I wanna be the PS

Creators: kadykunde, patrickgh3

Average Rating
8.4 / 10
Average Difficulty
66.2 / 100
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Tags:

Needle (10) Trap (9) Gimmick (3) Boss (8) Trigger (2) Rukito-like (2)

Screenshots

  • by patrickgh3
  • by patrickgh3
  • by patrickgh3

29 Reviews:

MrDobryiKot
It's hard.

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[1] Like
Rating: 8.5 85       Difficulty: 70 70
Feb 10, 2019
joseph567
I didn't finish the final boss because I hate the inconsiderate boss design (yes the leek circle attack). The rest of the game were much better than the origin ones. 7.5/10.

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[1] Like
Rating: N/A       Difficulty: 60 60
Feb 10, 2019
DerpyHoovesIWBTG
In my opinion this is the quintessential Rukito-like for those who seek interest in trying out this style of needle or for those who don't like the awkwardness the platforming or bosses the harder Rukito games have. Every stage only consists of third screens instead of the typical four which you expect these type of games have, and with how well balanced the difficulty was I felt like none of the stages overstayed their welcome. While I still liked most of stage 1 and 5 they were a bit weak in execution in comparison to the other stages, where some jumps are annoying to pull off or more precise than they should be. Stage 4 has an awkward second to last save where you need to do a pretty weird cycle where you must jump in and out of the water to make a spike move down, but this was the only save of the stage I didn't like that much.

There are also two gimmicks thrown in which are the gravity fruits that disappear once you touch one and reverses the gravity afterwards, as well as the "water1 platforms" which act like vertical platforms you see in newer games except that you will pass through them. Both gimmicks were well executed and the makers tried to come up as much ideas for cool platforming as they could, so the gimmicks stayed fresh.

I don't have to say much about the boss other than learning it is easy and that it likes to give you more dense situations than not, particularly the leek attack requires you to time touching the gravity fruit in just a way that you can land down but also have to account the gravity acceleration and hoping that you get through with a single double jump. The transition to the wave attack can be a bit awkward as you must hope that you can land down safely if you don't have your double jump and you need to be near the left corner of the screen. The second phase catched me offguard but thankfully its open enough that it never becomes unfair.

While I mainly like Rukito's games more than the clones that spawned from this genre, this game does a pretty great job at recreating the style while trying out new things that fit the needle well. As said before its a good starting point if you are interested in trying out Rukito's styled platforming. Would recommend.

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Tagged as: Needle Trap Gimmick Boss Rukito-like
[0] Likes
Rating: 8.8 88       Difficulty: 62 62
Mar 3, 2024
Nearigami
I found the general difficulty balance to be a little bit inconsistent and the final boss was a bit frustrating, but overall a successful and well-worth Rukito-esque game.

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[0] Likes
Rating: 8.0 80       Difficulty: 65 65
Feb 3, 2024
tuppari
This game is very difficult and high quality.

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[0] Likes
Rating: 8.5 85       Difficulty: 90 90
Feb 24, 2019