Latest Reviews
yangshuoen
For: i wanna one 初学者 taps
For: i wanna one 初学者 taps
這是Nikaple的默認引擎,你根本沒做任何東西,你也至少做一關
[0] Likes
Rating: 0.0 0
Difficulty: N/A
Jun 22, 2022
yangshuoen
For: i wanna one 初学者 taps 2
For: i wanna one 初学者 taps 2
你根本沒做任何東西
[0] Likes
Rating: 0.0 0
Difficulty: N/A
Jun 22, 2022
Lake
For: Nebulous Thoughts
For: Nebulous Thoughts
Tagged as: Needle
[0] Likes
Rating: 10.0 100
Difficulty: 80 80
Jun 22, 2022
kinokomati
For: i wanna complete the short miku
[0] Likes
For: i wanna complete the short miku
[0] Likes
Rating: 6.5 65
Difficulty: 13 13
Jun 22, 2022
kinokomati
For: I wanna get the Shooting Star
[0] Likes
For: I wanna get the Shooting Star
[0] Likes
Rating: 9.0 90
Difficulty: 45 45
Jun 22, 2022
Jopagu
For: I wanna arrive the Ambitious
For: I wanna arrive the Ambitious
Huge surprise of a game for me, definite "hidden gem" status. This game takes place over a handful of stages, with a classic trapventure style. As expected, there are some annoying flying spike traps, but the game understands moderation so it's never a buzzkill. The gimmick usage is quite creative, with simple gimmicks like triggers and switching blocks being used to their utmost in a variety of ways. The bosses are cool, and utilize checkpoints such that they aren't a grind, even though they're long. The desert boss really shines, where you have to go around hitting triggers to drop rocks on it while dodging its attacks. The dice boss was also really cool, and I found it incredibly creative how it rolls down, decreasing the number of platforms and bullets per attack.
The real star of the show is the lengthy final area, "The Astral Kaleidoscope". This area has a unique theme for each room, from escort missions to reverse spotlight segments to a mouse controlled maze. Each room here was a treat, with a ton of creativity on display to create fun and interesting gimmicks. The final boss is extremely long, but with such frequent checkpoints it's no grind. Each phase takes place in a new arena, some using the gimmicks from earlier in the game. Most of the arenas are more complex than simple stand and shoot platforms, so each segment feels almost like a new boss. It's a great climax to the game, acting as a microcosm of the variety and creativity of everything else.
Overall, this game is absolutely worth a play. It deserves to be much more well known, and is one of the best games I've played that follows the basic trapventure formula.
[2] Likes
The real star of the show is the lengthy final area, "The Astral Kaleidoscope". This area has a unique theme for each room, from escort missions to reverse spotlight segments to a mouse controlled maze. Each room here was a treat, with a ton of creativity on display to create fun and interesting gimmicks. The final boss is extremely long, but with such frequent checkpoints it's no grind. Each phase takes place in a new arena, some using the gimmicks from earlier in the game. Most of the arenas are more complex than simple stand and shoot platforms, so each segment feels almost like a new boss. It's a great climax to the game, acting as a microcosm of the variety and creativity of everything else.
Overall, this game is absolutely worth a play. It deserves to be much more well known, and is one of the best games I've played that follows the basic trapventure formula.
Rating: 8.5 85
Difficulty: 36 36
Jun 22, 2022
Delicious Fruit