I wanna be the HSP

Creator: popop614

Average Rating
8.6 / 10
Average Difficulty
84.6 / 100
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Tags:

Avoidance (8) Practice (1)

Screenshots

  • by Fruitless
  • by Fruitless

Creator's Comments:

popop614 [Creator]
so it turns out that the previous edit has flipped entirely on its head and its going alright again
the things i believe to be my best are generally closer to my best on df ratings so gg

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Tagged as: Avoidance
[1] Like
Rating: N/A       Difficulty: 90 90
Dec 30, 2021

27 Reviews:

Kazzalazzadingdong
A fantastic avoidance with masterful attack design and extremely pleasing and easy going visuals.
It's one major flaw is it's balancing, with some attacks being extremely harder than others and RNG variance being somewhat noticeable.
The positives heavily outweigh the negatives, though.

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[2] Likes
Rating: 8.5 85       Difficulty: 85 85
Jun 25, 2023
Ayn
After failing MHC final more than 10 times, I opened this game. The first half an hour was the happiest time for me, but then I got stuck for a long period in the middle. Eventually, a huge fluke happened and I cleared the game. This perfectly reflects the game's characteristics. The barrage wasn't hard to learn, but there are many unfair designs from the Intro right up until the pre-final. Of course, as I progressed, many attacks that initially felt unfair became more readable, but the feeling of unfairness didn't entirely disappear. Overall, it's barely a fun avoidance, at least more enjoyable and better made than VCL.
By the way, I really like the practice of this game. I'm also very grateful to creilia san for revealing a trick during his stream that allowed me to bypass the segmented limitations. If I hadn't known about this trick it definitely would have taken me much longer to clear.

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[1] Like
Rating: 7.5 75       Difficulty: 85 85
Nov 28, 2025
RandomChaos_
The more I play, the more I hate it... Was one of the most fun avoidances I have played at the start of the grind as well :(

Between the tool being the most annoying thing ever, boring intro, and last like min is way harder and more learny than the rest, I just can't play it anymore without enjoying it. The avoidance does use attacks very well with the changing of the kid physics and just basic attacks/sightreads.

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Tagged as: Avoidance
[1] Like
Rating: 5.0 50       Difficulty: 89 89
Feb 22, 2023
Cthaere
A spectacular barrage-y avoidance held back by the first 30 seconds. Once you get past those consistently and the avoidance starts though, it becomes perhaps the 2021 avoidance I had the most fun with, featuring amazing flow and great mapping. Visually it is what you'd want from a modern Lumo avoidance: Still being mostly default megaman tiles and white background, but spicing it up in accordance with the attacks and song intensity, with a few complete visual overhauls where appropriate. Highly recommend to anyone who's cleared some 90+ fights (or 85+ if you're following Razzor's difficulty notions).

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[1] Like
Rating: 9.5 95       Difficulty: 85 85
Jan 22, 2022
Sugar
Ratings based on practice mode.
No practice mode would be 90 difficulty.

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Tagged as: Avoidance
[1] Like
Rating: 9.5 95       Difficulty: 80 80
Jan 4, 2022