I Wanna Eat the Slop

Creator: Jane_Chef

Average Rating
8.0 / 10
Average Difficulty
44.2 / 100
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Tags:

Adventure (6) Gimmick (1) Boss (3) Special (1) Funny (1) Different_Engine (1) Sudoku (2) Unity (1) Mario (1) Post-Sudoku (3) IWT2 (7) Literally_Not_Sudoku (3) dark_needle (1) slop (1)

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28 Reviews:

KingSlendy
I'm gonna start giving out the thing I enjoyed the most. The bosses, Jane just makes extremely good bosses, they are fun, varied attacks, not too long, they are the best part of this game by far.
But the overall gameplay I just didn't enjoy very much, the whole game is about walking and shooting enemies you encounter with some obstacles sprinkled in, and I just didn't find that very entertaining
Also the "hammer bro" inspired enemy is extremely obnoxious having these attacks bounce against the wall.

Now I'm gonna address the elephant in the room, why did I put a sudoku tag? Some people might be confused as to why I consider this game a sudoku, but let me explain my reasoning...
I'm not putting the sudoku tag as an offense, some people tend to interpret it that way. And I'm not using the tag to refer to a "badly made game" either. It's just simply the tag that fits this game the most, and why you may ask?
Simply because the premise of the game, is a joke, you can't be face to face with me and tell me the premise of "oh friday slop let's go get some slop!!!1" is meant to make the game have a serious tone, and that's what sudoku refers to, a game with a joke premise, memes or OCCASIONALLY badly made things on purpose (which I emphasize it's not the case on this game).

I'm gonna end this saying that Jane's games have charisma and extremely fun bosses, I just simply don't enjoy them as I don't like these types of games, and, as I previously mentioned, didn't put the sudoku tag for "no reason".

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Tagged as: Sudoku IWT2
[10] Likes
Rating: 5.0 50       Difficulty: 45 45
Dec 2, 2023
Skuldafn
The only thing I liked about this game is the boss 2, it's a well made and fun boss. The rest of the game is going straight and enemies spam with too much hp, not only it makes the game extremely boring and repetitive but it tires the hand due to too much shooting.
What I would have done for a game heavily oriented in shooting enemies is adding some kind of power up for the gun. For example: When you kill some enemies they could drop a power up randomly that makes your gun better for x amount of time, and add a few different ones.
I think that would make the gameplay much more fun and less tedious.

Regarding level design, for me this is the most important part of a game along with gameplay, and in this game it is very lacking, instead of going straight and just shooting enemies, you could also go for example sometimes up, sometimes down, add water, add a more platforming-oriented zone and a more enemy-oriented zone, etc. Also there are a few different enemies that are repeated in the whole game that almost all of them are very annoying and block the way making you have to kill them (with too much hp) or have a very little hitbox that makes it difficult to shoot to them.

About the bosses, they are ok, I liked the boss 2, and with the other ones I feel indifference except the fact that you have to shoot too much in the last boss.

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[6] Likes
Rating: 4.0 40       Difficulty: 45 45
Dec 9, 2023
happy_iw
same

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[5] Likes
Rating: 8.5 85       Difficulty: 50 50
Nov 30, 2023
Gaborro
Ate.

I kind of went too hard with my hands for this one but I still enjoyed it because I like shooting at everything.

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[4] Likes
Rating: 8.5 85       Difficulty: 50 50
Dec 2, 2023
grav
IM A SLOPHEAD SHARE IF YOUR A TRUE SLOPHEAD

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Tagged as: Mario Post-Sudoku dark_needle slop
[2] Likes
Rating: 8.5 85       Difficulty: 42 42
Jan 24, 2024