Latest Reviews
BloggerOP
For: I wanna gain the ability
For: I wanna gain the ability
What a wonderful game, both platforming and boss were top-tier, enjoyed the whole time.
Tagged as: Trap
[0] Likes
Rating: 9.4 94
Difficulty: 59 59
Jan 20, 2026
gourdladle
For: I wanna Paradoxx
For: I wanna Paradoxx
Algeran is the only unfair part
Everything else work well and could be very consistent
[0] Likes
Everything else work well and could be very consistent
Rating: 7.9 79
Difficulty: 70 70
Jan 20, 2026
gourdladle
For: I Wanna Runaway Baby
For: I Wanna Runaway Baby
the vibe is neat
[0] Likes
Rating: 8.2 82
Difficulty: 55 55
Jan 20, 2026
wakusei
For: Red Sun Teto Cover
For: Red Sun Teto Cover
*爆*
Tagged as: Avoidance
[0] Likes
Rating: N/A
Difficulty: N/A
Jan 20, 2026
gourdladle
For: Ahuredashite Shimaisou Ah
For: Ahuredashite Shimaisou Ah
the game has a great song
[0] Likes
Rating: 7.4 74
Difficulty: 50 50
Jan 20, 2026
TTBB
For: An avoidance with Chinese elements
For: An avoidance with Chinese elements
This avoidance could've been great, but unfortunately it is one of the most unbalanced avoidances I have ever played. Also, this is very far away from being a beginner avoidance. This is about as hard or harder than most FSR Avoidance Gold tier avoidances, despite being very short. I played this blind because I expected this to be short, easy, and mostly barrage, but I ended up dying to 5+ instagibs in a row instead.
During the intro, you can very often have a bunch of slow lingering bullets on the left, but the attacks require you to be on the left since being in the middle will make you risk having a bullet spawn on top of you.
On the 2nd section (2nd background), the attack where the 2 spawner bursts from left and right can be difficult to dodge/read, since you also have small raining cherries as well. A beginner will struggle with this a lot. It can also be difficult to climb up the platforms because of cherries getting in the way.
The 3rd section is a complete mess. There's too much that happens here to go into detail, but this entire section is filled with non-stop instagibs and luck-checks. The absolute worst luck-check is the end of this section where you once again have to climb up some platforms, but bullets will get in your way constantly. You have to jump up to the first platform while the bullets are shooting out still, and while the bullets do despawn, they don't despawn fast enough for you to react. You have to jump up towards the bullets and just pray that they don't hit you.
Another issue I have is that the audio balancing is really bad. The avoidance song is 10x quieter than the SFX, meaning you either have to play while barely being able to hear the song, or have your ears explode every time you die.
I believe that this avoidance does get more enjoyable after the first clear, since you'll know where to go and how to time the jump up to the platform at the end, but personally I have no intention of playing this again.
Lastly, minus points for not putting the song name in the readme. Artists put a lot of work making the music you use for your avoidance. The least you could do is credit them.
[1] Like
During the intro, you can very often have a bunch of slow lingering bullets on the left, but the attacks require you to be on the left since being in the middle will make you risk having a bullet spawn on top of you.
On the 2nd section (2nd background), the attack where the 2 spawner bursts from left and right can be difficult to dodge/read, since you also have small raining cherries as well. A beginner will struggle with this a lot. It can also be difficult to climb up the platforms because of cherries getting in the way.
The 3rd section is a complete mess. There's too much that happens here to go into detail, but this entire section is filled with non-stop instagibs and luck-checks. The absolute worst luck-check is the end of this section where you once again have to climb up some platforms, but bullets will get in your way constantly. You have to jump up to the first platform while the bullets are shooting out still, and while the bullets do despawn, they don't despawn fast enough for you to react. You have to jump up towards the bullets and just pray that they don't hit you.
Another issue I have is that the audio balancing is really bad. The avoidance song is 10x quieter than the SFX, meaning you either have to play while barely being able to hear the song, or have your ears explode every time you die.
I believe that this avoidance does get more enjoyable after the first clear, since you'll know where to go and how to time the jump up to the platform at the end, but personally I have no intention of playing this again.
Lastly, minus points for not putting the song name in the readme. Artists put a lot of work making the music you use for your avoidance. The least you could do is credit them.
Rating: 4.5 45
Difficulty: 55 55
Jan 20, 2026
Delicious Fruit