difficulty: 70 70
May 20, 2017

6 Reviews:

Paragus
It's a collab game where each maker has his own stage. The production is nice enough for most of them, but they are all over the place in terms of quality. One stage is just falling in a pit while shooting buttons, while some of the others are just generic needle.

The one saving grace about this game is the KingSlendy puzzle area. He clearly put a lot more effort into his stage than the other guys and it shows. It's a well produced puzzle stage with an easy to learn gimmick that gets used in very creative ways. This area and gimmick should have probably been spun off into its own game and it would have joined the likes of Crimson Kids and Design. Instead it's bundled with these other stages that either did not put a lot of effort in or are mundane needle.

If you like puzzle stuff, you might want to check it out just to mess with this area, but for me the rest of the games stages fell pretty flat for me.

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Tagged as: Needle Puzzle
[4] Likes
Rating: 4.5 45       Difficulty: 55 55
Jan 25, 2017
AndresSgarrido
Most of the content of the game is just generic needle, though few areas are pretty okay.

Neos area boss has potential but definitely needs some balance fixes and shorten the time between the attacks. The guest stage "platforming" is not exactly great to play because of the timing precision that is required to beat it.

Renko area didnt look bad but it would have been better without the traps.

Slendy puzzle area has an interesting concept, personally I am not much into puzzle stuff but still this stage felt okay to play.

And about Guille and Mauri stages, they should know already in 2017 that corridor/common jumps needle will make players not want to play their stages

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Tagged as: Needle Boss Puzzle
[2] Likes
Rating: 4.7 47       Difficulty: 80 80
Jan 25, 2017
LastTISisLife
Interesting spanish collab. Maybe it can counts as Discord Makers ES Side, however there is avoidances in this game (and no bosses? like i didn't encounter at least anything that could look like a beast that you need to shoot to death). I played stages in order how game ranks them in difficulty, and so here we go:

-Hammer stage was by far the weakest, leaving pretty meh impression by having poor needle with cheap traps
-KingSlendy stage is like... I definitely appreciate the ambition and overall it was quite interesting to play, but imo last screens went in really wrong direction. Basically all stage is about similar puzzles with color shifting, but last screens requires from you to pull off really obscure shit, which i didn't like both execution and concept-wise. However, up to that, it was solid and decently fun stage. So overall, my evaluation is still high, but yeah, definitely not flawless for me
-Neos stage was not the greatest for me, since all the platforming parts here relies on hitting buttons while falling and i always suck at aiming stuff like that. There was one very evil, yet respectable trap at some point and final screen with two symmetrical buttons was memorable. After platforming, there is high production avoidance, which has harsh first half and freebie second half; i enjoyed it overall
-Renko stage was best stage in the game. It's brutal hard cycle needle with a lot of traps. Something in between Rukuto design and Noesis design, and honestly i quite enjoyed it, i wish Renko would did more of stuff like that
-Lovegood stage has mediocre needle in style of CMI screen changing. Has few gross jumps, but overall it was decent. Then another needle screen in just corridor style and then short barrage avoidance. Avoidance was not hard and not good, but also not bad, so it gets a pass from me
-Mauricio stage was alright. It divides in three sections: needle, puzzle, trap. Puzzle path was quite goofy, but i did beat it almost entirely blindly, so it's definitely not bad for me, considering how easily i can start being tired of that kind of stuff. Needle path and trap path are honestly not that much different, considering needle path also has traps - it was okay, a lot of disbalance, but also solid chunk of fun stuff as well. The biggest downside of this stage is visuals - they are really sucks and gives nasty visual challenge time to time

All in all, it was nice collab. Definitely not the shiniest game, but it has some highlights, and i can recommend trying at least Renko and KingSlendy stages, perhaps you can find them interesting

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Tagged as: Needle Avoidance Trap Long Puzzle Trigger Collab
[0] Likes
Rating: 6.5 65       Difficulty: 72 72
Jul 27, 2025
TheChiekurs
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Jul 24, 2025
P2shka
Tagged as: Collab
[0] Likes
Rating: 6.7 67       Difficulty: N/A
Mar 25, 2021