19 Reviews:
shign
Cool game, the first three stages are well-made, trap heavy but with good ones imo. Visuals are also fine except for stage 2 (idk why he only used basic tiles for this one but whatever). Bosses are more ok, not bad but nothing especially good. Boss 3 is also a huge difficulty spike.
It could have been a better game if only it didn't end wih the worst way possible. Stage 4 isn't especially bad but is extremely short for some reasons. The game ends with an avoidance I easily put in my personal top 3 worst avoidance I have played. It has a lot of waiting, ugly visuals and no balance between the attacks.
Not a bad game, but the end really made my enjoyement go down.
[1] Like
It could have been a better game if only it didn't end wih the worst way possible. Stage 4 isn't especially bad but is extremely short for some reasons. The game ends with an avoidance I easily put in my personal top 3 worst avoidance I have played. It has a lot of waiting, ugly visuals and no balance between the attacks.
Not a bad game, but the end really made my enjoyement go down.
Rating: 6.6 66
Difficulty: 50 50
May 12, 2020
melonbat
Fangame Clear #28
A quite frankly terrible fangame holding all of the cardinal sins of bad fangame design, featuring trap-spam, horribly tedious gimmicks, bad screen-transitions, horrible bosses, and an ultra-boring avoidance to top it all off. There is quite literally nothing worth playing here.
The third boss is definitely my favorite. Despite what many others have said, this is basically the only one that isn't horrifically boring, straight up luck-based, or has genuinely unreadable attacks, and despite it being the hardest part of the game by far, it at the very least felt semi-fair.
Play something else unless you have to for FSR.
[0] Likes
A quite frankly terrible fangame holding all of the cardinal sins of bad fangame design, featuring trap-spam, horribly tedious gimmicks, bad screen-transitions, horrible bosses, and an ultra-boring avoidance to top it all off. There is quite literally nothing worth playing here.
The third boss is definitely my favorite. Despite what many others have said, this is basically the only one that isn't horrifically boring, straight up luck-based, or has genuinely unreadable attacks, and despite it being the hardest part of the game by far, it at the very least felt semi-fair.
Play something else unless you have to for FSR.
Rating: 1.6 16
Difficulty: 27 27
Aug 30, 2023
PlutoTheThing
This game kinda lacks anything really worth playing that would make me reccommend it, it's just a very sub-par experience that ends with an ultra boring avoidance. I'm just not into this one at all, but my favorite part was stage 2.
[0] Likes
Rating: 4.0 40
Difficulty: 32 32
Feb 19, 2023
CanusAntonius
TNS is an incredibly mediocre adventure game that never has any feeling of substance to it at all. The stages are alright, it's obviously got that classic style to them with traps included, and they even get somewhat interesting at points with a laser toggle mechanic and buttons that can trigger colored blocks. The problem for me though was the third boss and the avoidance at the end.
The difficulty of the game could easily be a 35 or so if those didn't exist, but instead, it just has an unfortunate spike. The third boss, in particular, is easily the hardest thing in the game and is incredibly frustrating, the roughest attack of course is saved to the very end, and can be heavily RNG-dependent. The avoidance is not good either, with a lot of it involving stand-still moments. The few times you actually have to move is either to dodge what can easily be insta-kills on your first time reaching them, a targetted line which in my opinion is always boring, or bursts that can mess you up easily.
Overall, I really wouldn't suggest playing this unless you have to for FSR, in which case don't worry it's not completely terrible just not that fun.
[0] Likes
The difficulty of the game could easily be a 35 or so if those didn't exist, but instead, it just has an unfortunate spike. The third boss, in particular, is easily the hardest thing in the game and is incredibly frustrating, the roughest attack of course is saved to the very end, and can be heavily RNG-dependent. The avoidance is not good either, with a lot of it involving stand-still moments. The few times you actually have to move is either to dodge what can easily be insta-kills on your first time reaching them, a targetted line which in my opinion is always boring, or bursts that can mess you up easily.
Overall, I really wouldn't suggest playing this unless you have to for FSR, in which case don't worry it's not completely terrible just not that fun.
Rating: 5.5 55
Difficulty: 48 48
May 4, 2022