Latest Reviews
Gaborro
For: I don't wanna be the random maker
For: I don't wanna be the random maker
Visually and sync wise, I don't have any problems with this Miku fight, and I bet this maker has potential to make something I will personally enjoy, but the gameplay in this just isn't for me. First Miku section is perfectly fine, but a bunch of the attacks in the Gumi section are just way too annoying for my taste, many for different reasons, like the layout, the RNG and the pacing.
The final attack of the Gumi section is pretty fun but getting there requires all of that stuff first, and after a while, the first miku section becomes really boring because you are expecting Gumi to destroy everything.
Miku comes back at the end with some super RNG attacks with lots of visual clutter and that also felt somewhat annoying to read, although in my 2nd session it went better so maybe I was just tired when it felt like the RNG of it was really bad?
Includes an Extra which as far as I got in it, it only seems to be very slight buffs, so basically the same boss but slightly harder, which is probably not for me either.
[2] Likes
The final attack of the Gumi section is pretty fun but getting there requires all of that stuff first, and after a while, the first miku section becomes really boring because you are expecting Gumi to destroy everything.
Miku comes back at the end with some super RNG attacks with lots of visual clutter and that also felt somewhat annoying to read, although in my 2nd session it went better so maybe I was just tired when it felt like the RNG of it was really bad?
Includes an Extra which as far as I got in it, it only seems to be very slight buffs, so basically the same boss but slightly harder, which is probably not for me either.
Rating: 4.0 40
Difficulty: 70 70
Feb 4, 2026
Gaborro
For: I wanna Echo the Mas
For: I wanna Echo the Mas
Gimmick needle game with the usual visual style and humor from Erik. Pretty much enjoy the flow of the game completely fine up until the final long save. This save is pretty sick but the boost platforms are used for the same kind of move that feels weirdly annoying to pull off and master. The boss is nice.
Tagged as: Jumpscare
[0] Likes
Rating: 7.5 75
Difficulty: 65 65
Feb 4, 2026
mjq
For: I Wanna Be The GMS2.3 Engine YoYoYo Edition
For: I Wanna Be The GMS2.3 Engine YoYoYo Edition
Hello! If you can see this comment, please answer my question. I noticed that in the test room, smoothcamera can almost lock the view in the center, but when I put it in a room that is 2400 pixels wide and 608 pixels high, the camera only moves the view when the sprite touches the edge of the room. How can I solve this problem?
[0] Likes
Rating: 10.0 100
Difficulty: N/A
Feb 4, 2026
LastTISisLife
For: I want subtle madness
For: I want subtle madness
Played this because this game looked pretty similar to Wspr's stage in one of my favourite needle collabs - Back to Basics. While definitely there is similarity overall (after all it's same maker), i think this game is more rough than retrospective stage. Has some annoying/awkward/evil jumps and in general feel less creative than i hoped. Still decent and playable tho, just not as good as i expected
[0] Likes
Rating: 6.0 60
Difficulty: 69 69
Feb 4, 2026
Gaborro
For: I wanna make nothing loop again
For: I wanna make nothing loop again
Pretty cool and short maze screen, one of the saves in the middle is way harder and a bit annoying but it is still a very cool puzzle, and very interesting.
[0] Likes
Rating: 6.5 65
Difficulty: 60 60
Feb 4, 2026
LastTISisLife
For: I wanna Ridianfengshan
For: I wanna Ridianfengshan
It was alright. Mostly feels pretty generic, but not in bad way. I like bit where there was save with easy jumps until hard jump to the save, quite awesome, considering you can recover it, which makes it funny
[0] Likes
Rating: 6.6 66
Difficulty: 42 42
Feb 4, 2026
Delicious Fruit