I Wanna Nonamed Spike 2

Creators: AHS1222, Иyinmir, Medley, Dengol, PDplayer, gafro, Biogom, Whiteshadow, Soap, Shinobu, OccultCube, GlayTV, Mobiun

Average Rating
7.7 / 10
Average Difficulty
85.8 / 100
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Tags:

Needle (5) Avoidance (1) Gimmick (3) Long (1) Visual_Challenge (1) Collab (4)

Screenshots

  • by choco1260
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  • by Maxim_new_2001
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  • by Medley
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  • by Medley
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Creator's Comments:

gafro [Creator]
There is no matter if you treat this game as korean Discord Makers series.
A lot of efforts were put into this game (Shoutouts especially to the main creators AHS1222, Иyinmir,) so hope you guys have fun with this :)
Also happy new year everyone!

+ Also we are told that you can have some really odd stutters on Medley's area if you play on window 10 PC's, as far as we know it's due to some issues related to gamemaker 8.0.
For the reason I wrote above, we also compiled the game in gamemaker 8.1 so that we can make gm8.1 version which won't cause the issues anymore.
Try it if you have some lags in this game.

gm8.1 ver link: https://www.mediafire.com/file/zcxsqu688hyyw7c/I_Wanna_Nonamed_Spike_2_v1.16_%2528gm8.1_ver.%2529.zip/file

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Tagged as: Needle Gimmick Collab
[7] Likes
Rating: N/A       Difficulty: N/A
Dec 31, 2019

16 Reviews:

Ywave
Based on normal clear

OccultCube ☆
Color jump spike is simple and fun, and there are many saves
Mobiun ★
The longer the ice Jimmy Kid is in the environment, the slower its movement speed will be. It needs to save (fire) to recover
Shinobu ★
Single stab surface, individual gear cutting point
Whiteshadow ★☆
Neon Jumping Sting is relatively simple
Dengol ★☆
Although it is on one side, there are actually four sides. The design of Refresh Stab is very ingenious
И yinmir ★★
Five different Jimmick Jump Stings, even combined with Avoidance
PDplayer ★★
It's funny. Jimmy jumps and stabs. It's a bit small
Medley ★★☆
Line wind+a very durable, there is a time to test
Biogom ★★★
0 section of water, it is not difficult to have long-term stability points in the middle
gafro ★★★
One side saving,I like it best
Soap ★★★☆
rukito_ Like mechanism jump spike, with two sides remaining forever
GlayTV ★★★★
Red, green and blue A/D switching is OK except for blind background
AHS1222 ★★★★★★★
It's hard to crush other areas,WHY????
Every jump is very limited. It's not easy to jump

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[3] Likes
Rating: 5.6 56       Difficulty: 84 84
Sep 17, 2022
BloggerOP
One of my favorite needle games, I love the variety this game has. Super unique experience. I'll write concise reviews for each stage.


Dengol : how?????????????????????????????? 9.5/10

Иyinmir : The gimmicks were very unique to me, had a lot of fun with this stage, third and fourth area was just lmao. 8/10

OccultCube : Nice easy short saves. 7/10

gafro : Really solid usage of vines and water, super good stage. 9.5/10

Shinobu : Nice L needle to add varieties, but I didn't like some saves which destroyed the balance of the stage. 6.5/10

Whiteshadow : Excellent visuals and needles, some jumps were meh but who cares. 9/10

Mobiun : Actually kinda fun gimmick and the execution was decent as well, surprisingly. 7/10

Biogom : Korea has Biogom. 9.5/10

PDplayer : and PD as well. 9/10

Medley : Visually appealing, smooth needle, honestly one of the best stages in the game. 9.5/10

Soap : Very fun trigger needle, somehow flows very smoothly. 9/10

GlayTV : Great atmosphere, gimmick/execution, and needle, I really love this stage. 9.5/10

AHS1222 : The main reason this game is 85 difficulty. Still I did like this area, it gets consistent as the time goes, however there were many wacky jumps I didn't like as well. This area left me a lot of memories. 6/10


And yes that's the game! Plus there is a graphic glitch thing which bothered me, I don't know it's just me. Overall I loved this game, I would recommend it to everyone. I will update this review if I clear extra.

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[2] Likes
Rating: 9.5 95       Difficulty: 86 86
Apr 25, 2022
huasiliuliu
i like this game

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[2] Likes
Rating: 9.5 95       Difficulty: 85 85
Apr 30, 2020
ninz
pretty fun game filled with a variety of stages, id recommend that everyone plays this game, but it's pretty hard. in particular, there is one stage i found way harder than the rest, which is ahs stage, its 4 one save screens, the first and fourth are pretty easy, but the second and third took me a long time, and theyre pretty hard. the second screen was nerfed after i beat it though, idk how its like now. i still had a lot of fun with this area, if you like long saves, youll probably like this area. i think my favorite area of all the stages is probably soap area it has good looking graphics, and it is several screens of very fun trigger needle
in the end id recommend this game to everyone, with the amount of variety in it, theres something for everyone to enjoy

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[2] Likes
Rating: 9.8 98       Difficulty: 82 82
Jan 4, 2020
PlutoTheThing
Edit: I still agree with this review to some degree, I really didn't enjoy this game, but some things I say don't reflect my current views on fangame design and stuff, so keep that in mind if you read it now :P

As of writing this review, this is my least favorite needle game currently. It would be unfair to focus on the negatives so let's start with the good. That is that Gafro, PDPlayer, Dengol, and Soap have pretty decent stages. Now they aren't great, but I would say they are good, and the only stages I would say were better than a 5/10. They also take up a small portion of playtime, as they are some of the easiest stages, except maybe Soap. If you play these 4 areas, you will have played the only parts of this game worth playing.

The following stages range from meh to absolutely atrocious, so let's climb down the ladder. The stages provided by OccultCube and Whiteshadow are very basic and uninteresting, they are easy and chill but also don't feel amazing to play and are kinda nothing. Where the game starts getting bad starts with Medley and Shinobu, Medley is just awkward and annoying (and ends with the worlds most unnecessary micro - avoidance) and Shinobu made precision needle, which is like not that bad, but two saves near the middle are way harder than the rest and also way less fun than the rest, especially then one with the plane into nerfed ledge. Biogom has a kinda cool catharsis water thing, but his saves tend to suffer from "the first jump fucking sucks" syndrome, Mobiun's stage is hyper basic with a kinda annoying gimmick which makes controlling the kid very awkward, GlayTV's stage is hyper basic with the most annoying visuals I've seen in a needle game, and then Иyinmir's stage, while it deserves respects for creativity, has bottom of the barrel level design which makes any kind of creativity uninteresting and unfun.

Combining all these together would make a game that is flawed and not great, but nothing deserving of such a scathing review, just a decently negative one. The issue however, is we haven't talked about the stage made by AHS. This is easily the worst needle I've ever played. It's consistency needle but for some reason, the maker decided to throw in the most horrendous, inconsistent, awkward, annoying jumps in every save. The visuals also suck for needle this hard, the edges of the spikes are barely visible and make it hard to tell if you are inside a 16 pixel. Save 1 is meh, save 4 just feels like a luck grind to get the drops, save 3 has an obnoxious ending, a random 2 frame after every hard jump for no reason, an ending where the warps visual effects can make it hard to time the final drop, and a double corner for literally no reason. The REALLY horrible one is save 2, which took up nearly 1/4th of my playtime for the entire game. There is nothing fun about this save, it's exclusively just horrible inconsistent jumps that aren't fun to execute, it's the worst experience I've ever had with a needle game. Overall AHS's area took up 3.5 hours, when the entire game took 8.5. That's a massive portion of the game, and all because one guy decided he should make his stage WAY harder than what anyone else made. Without this stage, my difficulty rating would be around 20 points lower, and that's not an exaggeration. The entirety of the game is covered in the shadow of this one horrible, way too hard stage. It's not inherently bad to make a hard stage, but when it's THIS hard compared to everything else, it creates a massive issue of difficulty balance and very easily overshadows other parts of the game, which is terrible for a collab in my opinion.

To say the least, I absolutely do not recommend this game. If you want to play a game that's mostly basic vanilla needle without very much of interest, do yourself a favor and roll a game on delfruit roulette, as you are almost guaranteed to find a much more fulfilling experience.

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[1] Like
Rating: 1.3 13       Difficulty: 86 86
Jun 17, 2023