8 Reviews:
ameliandyou
This game captures everything that was amazing about rng dungeon while providing its own incredibly unique / original ideas. Every area was amazing to play, this is without a doubt my favorite game by Chrisay and likely my favorite santa game in general. It is quite tough, but nothing in it is too crazy to learn.
ALSO THE FINAL BOSS IS SO SO GOOD!!! one of my favorite fangame bosses period.
[2] Likes
ALSO THE FINAL BOSS IS SO SO GOOD!!! one of my favorite fangame bosses period.
Rating: 10.0 100
Difficulty: N/A
Jan 17, 2026
bantsmen
Very difficult Secret Santa game made for Murzikk that is based on RNG Dungeon. Like the game it's based on, you go through challenges that incorporate RNG in some way. The right path is pretty fun, mostly based on doing platforming with random obstacles, the boss is a pretty straightforward fight that isn't too RNG-dependent to beat. The right path is definitely a bit rougher though. I was not the biggest fan of the Getting Over It style hand section, grabbing onto the single blocks was way too frustrating in my opinion. I initially had a lot of trouble with the rotating platform avoidance but then I tried a strat that made it way easier than what I was doing before, tragic! The random miku is pretty unfair a lot of the time but it's pretty dun and addicting to keep trying too. I initially wasn't super big on the final boss, but over time I got better at the attacks and was able to do it. I still think it's kinda rough around the edges though and that escape sequence is scary!
Overall, I would recommend trying this out, just be prepared to get roughed up a bit.
[1] Like
Overall, I would recommend trying this out, just be prepared to get roughed up a bit.
Rating: 7.3 73
Difficulty: 75 75
Jan 16, 2026
Jopagu
A wonderful little adventure game based on RNG Dungeon. The game focuses on randomness, but rarely in a way that feels unfair. Sure, sometimes you get impossible scenarios, but for the most part it's rare enough that they're just kinda funny (the teleport refresher section is really funny when it screws you).
The various platforming sections are really fun, with the funny hand being a highlight. It's a great getting-over-it-like, with the randomness being a unique twist that was really fun to learn how to deal with.
The screen rotating avoidance is cool, it reminds me of ultimate gravity. I love this kind of avoidance where you have to dodge very simple attacks while having to read through intense visual effects. It's a different skill set than most avoidance, with a mental aspect I really like.
The Lads fight is fun, I like how the escalating difficulty is implemented. It also isn't overly difficult, making it feel pretty comfortable, and the simple attacks don't get old thanks to this. Jonathan is the hardest one.
The Miku is the hardest thing in the game by a decent margin. It was still very fun, but it took me longer than everything else combined. Admittedly, I'm bad at avoidances. The difficulty is mostly concentrated in transitions between attacks, requiring some strategizing to figure out how to maximize your odds and deal with bad transitions. I felt like the white apple that makes a trail was the hardest attack, or at least the one that was most likely to just be nearly impossible to dodge when it spawned aiming right at me. In addition, the moments where fruit would randomly freeze and move in a new direction often felt unfair. Normally you can plan for these attacks, but here everything is random so you don't know what they're gonna do, meaning that often I'd just die because a fruit I was expecting to move would just stop, or worse fly directly into me.
The final boss is incredible. One of the coolest things I've seen in fangames for sure. It's the easiest of the three bosses, but has a few tricky attacks. I would recommend the game for this alone.
A couple nitpicks: When jumping up to the final boss, you have to go through a bunch of platforms so I was spamming jump, making me skip the tutorial text immediately. There's no clear indication that things in the final boss can be out of range, I died my first time at the ending because I didn't realize the teleport blocks couldn't be hit from where I was.
Overall, this is an incredible game, super impressive to come out of secret santa. I would absolutely recommend this for fans of unique avoidance-adjacent gameplay.
[1] Like
The various platforming sections are really fun, with the funny hand being a highlight. It's a great getting-over-it-like, with the randomness being a unique twist that was really fun to learn how to deal with.
The screen rotating avoidance is cool, it reminds me of ultimate gravity. I love this kind of avoidance where you have to dodge very simple attacks while having to read through intense visual effects. It's a different skill set than most avoidance, with a mental aspect I really like.
The Lads fight is fun, I like how the escalating difficulty is implemented. It also isn't overly difficult, making it feel pretty comfortable, and the simple attacks don't get old thanks to this. Jonathan is the hardest one.
The Miku is the hardest thing in the game by a decent margin. It was still very fun, but it took me longer than everything else combined. Admittedly, I'm bad at avoidances. The difficulty is mostly concentrated in transitions between attacks, requiring some strategizing to figure out how to maximize your odds and deal with bad transitions. I felt like the white apple that makes a trail was the hardest attack, or at least the one that was most likely to just be nearly impossible to dodge when it spawned aiming right at me. In addition, the moments where fruit would randomly freeze and move in a new direction often felt unfair. Normally you can plan for these attacks, but here everything is random so you don't know what they're gonna do, meaning that often I'd just die because a fruit I was expecting to move would just stop, or worse fly directly into me.
The final boss is incredible. One of the coolest things I've seen in fangames for sure. It's the easiest of the three bosses, but has a few tricky attacks. I would recommend the game for this alone.
A couple nitpicks: When jumping up to the final boss, you have to go through a bunch of platforms so I was spamming jump, making me skip the tutorial text immediately. There's no clear indication that things in the final boss can be out of range, I died my first time at the ending because I didn't realize the teleport blocks couldn't be hit from where I was.
Overall, this is an incredible game, super impressive to come out of secret santa. I would absolutely recommend this for fans of unique avoidance-adjacent gameplay.
Rating: 9.8 98
Difficulty: 70 70
Jan 11, 2026
arzztt
Didn't like a lot of what the game had to offer, but Funny Miku Hatsune is one of the best avoidances ever made.
[0] Likes
Rating: 5.5 55
Difficulty: N/A
Feb 1, 2026
Delicious Fruit
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