Latest Reviews

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koyomin44
For: I wanna kill the Kamilia
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Rating: 6.0 60       Difficulty: 38 38
Mar 7, 2019
koyomin44
For: ねずみ返し64
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Rating: 5.0 50       Difficulty: 50 50
Mar 7, 2019
koyomin44
For: I wanna be the Strong
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Rating: 6.5 65       Difficulty: 0 0
Mar 7, 2019
koyomin44
For: I wanna be the 超初心者!!
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Rating: 6.0 60       Difficulty: 5 5
Mar 7, 2019
koyomin44
For: I wanna save the Earth
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Rating: 8.5 85       Difficulty: 26 26
Mar 7, 2019
koyomin44
For: I wanna help the Fairy tale
[0] Likes
Rating: 8.4 84       Difficulty: 18 18
Mar 7, 2019
koyomin44
For: I wanna be the Animus
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Rating: 7.5 75       Difficulty: 20 20
Mar 7, 2019
Chance
For: I wanna fxxk the pigeon cancer
gugugu

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Rating: 6.8 68       Difficulty: 50 50
Mar 7, 2019
Wahfuu
For: I wanna be GENKI with you
This is a bit of a weird one.

Genki has some of the most unique presentation you'll find. It feels like a lot of things are just... out of place, but still mesh with the aesthetic somehow? It's like things are so consistently off putting that it all just kind of feels like a part of a greater whole.

This goes the same for the games platforming. There's so many routes and styles that it goes through that it honestly feels jarring. Of course, adventure games are built on variety, but Genki doesn't even have consistency within its own stages. You'll do what feels like an entire screen with no save, then the next save will have 2 within a few jumps of eachother. It's almost like the game was super hard at one point and went through several nerfs without changing the save placement.

There's a lot of times where you could run around and hit triggers to remove spikes, or... you just dont. Playing some of the stages is like constantly questioning if you're doing something unintended or not.

It leads to a unique experience, for sure, but the pacing of the game is absolutely everywhere. Each stage feels like it takes an eternity tutorializing the gimmicks of the game, and then it manages to go on a screen or two too long without really doing anything more with it. Each stage has a difficulty rating, but THAT doesn't even feel consistent within the stages.

The bosses are... mixed. They try to implement the gimmicks of the stage with various success, which I appreciate, but they don't really do them in interesting ways. I barely used the water bubbles in the fire stage, for example, and the crystal color matching felt just tedious in the boss. They just don't feel.. involved. They feel just there for the sake of being there.

The last boss is pretty cool, but I feel like it didn't need an entire cycle for just doing 2 more hits. And the giant laser attack is.. not good. It's just a time waster thats guarantee'd to kill you the first time you see it.

So, Genki is a unique game that has its own charm and presentation, and it's fair to say I haven't played anything quite like it, but I find the pacing of the game to be too off and made the game feel kind of.. unsatisfying to play. And too many the bosses are busts. So, it's a memorable game, but not a great one, in my opinion.

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Rating: 6.5 65       Difficulty: 45 45
Mar 7, 2019
Renko97
For: I wanna be the SSS(Super Spike Strongest)
The music is cool.

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Tagged as: Needle Trap
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Rating: 5.6 56       Difficulty: 45 45
Mar 7, 2019
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