Latest Reviews
29th_letter
For: RNDGuy Skates On Ice In His Shoes
For: RNDGuy Skates On Ice In His Shoes
Hey a Gordon game! It was fun, and funny! Thanks for making!
[0] Likes
Rating: 7.0 70
Difficulty: 30 30
Oct 2, 2024
LastTISisLife
For: i wanna see the Polaris
For: i wanna see the Polaris
Based on 100 % clear. It's like barely passable needle quality-wise without proper style or interesting jumps. Still looks like maker tries to make something interesting, so i give some respect for that. Extra is a bit better than main stages i'd say
[0] Likes
Rating: 5.2 52
Difficulty: 39 39
Oct 2, 2024
LastTISisLife
For: I wanna be the 25 level
For: I wanna be the 25 level
I had a lot of emotions that i can't explain properly, but once i see this game is by one of the makers of Idolmaster i understand why i had those vibes. Let me say - it's hidden gem in a nutshell, a lot to enjoy here, from great platforming with nice gimmicks, simple puzzles and interesting cycles to crazy in their ridiculousness bosses. Recommended
[1] Like
Rating: 8.2 82
Difficulty: 47 47
Oct 2, 2024
TheChiekurs
For: I Wanna Be The Super High Quality Game
For: I Wanna Be The Super High Quality Game
Tagged as: Avoidance
[1] Like
Rating: N/A
Difficulty: N/A
Oct 2, 2024
LastTISisLife
For: I wanna be the VY
For: I wanna be the VY
Adventure with a lot of loony charm of all sorts. Pretty enjoyable overall - some of the gimmicks are very cool, despite being used kinda in mid way in general. Bosses were kinda worse than platforming, but has some rizz as well. Btw, no avoidances in this game, the only "avoidance" still requires from you to shoot apples and kill boss in that way
[0] Likes
Rating: 7.2 72
Difficulty: 44 44
Oct 2, 2024
BloggerOP
For: Menacing Taisa
For: Menacing Taisa
Superb design,
Endless creativity,
X-ray visuals,
You must play this.
[0] Likes
Endless creativity,
X-ray visuals,
You must play this.
Rating: 8.4 84
Difficulty: 71 71
Oct 2, 2024
GJ1000
For: I wanna Find Gold
For: I wanna Find Gold
That autoscroller part was annoying
[0] Likes
Rating: 6.0 60
Difficulty: 41 41
Oct 2, 2024
GJ1000
For: I Wanna Augment the Loon's Noodle
For: I Wanna Augment the Loon's Noodle
Really good
[0] Likes
Rating: 9.0 90
Difficulty: 58 58
Oct 2, 2024
xva
For: I wanna go go spike
For: I wanna go go spike
the game is intended to be played on hard, as it actually allows you to access all the areas in the game. hard doesn't reduce the amount of saves like it usually does, but actually buffs the needle itself (as far as I know)
as for the game itself, it's a mess. the game's filled with skips of various effectiveness - some allowing you to skip entire screens, some allowing you to skip like one difficult jump. this is mostly present in the stage with a custom spike shape, which isn't wide enough to fill an entire block, allowing you to stand on blocks with spikes on them and skip substantial parts of the stage.
it has a wide array of technical issues, having one of the worst engines I've ever seen. dying resizes your screen making it so you essentially have to keep mashing your f4 key every time you die. making the window larger doesn't work, since it just resizes the game back to 800x608. this is insanely annoying for anyone playing in fullscreen. you can stand on the corner pixels of blocks due to poor collision, allowing some minor skips throughout the game. the game lags randomly if the screen has a bunch of objects in it. this is most noticeable in the stage with the vhs vertical scroll effect. the game also has some suspect hitboxes in certain areas. there’s also a ton of miscellaneous general design issues that *could* boil down to personal opinion, so I won’t bash the game too much on something that could be affected by personal bias.
there's some annoying trap stage with Metamorphosis-like traps, except it's not as interesting or difficult as Metamorphosis. it just kinda boils down to repeated fuckery instead of actually creative or interesting traps. I suppose they're well-designed for what they're trying to do, but the problem is that.. what they're trying to do is to be a nuisance. btw even the hub itself looks like Metamorphosis lol.
the gravity area is likely the thing most worth playing in the game, as it's actually interesting the way it's non-euclidean, where you go back and forth but end up in different rooms each time. I find that quite interesting.
there's a few more stages that aren't too interesting. what's notable is that, upon collecting the secret item in each area, you gain access to extra variants of the presented stages. these are required for the full clear, so you'll want to get them. the EX variants are much better and more playable than their regular equivalents. again, gravity stage is really fun and interesting. final stage also has an EX variant with a good mix of interesting stuff in there. the EX half of this game is actually worth playing, despite the slop that comes before it
[0] Likes
as for the game itself, it's a mess. the game's filled with skips of various effectiveness - some allowing you to skip entire screens, some allowing you to skip like one difficult jump. this is mostly present in the stage with a custom spike shape, which isn't wide enough to fill an entire block, allowing you to stand on blocks with spikes on them and skip substantial parts of the stage.
it has a wide array of technical issues, having one of the worst engines I've ever seen. dying resizes your screen making it so you essentially have to keep mashing your f4 key every time you die. making the window larger doesn't work, since it just resizes the game back to 800x608. this is insanely annoying for anyone playing in fullscreen. you can stand on the corner pixels of blocks due to poor collision, allowing some minor skips throughout the game. the game lags randomly if the screen has a bunch of objects in it. this is most noticeable in the stage with the vhs vertical scroll effect. the game also has some suspect hitboxes in certain areas. there’s also a ton of miscellaneous general design issues that *could* boil down to personal opinion, so I won’t bash the game too much on something that could be affected by personal bias.
there's some annoying trap stage with Metamorphosis-like traps, except it's not as interesting or difficult as Metamorphosis. it just kinda boils down to repeated fuckery instead of actually creative or interesting traps. I suppose they're well-designed for what they're trying to do, but the problem is that.. what they're trying to do is to be a nuisance. btw even the hub itself looks like Metamorphosis lol.
the gravity area is likely the thing most worth playing in the game, as it's actually interesting the way it's non-euclidean, where you go back and forth but end up in different rooms each time. I find that quite interesting.
there's a few more stages that aren't too interesting. what's notable is that, upon collecting the secret item in each area, you gain access to extra variants of the presented stages. these are required for the full clear, so you'll want to get them. the EX variants are much better and more playable than their regular equivalents. again, gravity stage is really fun and interesting. final stage also has an EX variant with a good mix of interesting stuff in there. the EX half of this game is actually worth playing, despite the slop that comes before it
Rating: 4.7 47
Difficulty: 59 59
Oct 2, 2024
yangshuoen
For: Solnyshko
For: Solnyshko
There are no too many elements, it is relaxed and simple. I like this style very much.
沒有什麼過多的元素,放鬆又簡單的needle,我很喜歡這種風格。
[0] Likes
沒有什麼過多的元素,放鬆又簡單的needle,我很喜歡這種風格。
Rating: 7.2 72
Difficulty: 34 34
Oct 2, 2024
Delicious Fruit