Crazy Back Dancers

Creator: Le_trésor_secret_des_dieux

Average Rating
6.6 / 10
Average Difficulty
73.0 / 100
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Tags:

Avoidance (3)

Screenshots

  • by Fruitless
  • by Krain
  • by Fruitless

4 Reviews:

DerpyHoovesIWBTG
Don't want to rate this low because theres some real effort put into this, but the intro is one of the most inconsistent things ever made due to what should pretty much be a pattern the spawns have random angles which can in some cases just wall you even if you try your best to read it. Its very hard to get to the learny pattern 45 seconds in with full health because of it. I just think its entirely unnecessary and had this not been the case I would have kept playing this.

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Tagged as: Avoidance
[3] Likes
Rating: N/A       Difficulty: 70 70
Feb 29, 2024
TTBB
This avoidance is absolutely miserable to play. You have 3 HP, but there are an infinite amount of luck checks scattered all throughout this avoidance, and each one has the potential to hit you more than once. Some of these are so egregious it becomes clear there wasn't nearly enough test play, so instead they decided to just slap some HP on and call it a day. The most obvious example I can think of is the attack where you're on a single platform inside of a star (right before the big fall). At the end of this attack, a circle closes in and you need to jump into the middle, but there is a very high chance an RNG cherry will hit you here anyways. If this was properly test played, then it should've been very obvious to pull the RNG away during this part. I could talk about all the other garbage attacks too, but that would take too long.

The chorus pattern is very easy and consistent once you learn it, but learning it is still fairly annoying. My advice is to not worry about getting hit before this attack if you're still learning the pattern. You absolutely need to know how to do it entirely hitless anyways if you want a better chance of clearing.

Another issue I have is that the avoidance doesn't clearly tell you when you gain or lose infinite jump at times.

I don't even think the visuals are enough to make this a good viewing experience. You're better off just watching the official PV of the song if you want something to watch while listening to this song: (https://youtu.be/o6zvgL4sY18)

Seriously, stop making avoidances like this with poorly balanced RNG and HP. Just look at the reviews of "I wanna Love Rag" for example. This kind of design philosophy only works to make the least fun experience imaginable.

EDIT: I wrote this review when I was extremely frustrated dying to the same impossible situation 8 times in a row 2 min into the avoidance, but now that I've stepped away from it for a while after beating it, I want to point to out some positives.

The Good:
The music sync is good, which makes some of the patterns and the climb part very satisfying.
The visuals match the atmosphere of the song very well.
It's not boring as long as you don't get bad bouncing RNG at the start several attempts in a row, it's just frustrating, and personally I'd rather something be frustrating but at least somewhat enjoyable rather than just flat out boring.

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Tagged as: Avoidance
[1] Like
Rating: 4.9 49       Difficulty: 78 78
Apr 29, 2026
sobotomy22
My new favorite avoidance

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[0] Likes
Rating: 8.3 83       Difficulty: 71 71
May 3, 2024
TheChiekurs
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Feb 18, 2024