Creator's Comments:
Riechert [Creator]
oh hey i made this -w-)
this is my second ever game, i'm still don't know how to makes things move, so is pure needle with a few gimmicks, much longer and hopefully better than my previous game... anyways good luck and have fun *mwah*
[1] Like
this is my second ever game, i'm still don't know how to makes things move, so is pure needle with a few gimmicks, much longer and hopefully better than my previous game... anyways good luck and have fun *mwah*
Rating: N/A
Difficulty: 60 60
Apr 10, 2026
6 Reviews:
Jopagu
A solid gimmick needle game that experiments with a lot of the standard gimmicks to make some fun stuff. The stages are short, but it really felt like they were trying different things with the gimmicks each screen. It's an impressive accomplishment for a new dev, and it shows that they are really trying to learn needle making. I'm excited for their next game.
I think the game was a bit weaker in the middle, I thought that the difficulty spiked a bit here, and there were a few saves that were centered on a couple annoying jumps (although thankfully the worst offenders have been removed since I tested). After this, the difficulty went down a bit until the end. I think the later stages here are my favorites, with some strong aesthetics and music.
The last save is really fun, it's hard to make a save that long engaging, but I really enjoyed all my time with it. The song is great, the aesthetics are good, and the jumps are fun. However, I felt like it was a significant increase in difficulty. Compared to my last playthrough of Vandal (which seems to be a common benchmark for 70 diff), I felt like this save was harder than anything there. I was tempted to give this game an even higher difficulty, but I'll recognize that others are rating it lower and I'm just past my prime. I still think it's at least 70 though.
I think the game was a bit weaker in the middle, I thought that the difficulty spiked a bit here, and there were a few saves that were centered on a couple annoying jumps (although thankfully the worst offenders have been removed since I tested). After this, the difficulty went down a bit until the end. I think the later stages here are my favorites, with some strong aesthetics and music.
The last save is really fun, it's hard to make a save that long engaging, but I really enjoyed all my time with it. The song is great, the aesthetics are good, and the jumps are fun. However, I felt like it was a significant increase in difficulty. Compared to my last playthrough of Vandal (which seems to be a common benchmark for 70 diff), I felt like this save was harder than anything there. I was tempted to give this game an even higher difficulty, but I'll recognize that others are rating it lower and I'm just past my prime. I still think it's at least 70 though.
Tagged as: Needle
[1] Like
Rating: 8.0 80
Difficulty: 70 70
Apr 13, 2026
roubaozi
Neat needle :3
The last save is quite tricky for me, while I spent nearly half of the time of entire game (My time cost last save is even longer then the last save of 'Nebulous Thoughts'), so I would give it a 676767677. Apart from last save, it would be 55.
The last save is quite tricky for me, while I spent nearly half of the time of entire game (My time cost last save is even longer then the last save of 'Nebulous Thoughts'), so I would give it a 676767677. Apart from last save, it would be 55.
Tagged as: Needle
[1] Like
Rating: 8.0 80
Difficulty: 67 67
Apr 12, 2026
Candra
I want to download but I'm using a mobile, is that possible?
[0] Likes
Rating: N/A
Difficulty: N/A
Apr 12, 2026
Delicious Fruit
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