I wanna be the CielArc

Creator: alt07

Average Rating
6.2 / 10
Average Difficulty
51.2 / 100
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Tags:

Adventure (3) Needle (1) Avoidance (2) Trap (3) Gimmick (1) Boss (3) Secrets (1) Miku (1) Long (1) Secret (1) Extra (1)

Screenshots

  • by YaBoiMarcAntony
  • by alt07
  • by alt07
  • by alt07

6 Reviews:

omega2020
The bosses were creative and fun to fight for me. I personally prefer bosses with plenty of HP. The difficulty level rose as you progress through each stage. The music was good, however every time I died I didn't like that the music restarts. I enjoyed the Chrono Cross music in the forest stage but didn't like having to hear it from the beginning everytime I died. lol. The achievements section was nice. Overall I thought creator did a good job making the game. I beat the game and was unable to unlock all of the secrets to access the secret stage. Ironically the secret in stage 7 was my last one to get but was too hard for me due to the last gate jump which really disappointed me. I'll just watch youtube as someone else completes it. What a disappointment.

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Tagged as: Adventure Trap Boss Miku Secret
[1] Like
Rating: 6.0 60       Difficulty: 55 55
May 2, 2020
LastTISisLife
Based on 100 % clear (maybe not really, because there were achievements in this game and i don't sure i collect every single of it; however i didn't find any sort of menu even to check it). This game was... heavy. Honestly, this game really washed me in similar way I Wanna be the Shape did, and Shape is one of the worst adventures i've played. Idk, maybe it's the fact that platforming relies on generic traps spam too much, which overlaps any enjoyment i've had from design of stages itself. Maybe it's the fact that every boss spoiled with some non-sense (especially i didn't had good time with stage 6 boss, which is basically Undyne from Undertale, and stage 7 boss, which is very long and exhausting Touhou fight)

There were also pretty annoying gimmicks like especially stage 7 gimmick, where screen splits in random parts, which was just straigthforward bad. The only stages that i've truly enjoyed were stage 2, which was based on conveyers, and stage 5, which has cool vibe and nice idea about it with constant ascend; and also there was cool puzzle with clock at the end of one of the stages

100 % requierement of this game includes collecting all secrets to unlock extra. I will not lie - i just look where secrets are through gmk, because i just thought that i'm not ready to facebash every wall in every stage out of seven. Spoiler: this is exactly how this secrets hidden unsurprisingly. Extra is straight generic needle followed by two bosses in row. First one i guess refers to Destination, but since it doesn't have random selection of attacks, i don't think it did reference correct. There were also needle intersections in this boss, which felt out of place. Second boss is last one of the game and it's just weird RNG-based avoidance, not really much to say over than that

Looking back, this game leaves not a great aftertaste. It has good stuff, but a lot of bad as well. And since bad stuff resonates strongly with me in this case, i couldn't give this game great score overall

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Tagged as: Adventure Needle Avoidance Trap Gimmick Boss Secrets Long Extra
[0] Likes
Rating: 4.9 49       Difficulty: 53 53
Jun 18, 2025
kurath
A decently long, pretty good old-school adventure game.

Rating based on any%. There are definitely secrets with an extra but wasn't motivated to go back and find them, though the game does have the ability to revisit stages as needed to search. Difficulty is largely due to the final stage/boss, and it takes a while to build to even the 50 level, making it quite friendly for a newer player.

Starts very generic and incredibly easy, and picks up in all of quality, creativity and difficulty as you go. Production for the most part stays quite basic throughout, though it does improve.

Platforming wise, there's the occasional flying spike or simple trap which didn't really add much to the game, nor did it really detract. It starts introducing some gimmicks over time, though they were mostly quite basic and not hugely important. The final stage however, had a gimmick that was borderline just visual challenge, and not so much my cup of tea.

The bosses had some real high points, especially from stage 5 onward. Some of the fights do drag on a bit without necessarily being that engaging though, so it wasn't all great.

Overall, its a good game up to any%, perhaps extra is better, perhaps not but I probably won't bother finding out. I'd recommend it to those who like old school japanese adventure games and are looking for something generally not too tough.

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Tagged as: Adventure Trap Boss
[0] Likes
Rating: 6.8 68       Difficulty: 55 55
Nov 27, 2021
CrimsonKing
An adventure with seven stages each with a different theme. Rock guy, Desert, Tomb/Maze, Frost, Sky, Water and split screen. Each stages has a secret that unlocks an extra stage harder then the seven. Recommend a playthrough.

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[0] Likes
Rating: 7.5 75       Difficulty: 45 45
Jul 29, 2020
TheChiekurs
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Jun 24, 2020