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bantsmen
For: I Wanna be the Kid Escape 2
A fantastic blend of character customization, exploration, and traditional adventure design. Reminiscent of the games you see on the kids menus at pub restaurants, Kid Escape 2 manages to break new barriers of what IWBTG fangames are able to accomplish, even more so than the previous entry in the series. My only complaint is that with the correct strats the game becomes incredibly easy, though this is understandable as this genre of fangame is still new and developing harder challenges will take time. Would highly recommend!

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Tagged as: Adventure Boss Short Maze Collectathon
[2] Likes
Rating: 8.5 85       Difficulty: 25 25
Mar 21, 2024
LastTISisLife
For: I wanna be the Dessert
Based on Hard mode (only difficulty that allows you to play avoidance). Needle was fine, stage 1 was way worse than stage 2, and stage 2 was pretty fun. But it's tbh not that important as the factor of avoidance. So the avoidance is really fucking disaster, made me mad almost every moment, because pace was very bad and some attacks are truly disgusting. Also, another very underrated game, which made everything even worse, because i was aimed for yeah something of 40 difficulty

Overall, you might play needle, but the avoidance is really fucking not worth it

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[0] Likes
Rating: 3.9 39       Difficulty: 64 64
Mar 21, 2024
kiloprost
For: I Wanna Be The Bowl Of Rice and Scrambled Eggs
asset spam

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[0] Likes
Rating: 0.0 0       Difficulty: N/A
Mar 21, 2024
kiloprost
For: Fangame Patch Tools (gm8x_fix, DBGHELP.dll, melatonin)
must have

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Tagged as: Tool
[0] Likes
Rating: 10.0 100       Difficulty: N/A
Mar 21, 2024
shign
For: I Wanna Go The Twourney
Game meant to be a tribute to the Series Mixture Relay games, and while it felt very different I get the inspiration.
It's mostly a good game, espacially the pathing needle stage, traps were mostly cool in the traps stages but felt a bit off later in the game. Bosses are fine, but also a spike in difficulty and the card one has a very unecessary and frustrating post death phase. The number blocks puzzles also felt "try until it works", which isn't very satisfying to do.

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[0] Likes
Rating: 7.7 77       Difficulty: 60 60
Mar 21, 2024
bereavement
For: I wanna more beautiful and delicious
Tagged as: Needle
[0] Likes
Rating: 5.0 50       Difficulty: 32 32
Mar 21, 2024
bereavement
For: I wanna be the Flower frozen
Tagged as: Needle
[0] Likes
Rating: 6.4 64       Difficulty: 30 30
Mar 21, 2024
bereavement
For: I wanna deride Kotaro- from aslant
Tagged as: Needle
[0] Likes
Rating: 6.0 60       Difficulty: 30 30
Mar 21, 2024
Faucet
For: I wanna hear Okurimono Sunday
The perfect first avoidance

2026 edit:

Overall a pretty good beginner avoidance. It has a few instagibs but there's practice tools which makes it a lot more manageable. The visuals are also really good.

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[0] Likes
Rating: 8.3 83       Difficulty: 29 29
Mar 21, 2024
Faucet
For: I Wanna Maker
Rating based on campaign mode 100%

At the moment, the campaign mode is the best fangame I have ever played (might be dethroned by something like The Farewell Medley but I haven't played it yet). It's actually 10+/10 level design. I had a blast looking for the gems and beating the extra levels too. It has so many ideas, and it's just perfect. Go play it now.

(2026 update):
Usually I tend to prefer the harder side of fangames, and most of my favorite fangames are also some of my hardest clears. I feel like the difficulty adds a lot to the journey, and the level design is usually a lot more involved with harder fangames. This game challenges some of these thoughts. The level design throughout the game is near perfect. Everything feels really good to play and it is constantly throwing novel and incredibly creative ideas at you. The atmosphere is also incredible. This game has super chill vibes mixed with classic IWM charm. I've replayed this lots of times and I've never really grown tired of it. This game will always have a place in my heart.

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[0] Likes
Rating: 9.9 99       Difficulty: 42 42
Mar 21, 2024
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