Needle
Creators: Ario147, Habluka, IPECAC, JGB, Pieceofcheese87, PlasmaNapkin, Thenadertwo, Tuhkakuppi, xElectricZz

Creator's Comments:
tuhkakuppi [Creator]
Since I know this happened to a couple people but I forgot about the method:
If you get savelocked somewhere, you can fix it by warping back to hub (precise if you're inside a spike but possible), locating your savefile (AppData\Local\needle) and deleting the RoomData file. You'll start the area from the beginning instead of your last location when re-entering.
(Habluka was the organizer and pretty sure also the only coder, I literally just made my screens/visuals and nothing else so not really the creator)
[4] Likes
If you get savelocked somewhere, you can fix it by warping back to hub (precise if you're inside a spike but possible), locating your savefile (AppData\Local\needle) and deleting the RoomData file. You'll start the area from the beginning instead of your last location when re-entering.
(Habluka was the organizer and pretty sure also the only coder, I literally just made my screens/visuals and nothing else so not really the creator)
Rating: N/A
Difficulty: N/A
Oct 4, 2019
14 Reviews:
Kilgour22
Nine-stage needle game with minimal gimmicks. The stages encompass a wide range of needle styles, including pathing, corridor, precision, short-save, mid-save, and long-save. Because of the difficulty, there are generally precise jumps on just about every save.
My favourite stage has to be Tuhka's; the saves are fairly short, but the jumps flowed quite nicely, and were just the right level of precision to leave some room for error. I wasn't much a fan of the corridor-style stages, though, of which there are a few. An honourable mention goes to JGB's stage, which had some very interesting precision jumps that were fun to learn and execute. Thankfully I didn't get stuck on the final save of the stage for too long, or else I might have felt differently.
I'd recommend checking out the stages that look fun to you and skipping the rest.
[2] Likes
My favourite stage has to be Tuhka's; the saves are fairly short, but the jumps flowed quite nicely, and were just the right level of precision to leave some room for error. I wasn't much a fan of the corridor-style stages, though, of which there are a few. An honourable mention goes to JGB's stage, which had some very interesting precision jumps that were fun to learn and execute. Thankfully I didn't get stuck on the final save of the stage for too long, or else I might have felt differently.
I'd recommend checking out the stages that look fun to you and skipping the rest.
Rating: 7.2 72
Difficulty: 78 78
Apr 16, 2023
Lucien
This is a big needle collab during the 9 makers,each stage has different features.On the whole the game is amazing and the quality could reach "I wanna thread the needle" in some way,but details are not handled so well as that game.Personally speaking,Cheese stage and Tuhkakuppi stage are my favorite stages,the two stages are as decent as the other games of the two makers.Nader stage,Habluka stage and Plasma stage are also very fun.But Ario stage,Ipe stage and Electric stage are probably my less favorite stages.JGB stage is a bit special.The first 3 rooms are the type that I can enjoy,but the last room,huh,it almost destroyed the entire game.Each jump is very precise and some jumps are even dumb,especially on such a long save.That room was so unbelievably hard that it took me nearly 3.5 hours,I can't stand this rooom at all tbh.If this room doesn't exist I may rate a higher score(probably ~8.5).Would recommend some stages I like.
[1] Like
Rating: 7.2 72
Difficulty: 80 80
Feb 18, 2018
Avgustine
Only topi, maybe will clear rest later
[0] Likes
Rating: N/A
Difficulty: 75 75
May 3, 2020
ninz
electric's stage was my favorite stage, and i found this game very enjoyable as a whole
[0] Likes
Rating: 9.0 90
Difficulty: 83 83
Nov 23, 2019