I wanna kill the Kermit 2

Creator: MrWonderful

Average Rating
8.6 / 10
Average Difficulty
70.9 / 100
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Tags:

Adventure (8) Needle (9) Avoidance (2) Trap (1) Gimmick (4) Boss (6) Long (4) Wonderful_music (2)

Screenshots

  • by BaronBlade
  • by Mqpg
  • by Mqpg
  • by Mqpg
  • by BaronBlade

35 Reviews:

kurath
The second installment in the famed Kermit series, the legendary needleventure trilogy by Wonderful.

Its a tough game, though it remains the easiest and most accessible of the 3. There's a lot of refinements in style here, though there's definitely some rough spots as well.

Production-wise, its what you expect from a Wonderful game. Stages each have a distinct but generally quite simple aesthetic, and the soundtrack stands out as always featuring primarily popular western music with vocals.

Platforming, which is always the vast majority of a Kermit game, is a big factor. There's a ton of really interesting stages with great platforming in different styles, but there's definitely a couple big misses for me here. The difficulty peaks around the middle of the game, which is a little weird, and unfortunately it also peaks in areas whose concepts I was the least fond of, making it a bit of a hurdle to overcome (as in I lost my save in one of these areas in a computer swap and never felt like bothering to pick the game back up until now, about a year and a half later). Still, this is the main reason many people play a Kermit game and its good for anyone who likes a tough, needle focused challenge. One bug to watch out for here is that the vines function a bit different on the back end and because of this, on some peoples machines will drop inputs.

For myself though, I tend to look forward to bosses in Kermit games the most. I like the fact that contrary to many adventure games, the bosses are relatively much lower in difficulty and can take less time to beat than the save that came before them. There's a couple uninspired ones here, but there's some really cool ideas as well. This is definitely something that improves throughout the series though.

Overall its very good. Going back to it after beating Kermit 3 makes me appreciate the growth and refinement Wonderful achieved along the way, and I do prefer the sequel. However, this does remain the most accessible of the trilogy and if you're looking to start the Kermit games, it may be the best place to start before branching either way.

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Tagged as: Adventure Needle
[4] Likes
Rating: 8.5 85       Difficulty: 73 73
Apr 23, 2019
Fate
hi ho kermit the frog here :o
i've actually beaten this game more than once by now, so yeah, i like this game. let's move on here

GOOD THINGS:
- really unique atmosphere that i can't put on words. that might be a bad thing for some but it's one of my favorite things about this game
- a lot of content (more than 10 stages), with varied gimmicks and (mostly) interesting and fun gameplay
- some bosses are pretty memorable (though most are pretty standard)
- good copyrighted music (your vods will be muted for sure)
- kermit the frog

BAD THINGS:
- a few saves feel very unbalanced
- the 32 pixel needle stage is unfun (though very original) and the boss in that area is also very lackluster
- some spots can be hard on the eyes (very bright), specially the space area boss might make you want to apply some gamma correction because the bullets just combine with the background so well

HONORABLE MENTIONS:
- screen transition kills. i'm not a fan of transition kills but i think they were mostly used decently, except in the 32 pixel needle stage where it feels a bit uncalled for
- traps. they were mostly creative, no real complaints here

i feel that the positive aspects more than compensate for the negative ones and think that this is a very original game worth at least a try for anyone of high enough skill. the atmosphere just doesn't strike a chord with everyone, though.

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[4] Likes
Rating: 8.8 88       Difficulty: 69 69
Apr 22, 2016
CeleCele
I have no idea what to give this game.
Some stages i really liked and some i really hated, though i liked more stages than i hated.
The music isnt really my thing but i recognize its charm.
The bosses were quite easy and those are probably the thing i enjoyed the most, besides the water tower, that stage is difficult yet great in my opinion.

all in all a pretty good game with some (imo) flawed stages

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[2] Likes
Rating: 7.8 78       Difficulty: 71 71
Aug 26, 2019
Wahfuu
An utterly fascinating game. It's rare to find a game that manages to create such a bizarre atmosphere and do it so well, all the while managing to include some very satisfying platforming and great bosses. Puppet Kermit was probably my favorite, personally.

I'm tempted to rate this even higher, if it wasn't for a couple things:

- Water guy tower is mostly fine, but the ending of save 4 is just absolutely dreadful. It's the hardest segment of the whole tower by far and it's placed at the very end of a save with slight cycle crap in the middle. There's also a horrofic water-tile f-jump abomination you have to do soon after in the next save, which sours the hell out of the place for me. I think the water bubbles could be a bit bigger aswell, feels too easy to miss. Pretty fun besides this, though.

- Glitchy, broken ass vines. I thought it was me at first, I truly did, but sometimes the vines just refuse to work. You do the input, and you simply fall off the vine holding the directional key you tried to use to jump to your doom. This doesn't happen very often at all, so its not a deal breaker, but the hub needle has a decent amount of vine use, and it feels like you can just get screwed at any moment.

- This isn't a real critic, but i'm not a big fan of transition screen traps. They are lower than fast moving spikes to me in terms of traps. But this doesn't bother everyone, and it doesn't last much past a couple areas in the first hub, so it shouldn't be a deal breaker.

Great game still despite all that, though. MrWonderful has a great knack for making the needle itself feel different and varied with every area, and he's not afraid to use non-standard hazards such as long spikes, grass, and... whatever in gods name the black area (my favorite area) is littered with.

Bosses are another thing that MrWonderful has a talent for. MrWonderfuls creativity with just attacking things and variety makes all the bosses feel pretty fun, and none are hard enough to really wall you. I thought the single avoidance was... not the best, but I don't think it's bad, at least.

Anyway, great game. Play it!

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[2] Likes
Rating: 8.0 80       Difficulty: 68 68
Mar 7, 2018
Wolfiexe
Kermit. The lovable old rascal that's charmed our screens for years makes a grand return in Kill the Kermit 2, with a cast of daring characters and challenges the Kid must overcome to put this alluring amphibian back into his best feature film, 'Muppet Treasure Island'.

Wonderful has a great style with fangames that you don't really find in many places. The combination of hand-made visuals, kooky boss designs and classic music makes for quite the ride. Nothing quite beats shooting floating Kermit heads whilst dodging botanical nonsense, or weaving through Genki-inspired limbo to the beat of Paint it Black.

The bosses and the platforming all stay at a high level and vary greatly from stage to stage, keeping the adventure fresh as a comfy Kermit. Very few segments felt unfun to me, with just a couple of overly tricky saves which caused me to croak one too many times. Special shoutouts to the final boss which was my personal highlight of the game.

Overall, Kill the Kermit 2 is a fantastic adventure game full of unique content and fun design. Would strongly recommend if you think you have what it takes to take on this tenacious toad a second time.

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Tagged as: Adventure Needle Gimmick Boss
[2] Likes
Rating: 9.0 90       Difficulty: 70 70
Feb 20, 2018