I wanna be the LoveTrap

Creator: ねころん

Average Rating
6.6 / 10
Average Difficulty
91.9 / 100
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Tags:

Adventure (4) Avoidance (6) Trap (4) Boss (5) Miku (3) Original (2) Classic (1) Humanly_Impossible (1) god!! (1) Top_Five (1) zalupa_kentavra (1)

Screenshots

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26 Reviews:

Kiyoshi
Something I've heard alot of people say over the years is that beating EX Big Kid is required to clear the game. This isn't true. You only need to beat regular Big Kid.

According to the Q&A section of the readme:
"If you defeat the last boss, you will get 7 items in total. This is normal clear. There is no ending though. Along the way, you may find secret items (something cute). If you collect all the secret items, you will be able to challenge the back boss. All clear if you clear the back boss. There is no ending though."

Normal Big Kid is still a tough as hell boss, but you don't gotta be an insane god gamer to get what would be considered a clear for the game. There is a reason its called Extra Big Kid after all.

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Tagged as: Adventure Avoidance Trap Boss Miku
[16] Likes
Rating: 8.0 80       Difficulty: 93 93
Oct 17, 2020
PlutoTheThing
This review is based on a clear of everything in the game EXCEPT for EX Big Kid, as it is humanly unreasonable

LoveTrap is a game that speaks for itself, and at the same time says so little by itself. It's very basic on the surface, but everyone knows at this point that this one fangame has inspired a large portion of fangames from a variety of different makers, especially in the eastern community. It popularized Hatsune Miku as a boss fight, and made avoidance fights in general a common thing. The rooms are iconic, the traps are iconic, and the bosses are iconic. But beyond that, there's an actually GAME here, one that often gets overlooked, so let's look at it.

The game is divided into two halves at the start, route A and route B. If you head to the right from start, you get to play the water stage and cherry circle stage. The water stage is relatively unremarkable, but it gives me an excuse to talk about how good the traps in this game are. They are basic, but Nekoron can really bust out some super advanced mind games to trick you, it's the perfect example of doing a lot with limited resources. The cherry circle stage honestly holds up by modern standards, it's just a really cool and fun stage with creative stuff. The other route has the world's first bad apple stage, which is a treat to see, and the buttons stage, which is probably my second favorite. It's clever, and has super interesting platforming for 2010 that again, holds up today.

Now when we get to bosses is where LoveTrap gets interesting. Most of the bosses aren't a huge deal, there's the big cherry which I believe is the first ever use of a massive cherry as a boss, and Cirno and Dango is a nice meme, but the main points of interest are Miku and Big Kid. To start with Miku, I honestly think it's fine for a first avoidance. It's somewhat fun, and while horribly unbalanced, can be really funny at times because how stupid it is. Once you clear both routes, you can access boss rush, which contains buffed versions of every fight. One of these is Long Miku, which most people hate, but being truly honest, I don't. Now don't get it twisted, I don't think it's good, and I don't like it, but I also do not dislike it, to me it's a perfect 5/10. It's definitely slow and maybe a bit boring, but super overhated imo. It's a major roadblock for sure, but by the time you see what's next, you'll have easily forgotten about her.

If you beat boss rush, you get access to Big Kid. I like Big Kid, however this might be the most brutal boss I've ever played. It's deceptively simple, basically just one attack through the whole fight that gets harder as you deal damage, but the complexities within this boss are absolutely insane. There's so many factors to consider that are very difficult to factor in when doing reads. It's hard to explain in a review, but the combination of bouncing fruit, double shots, non-refreshing water, 4 way bullets that increase in speed, and invincibility frames create a completely heinous team of brutal deaths and insurmountable challenge. It's one of the hardest bosses ever made to this day, and will forever stay that way. I think the complexities make it fun, but it will really push your limits of what you can handle.

Big Kid is the any% clear, but beyond that there are secrets and extra. The secrets are cute, they are way harder than the normal platforming but sometimes have a cool idea, like the polyrythmic circles in the cherry circle stage, or the mouse click button in the buttons stage. If you collect them all you get EX Stage, which is a romp through all the stages in the game. It's not super interesting, but it's fine enough, nothing bad or even close to bad. The final thing in the game is EX Big Kid which is actually just humanly unreasonable, inhuman reaction time and planning required for a clear, so obviously I didn't do it.

It's very interesting to play this game, to see it's influence throughout the fangame community even now, and see how infamous it's hardest challenges are in a world where Last TIS, Debut, and many more hard avoidances have been cleared. To me LoveTrap is one of the best old adventure games at the time, it shows how clever and creative Nekoron is, and it's easy to see how it inspired so much today. Not everyone is gonna appreciate what it is, but I think it's earned respect. It may be a bit dated on the outside, but on the inside, LoveTrap will always be timeless.

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[8] Likes
Rating: 8.5 85       Difficulty: 95 95
Jun 16, 2023
Swainize
I Wanna be the Lovetrap was one of the early fangames and it's the mother of endurance boss fights.

This game consists of 6 stages, each having a boss at the end. Once you defeat all bosses, you'll fight more difficult versions of them followed by the final boss.

Throughout most of the game the difficulty is very reasonable and apart from 1 or 2 rooms it's not very challenging... until it hits you in the face with Miku 2 and Giant Kid, who will drive even IWBTG-veterans insane.

Since it's a very old fangame, I'll go easy on it with the rating. Back in the days this was a great fangame, even if it doesn't hold up all that well today (standard blocks and spikes, restarting music, guy rock, etc.).

Regarding the difficulty: 80 only applies to Miku 2 and Giant Kid (especially in Hard Mode). Everything before it is 45 at best.

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[8] Likes
Rating: 6.5 65       Difficulty: 80 80
Feb 10, 2015
silverpaladin315
Big Kid 2 is requirement to beat the game.

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[7] Likes
Rating: 3.5 35       Difficulty: 98 98
Feb 23, 2016
dono
a weird micro chasm of 2000s internet culture. its obviously quite dated, but it can be pretty fun. also one of the secrets requires you to use the mouse which is kinda dumb ngl. game is pretty easy for the most part, until you get to extra (which is required if you want to finish the game). there’s a reason k2 nerfed the big kid fight.

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[4] Likes
Rating: 8.0 80       Difficulty: 95 95
Feb 15, 2020