I wanna Restore the Balance

Creator: Klazen108

Average Rating
6.4 / 10
Average Difficulty
40.5 / 100
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Tags:

Adventure (4) Gimmick (4) Boss (1) YoSniper_contest_2014 (1)

Screenshots

  • by Klazen108
  • by Klazen108
  • by Anonymous
  • by Anonymous

Creator's Comments:

Klazen108 [Creator]
Unfinished game I made for the 2014 YoSniper Fangame Contest. Only has the first three areas completed, but there is an ending. Kept telling myself I'd go back and finish the last half of the game but I don't see that happening anymore, so enjoy what you've got!

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Tagged as: Adventure Gimmick YoSniper_contest_2014
[2] Likes
Rating: N/A       Difficulty: 35 35
Jun 6, 2016

19 Reviews:

PTLT
A relatively short adventure game with some interesting gimmicks and great production value. Each stage is built with a gimmick in mind, with the last stage being a lot more keen on puzzles (which i enjoy). The bosses are quite fun and very, very creative. Both, and especially the second one, are very hectic and require you to be on your feet the whole way through. My biggest problem with this game is a relatively hefty difficulty spike around the second half of the game, including one screen that was so dumb that I thought I was doing the wrong thing (not a big deal though, seeing as most other saves were nothing short of creative and fun). I also found myself getting lost in multiple occasions, but I think that's just product of me not being particularly bright. Other than that, definitely recommend to people looking for a neat game that mixes things up.

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[0] Likes
Rating: 8.0 80       Difficulty: 45 45
Jan 16, 2021
FlaviaFlave
Decent platforming, some ok gimmicks. Wasn't a big fan of the 2 bosses.

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[0] Likes
Rating: 5.0 50       Difficulty: 45 45
May 14, 2020
kurath
Really solid but unfortunately half finished adventure game with some metroidvania style elements (though its hard to judge that with what exists).

It looks great (especially factoring in its age) and contains the central stage as well as two side stages, each featuring their own distinct gimmicks, styles and a boss. The production is there, with some nice particles, sound effects where it fits, suitable music distortion when you're in water and nice touches like that.

Platforming wise, its got an interesting design. A bit unbalanced in places but for the most part every save feels purposeful and unique, with moving objects mixed in with the core gimmicks that exist in each area. There's one ... trap? save that was kind of terrible but other than that, I liked it all. You get to backtrack through the areas after completion and its neat to see the alternate routes and such that end up being available to go back.

The bosses are fairly simple, featuring only a couple attacks each but integrate the stage gimmicks which is good. There's definitely some serious randomness effect in terms of optimizing damage, but for the purpose of casual play they feel good.

Overall its great for what exists. I can't imagine it'll ever get finished so you may as well consider it a finished product as is, making it a neat short adventure game rather than a grand adventure that could've been - but nonetheless, would well recommend this to newer players or something looking for something creative but easy.

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Tagged as: Adventure Gimmick
[0] Likes
Rating: 8.4 84       Difficulty: 43 43
Dec 25, 2019
Aronax
Really good fangame with an interesting swing gimmick, not finished and sadly never will be, but it is definitely worth playing and I enjoyed it quite a bit, plus the aesthetics are nice to look at.

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[0] Likes
Rating: 8.0 80       Difficulty: 36 36
Jun 8, 2016
Drug_Solo
[0] Likes
Rating: 7.0 70       Difficulty: N/A
Mar 18, 2024