I wanna Idealization

Creator: Murzikk

Average Rating
7.2 / 10
Average Difficulty
69.7 / 100
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Tags:

Avoidance (3) Barrage (1)

Screenshots

  • by Fruitless

11 Reviews:

Yiaz
Seriously don't understand how this is supposed to be fun.
Intro gets so boring after 10 mins of playing and is like 40 dif.
Then infinite jump is the "interesting" part which is just so so so insanely much harder and it feels so annoying to die to almost nothing but this section.
After that you get choking and possible luck checks.
This game really needed to decided whether it was for avoidance gods or normal people, because honestly it doesn't know but as a non- avoidance god this lures you in with an easy start and smacks you in the face for being too shit for things that don't fit in this at all. Unfun as hell in that case.
Also the song is bland.

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[3] Likes
Rating: 3.0 30       Difficulty: 75 75
Sep 8, 2024
gourdladle
Very good barrage fight with a banger music and good flow.
First half of the avoidance was well designed, then here comes the inf-jump part, could be the only part that might bring you trouble. I wont deny that attacks here might be a bit unbalanced since they def require more time and thought to do than rest of the game, but you really need to think twice about how to deal with those flashing bullets instead of simply dodging then press R to restart, just need some time and be patient you will be good.
The final was quite exciting to play and was def skill based, tho it looks a bit lack of design compared with the former part of the game. Dont get me wrong I'm not saying it is badly designed, just like the first half of the game was full of trick and dynamic So it could be better if there are more different type of rng since the music hits the peak here and that's where the final lands.
Great job overall, would recommend.

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[0] Likes
Rating: 8.8 88       Difficulty: 75 75
Jul 6, 2025
BloggerOP
I liked the overall design, it has some neat attacks which feel pretty satisfying to read. I do also think that the infinite jump part is much harder than everything else, it might be annoying, and I did get a bit annoyed, but it was fun after learning it. I hope the lines or bullets were more slower though. The next platform part was also weird, I don't know why, but I just kept dying to it because of strange arrow bullet RNG. Final part was very nerve-racking, and very fun to read, I think it's really skill based and well balanced. Would recommend if you can handle the infinite jump part.

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[0] Likes
Rating: 7.5 75       Difficulty: 71 71
Jun 22, 2025
charli_j
solid ideas but horrible execution. i hope creator will put more thoughts into balancing the game.

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[0] Likes
Rating: 4.1 41       Difficulty: 70 70
Feb 25, 2025
jewelbr
Rayos y Centellas

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[0] Likes
Rating: 9.5 95       Difficulty: 70 70
Sep 12, 2024