Latest Reviews
Quof
For: I wanna qowulu 100
For: I wanna qowulu 100
This game is great. The needle itself is pretty easy (aside from a few weirdly precise jumps), but the real challenge is situational awareness. You actually have to look ahead (!) and think about where you're going, which is pretty fresh. By the end of the game I felt like I had developed a skill in analyzing interlocking level design to figure out where to go next. Sadly, I feel like this is not a skill I will be using very often.
As an aside, I really like the fact that saves fade out after you use them, such that you never accidentally save at an old save and lose progress, but I wish it had been communicated better. I didn't realize it was a thing before seeing it stated on these delfruit reviews. Also, I think a harder version of this game (not needle-wise, but maze-wise) would benefit from not having saves fade out. This would punish a lack of situational awareness and make things more tricky. That said, the design would need to be a little different. The interlocking in this game is so broad that it's quite easy at any point in the game to lose all your hours of progress by accidentally saving at an old save. In a harder version of this game, interlocking should probably not be that broad. A challenging maze is one thing, but needing to redo hours of progress due to a single mistake is not something many people will enjoy.
But anyway, yeah, surprisingly fun game.
[1] Like
As an aside, I really like the fact that saves fade out after you use them, such that you never accidentally save at an old save and lose progress, but I wish it had been communicated better. I didn't realize it was a thing before seeing it stated on these delfruit reviews. Also, I think a harder version of this game (not needle-wise, but maze-wise) would benefit from not having saves fade out. This would punish a lack of situational awareness and make things more tricky. That said, the design would need to be a little different. The interlocking in this game is so broad that it's quite easy at any point in the game to lose all your hours of progress by accidentally saving at an old save. In a harder version of this game, interlocking should probably not be that broad. A challenging maze is one thing, but needing to redo hours of progress due to a single mistake is not something many people will enjoy.
But anyway, yeah, surprisingly fun game.
Rating: 7.0 70
Difficulty: 40 40
Aug 10, 2018
Renko97
For: Solnyshko
For: Solnyshko
Needle game with long saves.
[0] Likes
Rating: 8.0 80
Difficulty: 38 38
Aug 10, 2018
Zorgo [Creator]
For: I wanna go the non-euclidean space
For: I wanna go the non-euclidean space
Tagged as: Trash
[1] Like
Rating: 0.0 0
Difficulty: N/A
Aug 9, 2018
Skuldafn
For: I wanna qowulu 100
For: I wanna qowulu 100
One of my favorite 100 floor game (not actually 100f lol), also I like the music :)
[0] Likes
Rating: 9.0 90
Difficulty: 30 30
Aug 9, 2018
FictioN4
For: I wanna dodge the Yuzuki Spike
For: I wanna dodge the Yuzuki Spike
Super short needle game (3 screens not counting extra). Rating also doesn't include extra because i didn't really feel like doing it. It was pretty fun though.
[0] Likes
Rating: 6.5 65
Difficulty: 45 45
Aug 9, 2018
MrSnailz
For: I Wanna Mayuri Spike 2
For: I Wanna Mayuri Spike 2
Tagged as: Needle
[0] Likes
Rating: 6.0 60
Difficulty: 65 65
Aug 9, 2018
Delicious Fruit