I wanna be the NNN

Creators: あお, たつぬ, 棒人間

Average Rating
9.5 / 10
Average Difficulty
89.8 / 100
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Tags:

Avoidance (9) Gimmick (1) Special (1) Visual_Challenge (1) Humanly_Possible (1) Nasrano-like (1)

Screenshots

  • by GaspacoZanis
  • by Murzikk

18 Reviews:

Murzikk
I really liked how fast this avoidance is going and how good everything fits with music.
My only issue was random music tuning and lags on some moments, but its probably just my problem with laptop.
But in overall i still really enjoyed playing this game and recommend to play it.

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Tagged as: Avoidance
[3] Likes
Rating: 10.0 100       Difficulty: 91 91
Jul 23, 2022
PlutoTheThing
An absolutely insane avoidance, one which underneath a flashy and overwhelming exterior is brilliantly designed nearly everywhere you look. This game is primarily a pattern avoidance with sprinkles of randomness thrown about, there's a pretty big variety in attacks here with nearly every section offering it's own unique challenge, culminating in an over the top ending which is sure to leave an impression on any player.

This game is very learning heavy but it's surprisingly manageable for a few reasons, one of the biggest being the shield the game gives you which allows you to get past parts you might be struggling with so you can spend more time familiarizing yourself with these patterns. On top of that the patterns are surprisingly doable themselves, there's definitely a lot of visual information but you can break them down into a few simple motions that get very consistent with time. It's not easy to learn them, there were a few I was stuck on for over an hour of attempts before understanding, but you always have the feeling you are making progress.

The random attacks are also pretty fun to play, they too have a learning element in a lot of cases, some of them can be really really mean at times but the avoidance is mostly fair and almost every death to RNG is gonna be because you made a misread, which is really really easy to do at times. I also think the pacing of this fight is stellar, the intro is really high intensity but also the easiest part of the whole fight, which means you always have something to do during the beginning without getting stuck because you aren't paying attention right from the get go. There's also very brief moments where you get a tiny break, which work really well as a quick mental refresh before hopping right back in the action. It's little things like this which really make the game special, along with some cute easter eggs and of course an incredibly distinct personality. I think if you would be into this kind of avoidance, it is an absolute must play. This is truly a masterpiece.

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[1] Like
Rating: 10.0 100       Difficulty: 88 88
Apr 7, 2024
Needle_Satan
Peak fiction

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Tagged as: Avoidance
[1] Like
Rating: 9.5 95       Difficulty: 90 90
Dec 29, 2023
Razzor_iw
insanely good gameplay and a distinct, memorable style, as expected from the lineup of makers
avoidance of the year

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Tagged as: Avoidance Gimmick Special
[1] Like
Rating: 10.0 100       Difficulty: 87 87
Jul 28, 2022
TTBB
An avoidance with a perfect mix of patterns and RNG. The visuals are absolutely chaotic but if you're familiar with otoMAD type content, then you'll understand why. I would say that the chaotic visuals does make the infinite jump section somewhat of a visual_challenge, but I can forgive it because it fits with the theme of the avoidance, and you can get used to it after a while.

When you begin this avoidance, the main difficulty is the patterns, and then when you're close clearing the main difficulty will become the RNG. This is because you have 1 "barrier" you can use to become invincible for 1 second. For the early stages of the grind, I used it on the more problematic RNG near the start (For me this was usually the New Game section). This way, you can learn the patterns without having to worry about getting walled by RNG. Once you learn the full avoidance, it is recommended to save your barrier for the last pattern, which means you will have to deal with the RNG yourself. Some of the RNG can be a bit unfair at times, but again you won't have to worry about this until much later.

Now my biggest problem with the avoidance (and this is just a personal technical issue), is that the surfaces will often break, and I would have to constantly close and reclose the game to fix them. And I even somehow crashed on the infinite jump section 2 or 3 times. (This was only out of like 100 times so the chances were very low at least) Thankfully, with the surfaces, even if they're broken you can still play the avoidance, the visuals just don't look as nice. I respect the visuals of this avoidance a lot, so I still went through the trouble of closing and reopening the game every time they broke. Since all these issues are most likely problems with my computer, and the fact that they don't interrupt you gameplay wise (except the crashing), they don't effect my score negatively.

Overall, I can recommend this game, but beware that it is very difficult.

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[0] Likes
Rating: 9.0 90       Difficulty: 86 86
Apr 1, 2024