Latest Reviews
RandomReviewer
For: I wanna be the aq spike
For: I wanna be the aq spike
A game worth playing if you wanna play something of this difficulty.
[0] Likes
Rating: 6.0 60
Difficulty: 50 50
May 26, 2019
Artimax [Creator]
For: I Wanna Reach The End
For: I Wanna Reach The End
This game has received three updates so far:
v1.0.1 - 05/08/2019
-added extra control options to the final boss (phase 2)
-slowed down the final boss bg scrolling
v1.0.2 - 05/10/2019
-made rain textures nicer
-added arrow at the end of final boss phase one pointing to where you need to go
v1.0.3 - 06/25/2019
-fixed fish boss hp bar bug
-added wall behind tree warp so it doesn't look like anything is missed
-improved water physics (not water1)
-made star textures nicer
-nerfed bird boss seed frequency
-nerfed final boss hp from 1000 > 800
[1] Like
v1.0.1 - 05/08/2019
-added extra control options to the final boss (phase 2)
-slowed down the final boss bg scrolling
v1.0.2 - 05/10/2019
-made rain textures nicer
-added arrow at the end of final boss phase one pointing to where you need to go
v1.0.3 - 06/25/2019
-fixed fish boss hp bar bug
-added wall behind tree warp so it doesn't look like anything is missed
-improved water physics (not water1)
-made star textures nicer
-nerfed bird boss seed frequency
-nerfed final boss hp from 1000 > 800
Rating: N/A
Difficulty: N/A
May 26, 2019
asza5
For: Chill Needle 2
For: Chill Needle 2
Great level design and bosses.
[0] Likes
Rating: 8.5 85
Difficulty: 62 62
May 25, 2019
arzztt [Creator]
For: Chill Needle 2
For: Chill Needle 2
Chill Needle Two is another needle/gimmick/venture game I've made. It has a few different stages each with their own gimmicks (including but not limited to vvvkid) and the game even has bosses! Hope you enjoy ( •ᴗ•)ψ
[3] Likes
Rating: N/A
Difficulty: 60 60
May 25, 2019
moogy
For: Chill Needle 2
For: Chill Needle 2
Extremely fun gimmick needle game with consistently comfortable design and very friendly save placement. Normally I hate gimmicks that involve managing jumping and shooting at the same time, but everything was tuned just right here - none of the saves felt like they were needlessly long or overly precise, and it all just kind of clicked for me.
This designer really understands how to balance both gimmicks and basic needle platforming, making for a very smooth and accessible experience overall, but without feeling like anything is trivial or "dumbed down," for lack of a better term. He also seems to really enjoy using VVVVVV gimmicks, but I like VVVVVV gimmicks so that's fine by me...
The bosses are a bit superfluous if I have to criticize something. They round out the experience but as individual challenges they're just kinda there and could have been buffed a bit. Not a big issue but still.
[1] Like
This designer really understands how to balance both gimmicks and basic needle platforming, making for a very smooth and accessible experience overall, but without feeling like anything is trivial or "dumbed down," for lack of a better term. He also seems to really enjoy using VVVVVV gimmicks, but I like VVVVVV gimmicks so that's fine by me...
The bosses are a bit superfluous if I have to criticize something. They round out the experience but as individual challenges they're just kinda there and could have been buffed a bit. Not a big issue but still.
Rating: 8.5 85
Difficulty: 51 51
May 25, 2019
Nearigami
For: I wanna be Abducted
For: I wanna be Abducted
The atmosphere really brings this game together. I think the type of needle is possibly the best way to make a dark dreary game setting like this. Absolutely amazing.
[1] Like
Rating: 8.5 85
Difficulty: 60 60
May 25, 2019
Delicious Fruit