Latest Reviews

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Makedounia
For: I wanna be the Churatch
[0] Likes
Rating: 5.7 57       Difficulty: 45 45
Apr 30, 2019
S3r4ph1m
For: I wanna be the knight in shining armor
It is a very good game but i can't save....

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[0] Likes
Rating: 8.3 83       Difficulty: N/A
Apr 30, 2019
kurath
For: I wanna qowulu 100
This is a really interesting production and take on a needle game.

It's 100 floors jammed into a single winding room. The needle is tame but surprisingly varied, which lends itself well to a playstyle where you're not focusing on the needle itself but all the intertwining paths.

Somehow, in these 100 floors he manages to run a single thread with very few skips (and no substantial ones) to cover the entire map, all the while having a good variety of easy jumps (though many conceptual layouts do repeat, as you'd expect with this many crossing paths) and almost entirely gentle screen transitions. The difficulty lends itself to the pathing too - he manages to keep it from ever getting too complicated (as he's demonstrated he can) and overall its a really chill experience.

The single tileset gets a little stale, as does the music (even though it plays through a playlist of songs, they're all very similar) but since progress is consistent and smooth, it doesn't ever make you feel stuck.

I'd recommend this to new players looking for a long, easier needle game or to anyone who enjoys mazy paths. Its a much better game than qoqoqo origins to serve as an introduction to sunlao's style. If you're an experienced players who wants to play some needle, this probably isn't the game since its not particularly engaging in that regard.

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Tagged as: Needle 100_Floor
[1] Like
Rating: 8.0 80       Difficulty: 40 40
Apr 30, 2019
Jdx83
For: I wanna play Discarded games 2
[0] Likes
Rating: 5.9 59       Difficulty: 36 36
Apr 30, 2019
Nogard
For: I wanna be the MMM
It's easy.

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Tagged as: Needle Boss Trigger
[10] Likes
Rating: N/A       Difficulty: 85 85
Apr 30, 2019
Nearigami
For: I wanna be the Krypton
That was so slick and cool. Every jump feels challenging yet they also have leeway. Jump heights vary constantly and creates a game based on eye movement rather than muscle memory. Great. One of the best needle games of 2019 so far.

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[0] Likes
Rating: 9.0 90       Difficulty: 50 50
Apr 29, 2019
Nearigami
For: I wanted to make the Sprites
Tower Stage was hard but fun. I didn't like the underwater area and the last save of the 2nd to last area but the game was really fun overall.

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[0] Likes
Rating: 8.0 80       Difficulty: 55 55
Apr 29, 2019
Nearigami
For: I Wanna Make Something
Was pretty fun. Wished it were longer though. The needle style is pretty original.

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[0] Likes
Rating: 7.0 70       Difficulty: 50 50
Apr 29, 2019
Nearigami
For: I wanna Purple Festival
A prime example of why you don’t trust delfruit difficulty ratings. I was expecting an easier uhuhu style game but got a 20 screen relatively frustrating difficult game with semi-cool needle. The game isn’t actually that bad but it was way harder than I anticipated and thus made my experience far worse.

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[0] Likes
Rating: 5.5 55       Difficulty: 65 65
Apr 29, 2019
Wahfuu
For: I wanna be the G Another
An expansion to I Wanna be the G, but not in a good way.

I wanna Be the G was one of my first forrays into avoidances, and I had always wanted to play the upgraded version of it, but it was a bit of a disappointment. It just... doesn't change anything about G, and then adds in just more precise versions of the same kind of attacks.

For some reason, we got an 2 new 'jump in the center' attacks but they're just trickier on timing. The 2nd of which is really obnoxious to do, since you have to jump at a pretty specific time both off the ledge and in the center. It's a chore to learn. The extra pattern besides that isn't really bad but it's also nothing really standout, besides the visual effects.

I really wish that instead of just tossing in a few more annoying attacks onto G to bridge the beginning and end, the G attacks themselves went under a bit more of a remix. The unskippable intro doesn't help along with the autopilot of 'center jumping' that is the entirety of the first 12 seconds of the avoidance, which isn't super bothersome when the avoidance is easier and doesn't take very long to clear.

So, yeah. This was a pretty big loss. I think if I hadn't played G I woulda came into this liking it a bit more, but it feels like a pretty underwhelming hard remix to a chill avoidance.

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[0] Likes
Rating: 5.0 50       Difficulty: 69 69
Apr 29, 2019
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