I Wanna Follow The World

Creator: Rossiter

Average Rating
7.4 / 10
Average Difficulty
63.9 / 100
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Tags:

Adventure (6) Needle (2) Gimmick (4) Boss (4) Long (1) Art (3) enemies (1) Cycle (1)

Screenshots

  • by voraciousreader
  • by voraciousreader
  • by voraciousreader
  • by voraciousreader
  • by voraciousreader
  • by Lake
  • by Lake
  • by voraciousreader
  • by Lake

10 Reviews:

voraciousreader
Difficulty based on Normal mode, substract 5-7 points for Assist mode. No rating since I playtested it. Six stages of varied gimmicks and enemies, custom visuals and cool music, plus bosses, which are both the highlight of the game (imo) and harder than the platforming, so be prepared!

Three tips that will enhance your gameplay experience:
1. Remember the vines are Maker vines.
2. You don't have to kill everything that moves.
3. Hold Z to auto-fire.

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Tagged as: Adventure Needle Gimmick Boss Art Cycle
[1] Like
Rating: N/A       Difficulty: 62 62
Feb 19, 2024
bantsmen
A pretty cool adventure game that is admittedly a little rough around the edges, especially towards the end. The gimmicks themselves work pretty well and help make each stage distinct. The save balance is a little whack, some saves will be seemingly a lot tougher than the ones around them at random points. Most of the boss fights are pretty solid, a few can be a little RNG-based, but it's not to the point of being super frustrating. The only boss I have a big issue with is the fourth as fighting the 1v1s at the start every time can get a little tiresome. The enemies are probably the biggest issue with the game, I appreciate whenever makers try to put killable enemies in their games as I think it's difficult to do well, but I unfortunately think that there are many enemy placements in this game that waste your time, or are in really awkward to deal with spots. I did experience some frustration in the final stage due to the feel of the Renex engine, but I've heard that this is due to the difference in animation messing with muscle memory rather than actual physics changes so that's more likely a me issue than a game issue. Finally, I will say that I love all the cool NPCs you can talk to throughout the journey, while I always think that gameplay is the primary thing that matters in a game, I will always appreciate things like this that give the game so much flavour and a unique identity.

All in all, this game is pretty cool despite its rough spots and I recommend at least giving it a shot. I hope to see more cool things from this maker in the future.

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Tagged as: Adventure Gimmick Boss Art
[1] Like
Rating: 6.8 68       Difficulty: 60 60
Feb 19, 2024
higer67
This is a long adventure game with six stages,to start with,this game actually has some creative ideas,and it creates some good designs at first,but after that,the maker seems not to explore more impressive designs and just repeats the old designs again and again,it makes me bored and even annoyed.Moreover,sometimes enemies ruined the gameplay too,they are meaningless and just waste your time to shoot them.The boss design is my like,especially the final boss.According to that,i think this game has potential and must be made with heart.I give it 8/10.

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[1] Like
Rating: 8.0 80       Difficulty: 65 65
Feb 18, 2024
Faucet
Review based on normal

Really solid adventure game. There's a lot of charm with the cute art style that works really well, as well as the characters that give this game a lot of personality, and make the world feel more alive. The gameplay is fun although nothing special. I kinda wish that the stages were a bit shorter though. It feels like they drag on for a bit long considering that they don't often introduce that much new stuff.

Another thing worth mentioning is one part that sticks out quite a bit: boss 4. I would say that this is probably the hardest thing in the game, which makes the difficulty balancing a bit strange, but this boss is also extremely fun, and possibly one of my favorite fangame bosses ever. It's definitely quite surprising after most of the game being fairly grounded.

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[0] Likes
Rating: 8.5 85       Difficulty: 64 64
Jun 22, 2026
LastTISisLife
Based on Normal. Fun adventure with primary focus on enemies and gimmicks (and mix of them). Devoided of any traps at the same time. It was nice experience, even tho some saves were a bit too much sometimes and stages were also a bit longer than i would prefer. However, overall i can praise this game for many things - overall design is impressive, enemies are varied and doesn't feel like filler, friendly NPCs are cute and some stuff was actually pretty awesome (especially i liked enemies-only screen in final stage and some saves in water stage). Bosses were cool, even tho i find boss 4 harder than any boss in the game, which was a bit strange, but whatever. Good times all in all

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Tagged as: Adventure Long
[0] Likes
Rating: 8.3 83       Difficulty: 61 61
Oct 24, 2025