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AngryCanya
For: I wanna be PHAT!
Tagged as: Trap
[0] Likes
Rating: 5.5 55       Difficulty: 40 40
Jan 15, 2016
AngryCanya
For: I wanna Courage
No comment...

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[0] Likes
Rating: 3.5 35       Difficulty: 65 65
Jan 15, 2016
AngryCanya
For: Is The Order An I wanna ?
My nerves are spent, especially the penultimate level of their battered.

The music is just..."Perfect". I almost broke my eardrums when I played it.
In principle, the game is not very challenging, fast, but a little bit will tear your ass. Well, at least it was with me.
4 stages, no bosses. But me and that was enough for today.
The graphic part is...Repainted in different colors hearts :3 just teleports is cats.( This is my favorite part of the game )

5 lions from 10

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[1] Like
Rating: 5.0 50       Difficulty: 40 40
Jan 15, 2016
Scottyrae
For: I wanna be the Easy Needle Kid
[0] Likes
Rating: 6.0 60       Difficulty: 49 49
Jan 15, 2016
Paragus
For: I wanna be the Needle gamer
So the first thing that happens is the blood shoots out of your eye sockets from scrolling grid exposure, then you get to do corners and diamonds for a stage. Then in stage 2, the grid scrolls the other way just to mix things up, and you get to replay the same corner and diamond rooms, but with a few more spikes added. Finally stage 3 degenerates into one of those silly tiny room with 1 jump needle games, except the jumps are all generic trash. Here's a corner, here's 2 corners, here's a diamond, here's a diamond into a corner, here's a corner into a diamond into a corner...

Then the 1-frame jump.. of course! Why wouldn't there be one? Then the 1-frame into the corner. Then finally the mandatory jump cancel jump! Nice level design bro, really creative recycling all this trash jumps with horrible visuals to culminate into some JC trash.

Why does the grid even still exist, and how do people actually manage to make it look even worse? There's more talent in that aspect than there is in the level design.

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Tagged as: Needle
[2] Likes
Rating: 3.0 30       Difficulty: 65 65
Jan 15, 2016
Scottyrae
For: I wanna RIZ
[0] Likes
Rating: 1.0 10       Difficulty: 97 97
Jan 15, 2016
Scottyrae
For: I wanna be in Love with you
My eyes...

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[0] Likes
Rating: 5.0 50       Difficulty: 35 35
Jan 15, 2016
Paragus
For: I wanna Outline
A really well produced trap game for the most part. I feel like the farther into the game you go the better it gets. Trap creativity is a mixed bag of sorts as they range from interesting to a fair amount of moving and surprise spike type of stuff. While the game is currently not complete, the later stages of the version released start to focus a bit less on traps and more on platforming. The bosses are fairly simple and fair, and overall this unfinished version has enough content in it to keep you busy for a while.

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Tagged as: Trap
[1] Like
Rating: 7.0 70       Difficulty: 50 50
Jan 15, 2016
Paragus
For: I wanna be the Justice Guy
There's a lot to like about this game. The production is astronomical, among the best you will find in any fangame. The platforming is mostly well done. There are some rough spots in some of the stages that detract from the fun, like the overuse of the stupid ground mines, and the entire security camera stage, but the rest is mostly above average.

The real meat of the game comes with the bosses, where you will spend probably 90% of your time. This game is sitting right on the line between a God-Tier fangame and one that is slightly above average. What would push it over the edge would be for the makers to actually look at some aspects of the bosses and realize there are outright impossible to dodge situations, and nonsensical attacks that really stop this game from achieving the greatness it could be.

The bosses themselves are conceptually great, but each boss has this one things that stops it from being amazing. Boss 2's final attack combined with the screen shaking had me scratching my head. Boss 3's underwater had this mysterious darkness at the top of the screen that prevents you from knowing when you going into an off-screen death. Bosses 4 and 5 have you pitted against 2 bosses at the same time, but often leads to undodgable situations making it feel more like a luck event when victory happens. Boss 6 while mostly fair is very slow and boring until a final attack that make it hard to see bullets on the ground that need to be jumped over.

The final boss conceptually is good, but it's so over-the-top hard because of certain attacks (1234 Button pressing mid fight?!) that it turns into a massive disappointment at times. The only way I could even stomach grinding it was to toggle the game to the easier difficulty, which not only adds HP to the kid, but removes a lot of other attacks.

I do recommend the game, but I do so on the premise that you play the entire game on normal to the final boss, then switch it to easy at the stage select before going in. It's a solid game overall, but with a little boss balancing it would be so much more. It's disappointing for me to see luck play way too much of a role in beating some of the bosses, because it takes away from the satisfaction of winning.

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[6] Likes
Rating: 7.5 75       Difficulty: 75 75
Jan 15, 2016
joseph567
For: I wanna try a Collab
Some bosses are too annoying

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[2] Likes
Rating: 3.9 39       Difficulty: N/A
Jan 15, 2016
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