Latest Reviews
Aronax
For: I wanna from rudiments to give up
For: I wanna from rudiments to give up
Starts out pretty hard but doable until you get to the second screen. Not going to ruin it but I promise you will not have a good time. Also no I didn't finish it because... well... you will see.
[0] Likes
Rating: 1.0 10
Difficulty: 99 99
Jun 24, 2016
Bob
For: I wanna Twist and Turn
For: I wanna Twist and Turn
This game was pretty fun. Really clever level design that reminds me of the QoQoQo games.
Tagged as: Needle
[0] Likes
Rating: 9.0 90
Difficulty: 63 63
Jun 24, 2016
Paragus
For: I wanna Twist and Turn
For: I wanna Twist and Turn
A fantastic needle game that is made up of a single stage that spans multiple screens creating a needle maze of sorts. The route of the player loops and crosses through the screens through the use of creative level design and interesting non-generic jumps. Through the use of vines and platform jumps, the player must figure out the viable path forward, and with all of the screen transitioning, there are no cheap transitional ganks.
The production is great. The visuals come off looking good, and the selected music fits the visual theme and creates a great ambience to the game. The maker also had the foresight to come up with some other intuitive ideas to help reduce the confusion a bit considering the layout. Save points grey out and become unusable once a segment is to complete to prevent accidental saving if the player mistakenly travels into a previous used path not realizing it. Save points always allow the player to save in front of the jumps, even if the save and the first jump are on different screens. The collective a little things show that despite a convoluted and cryptic level design, a lot of thought went in to making the game stay enjoyable.
The production is great. The visuals come off looking good, and the selected music fits the visual theme and creates a great ambience to the game. The maker also had the foresight to come up with some other intuitive ideas to help reduce the confusion a bit considering the layout. Save points grey out and become unusable once a segment is to complete to prevent accidental saving if the player mistakenly travels into a previous used path not realizing it. Save points always allow the player to save in front of the jumps, even if the save and the first jump are on different screens. The collective a little things show that despite a convoluted and cryptic level design, a lot of thought went in to making the game stay enjoyable.
Tagged as: Needle
[4] Likes
Rating: 9.5 95
Difficulty: 60 60
Jun 24, 2016
Paragus
For: I wanna be soupreme
For: I wanna be soupreme
A great little gimmick game that has the player going into 4 short stages, each with their own theme or mini game the player has to complete. The difficulty varies a bit in each of them, but all of them are fun and well made. The final boss combines all 4 of the stage gimmicks into a pretty funny and memorable fight, even if at times the RNG of it can be dirty.
Tagged as: Gimmick
[5] Likes
Rating: 8.8 88
Difficulty: 40 40
Jun 24, 2016
Paragus
For: I wanna be the World Apart
For: I wanna be the World Apart
33 rooms of needle. The platforming is very creative through most of it, lots of interesting jumps and some clever use of water tiles in some rooms. The production fluctuates a lot going from really nice looking sprites and music to the stock stuff, maybe just for laughs. If you like needle and want to experience some creative jumps, it's probably worth your time.
[1] Like
Rating: 7.5 75
Difficulty: 60 60
Jun 24, 2016
Dokurosan
For: I wanna challenge Kamirin
For: I wanna challenge Kamirin
My lovely game
[1] Like
Rating: 10.0 100
Difficulty: 45 45
Jun 24, 2016
Dokurosan
For: I wanna be the Hidden
For: I wanna be the Hidden
Good game!
[0] Likes
Rating: 8.1 81
Difficulty: 33 33
Jun 24, 2016
Delicious Fruit