Latest Reviews
FlaviaFlave
For: I wanna be the SSR
For: I wanna be the SSR
Probably Rukito's easiest game that I've played. It has a lot of questionable traps with very old school platforming. In many ways, you can see how his style in this game translated into his later works, so if you are a fan of rukito games then I would recommend playing it.
[0] Likes
Rating: 7.2 72
Difficulty: 65 65
May 14, 2022
yangshuoen
For: I Wanna Spook Jam
For: I Wanna Spook Jam
I Wanna Spook Jam is a Halloween-based game. It is co-produced by several authors. It is also a very long and very delicate game. The gameplay of each area is also different, and the visual experience is also different. It is matched with a calm death sound effect. And the ghost kid is also very cute. The game basically consists of 27 stages with a linear structure of various lengths and themes, followed by various bosses.
Overall, I absolutely love this game, there's absolutely no way you don't like this wide variety of games, and I would highly recommend this game.
I Wanna Spook Jam是以萬聖節為主的遊戲,由多位作者共同製作,也是非常長且製作非常精緻的遊戲,各個區域的玩法也與眾不同,視覺感受也不同,搭配著平靜的死亡音效,而且the ghost kid也非常可愛,遊戲基本上由27個長度和主題各不相同的線性結構階段組成,隨後則是各式各樣的Boss。
總的來說,我非常喜歡這個遊戲, 你絕對不可能不喜歡這款種類繁多的遊戲,我將會強烈推薦這個遊戲。
[0] Likes
Overall, I absolutely love this game, there's absolutely no way you don't like this wide variety of games, and I would highly recommend this game.
I Wanna Spook Jam是以萬聖節為主的遊戲,由多位作者共同製作,也是非常長且製作非常精緻的遊戲,各個區域的玩法也與眾不同,視覺感受也不同,搭配著平靜的死亡音效,而且the ghost kid也非常可愛,遊戲基本上由27個長度和主題各不相同的線性結構階段組成,隨後則是各式各樣的Boss。
總的來說,我非常喜歡這個遊戲, 你絕對不可能不喜歡這款種類繁多的遊戲,我將會強烈推薦這個遊戲。
Rating: 10.0 100
Difficulty: 52 52
May 14, 2022
DerpyHoovesIWBTG
For: 86Days
For: 86Days
Tagged as: Game_Pack
[0] Likes
Rating: N/A
Difficulty: N/A
May 14, 2022
Kilgour22
For: The Sunken Cathedral
For: The Sunken Cathedral
Long Saves: The Game.
But really, I could have made do without two consecutive three-screen saves. Beyond that, there were a few gross jumps (e.g., a bonk downward diagonal into vine jump into 16-pixel gap) that were much more precise than the rest of the jumps, which made those screens particularly unpleasant.
I would bet the game is a lot more enjoyable for players well above the required skill level to beat each save.
Also, the first screen is significantly easier than some of the later ones.
Edit two months later: Played again for the second time. As predicted, now that I'm better, it felt more fun to play. Recleared three times quicker.
[1] Like
But really, I could have made do without two consecutive three-screen saves. Beyond that, there were a few gross jumps (e.g., a bonk downward diagonal into vine jump into 16-pixel gap) that were much more precise than the rest of the jumps, which made those screens particularly unpleasant.
I would bet the game is a lot more enjoyable for players well above the required skill level to beat each save.
Also, the first screen is significantly easier than some of the later ones.
Edit two months later: Played again for the second time. As predicted, now that I'm better, it felt more fun to play. Recleared three times quicker.
Rating: 7.5 75
Difficulty: 73 73
May 14, 2022
Kilgour22
For: I Wanna be the Dononite
For: I Wanna be the Dononite
It's not precise enough to be called a Hades-like, but it is about as fun as corridor needle can get, which is to say hit or miss.
Cleartime and deaths: 9:35, 235
[1] Like
Cleartime and deaths: 9:35, 235
Rating: 7.0 70
Difficulty: 50 50
May 13, 2022
Delicious Fruit