17 Reviews:
Pigeon
A nice little game with a screen having a different gimmick along the way.
Achievements are also present if anyone wants to do attempt some more difficult needle for the most part (I assume as I only got the death one), and perhaps collecting a fex collectables.
Boss is nice but there is no warning between phases, about instagibby the first time.
There is also a rough transition between 2 attacks in phase 1 as the projectiles accelrate abruptly.
[0] Likes
Achievements are also present if anyone wants to do attempt some more difficult needle for the most part (I assume as I only got the death one), and perhaps collecting a fex collectables.
Boss is nice but there is no warning between phases, about instagibby the first time.
There is also a rough transition between 2 attacks in phase 1 as the projectiles accelrate abruptly.
Rating: 6.9 69
Difficulty: 40 40
Jan 9, 2025
Reinhoc
I had a lot of fun with this game. Final boss was challenging, but rewarding when completed.
[0] Likes
Rating: 7.5 75
Difficulty: 40 40
Feb 13, 2024
CanusAntonius
This is a game that is pretty familiar to Showdown but with a few differences to it. The first is that it is unfinished due to being canceled by the maker, and the second is because of the first the game lacks a lot of the variation Showdown had.
A lot of the early game felt pretty bland and uninteresting, mostly making it feel like a needle game for a bit. Some of it is also pretty uncomfortable to play, such as a pushblock you need to move over minispikes, or a conveyor screen with a very awkward ending. The game does however pick up eventually with some neat gimmicks, one involves pressing C to swap between Black and White tiles (think of the Shift stage from various games). Another operates like an idle clicker game, and yet another screen is a maze. These segments are when the game shines the brightest. The game concludes on a boss with two phases, the first is perfectly reasonable and fun but I found the second to be way harder due to even less movement room.
Overall, it's not really a game I would recommend, but it does have some neat aspects that give it potential should the maker ever decide to come back to it.
[0] Likes
A lot of the early game felt pretty bland and uninteresting, mostly making it feel like a needle game for a bit. Some of it is also pretty uncomfortable to play, such as a pushblock you need to move over minispikes, or a conveyor screen with a very awkward ending. The game does however pick up eventually with some neat gimmicks, one involves pressing C to swap between Black and White tiles (think of the Shift stage from various games). Another operates like an idle clicker game, and yet another screen is a maze. These segments are when the game shines the brightest. The game concludes on a boss with two phases, the first is perfectly reasonable and fun but I found the second to be way harder due to even less movement room.
Overall, it's not really a game I would recommend, but it does have some neat aspects that give it potential should the maker ever decide to come back to it.
Rating: 6.0 60
Difficulty: 40 40
Feb 17, 2023
Delicious Fruit
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