Latest Reviews
RNG_Guy
For: I wanna kill the Needle sggk
For: I wanna kill the Needle sggk
Вырвиглазный кусок говна с неуместными трапами.
[0] Likes
Rating: 0.1 1
Difficulty: N/A
Jun 2, 2019
jonttu951
For: I wanna be the insane final
For: I wanna be the insane final
Tagged as: Needle
[0] Likes
Rating: 5.0 50
Difficulty: 70 70
Jun 2, 2019
Wolsk
For: I wanna be the Yyksm
For: I wanna be the Yyksm
Rating is based on "true end" somewhat I guess????????
The game is so questionably programmed that the INTENDED way to get to true end is by beating the final boss 4 times on any difficulty and then going back through on very hard mode to get every weapon upgrade (this game has 4 different weapons to collect and use). One gun shoots ice blocks with probably the strangest ice physics in any Fangame to ever exist, one gun shoots bubbles that you can jump off, and one gun shoots teleporters that warp the kid. You cannot collect any of the items unless you're playing on a difficulty above medium, and if you're not playing on very hard, then you cannot get the teleport item. The second item (ice) has softlock potential because there is no trigger inside the area that removes the gate, so you have to do it without saving. It has weird and obscure mechanics like using butterflies to activate switches where only specific butterflies correspond to each switch, and the way to reach true end is by getting to the extra boss room without having activated 1 of those switches.
However, you can reach true-ish end by just playing on hard mode or above and activating any of the butterfly switches. Doing that will give you the extra boss as a phase 2 after beating the normal boss (with no save in between). The different difficulties buff the bosses and the platforming quite a bit along with removing some saves on very hard.
This game was quite the journey, and I can't see how anyone could figure out how to beat it properly without using a decompiler or a lengthy review. I would not recommend this game, though I don't entirely regret the experience of figuring out what the hell was going on for multiple hours.
[2] Likes
The game is so questionably programmed that the INTENDED way to get to true end is by beating the final boss 4 times on any difficulty and then going back through on very hard mode to get every weapon upgrade (this game has 4 different weapons to collect and use). One gun shoots ice blocks with probably the strangest ice physics in any Fangame to ever exist, one gun shoots bubbles that you can jump off, and one gun shoots teleporters that warp the kid. You cannot collect any of the items unless you're playing on a difficulty above medium, and if you're not playing on very hard, then you cannot get the teleport item. The second item (ice) has softlock potential because there is no trigger inside the area that removes the gate, so you have to do it without saving. It has weird and obscure mechanics like using butterflies to activate switches where only specific butterflies correspond to each switch, and the way to reach true end is by getting to the extra boss room without having activated 1 of those switches.
However, you can reach true-ish end by just playing on hard mode or above and activating any of the butterfly switches. Doing that will give you the extra boss as a phase 2 after beating the normal boss (with no save in between). The different difficulties buff the bosses and the platforming quite a bit along with removing some saves on very hard.
This game was quite the journey, and I can't see how anyone could figure out how to beat it properly without using a decompiler or a lengthy review. I would not recommend this game, though I don't entirely regret the experience of figuring out what the hell was going on for multiple hours.
Rating: 2.2 22
Difficulty: N/A
Jun 2, 2019
tommi907
For: I Wanna Defeat the Nader Makers: Chill Side
[1] Like
For: I Wanna Defeat the Nader Makers: Chill Side
[1] Like
Rating: 8.4 84
Difficulty: 77 77
Jun 2, 2019
Shinobu
For: I wanna be the fresh green
For: I wanna be the fresh green
I was pretty surprised about this game because it exceeded my expectations greatly. Game is short with 2 stages and a boss and the ending.
The platforming is decent to me, but some people can say it's bad because I personally liked this kind of classic trap/needle platforming. But I really wish there was better so it blocked me from getting 8.0.
Boss was very good, but the last survival section was meh because it was easy to choke and kinda dragged the fight longer.
The production gets better and it reaches its top at the ending so get ready for a surprise.
Ending consists of avoidance/platforming similar to I wanna Classic true ending. Avoidance itself can be tricky so be warned.
Overall, platforming was decent, but the production value was pretty good and the surprises, espeically the uhuhu spike section was nice. Really wish the actual platforming was a lot better.
Highly recommended. And I'm gonna expect this creator's next release.
[1] Like
The platforming is decent to me, but some people can say it's bad because I personally liked this kind of classic trap/needle platforming. But I really wish there was better so it blocked me from getting 8.0.
Boss was very good, but the last survival section was meh because it was easy to choke and kinda dragged the fight longer.
The production gets better and it reaches its top at the ending so get ready for a surprise.
Ending consists of avoidance/platforming similar to I wanna Classic true ending. Avoidance itself can be tricky so be warned.
Overall, platforming was decent, but the production value was pretty good and the surprises, espeically the uhuhu spike section was nice. Really wish the actual platforming was a lot better.
Highly recommended. And I'm gonna expect this creator's next release.
Rating: 7.7 77
Difficulty: 56 56
Jun 2, 2019
Delicious Fruit