Latest Reviews
Fyter
For: I wanna enjoy the Game
For: I wanna enjoy the Game
Enjoy the game is a story about the kid who has had enough of fruit and tries to kill all 4 delicious fruit gods. But after killing three, the fourth god took notice and prepared itself in advance, laying traps and whatnot in order to prevent the kid from slaughtering it, to no avail - without the presence of the four delicious fruit gods, the universe crumbles, and resets all over again, locking them in eternal combat.
Or at least that's what I interpreted from it. I didn't set my locale to Japanese so I didn't get to read the two total text boxes.
This game only really gets good once you get to the second part of the game - before that, it's just pretty boring/easy needle. After that though, there's some alright trap gameplay. There's some pretty specific reads here which I do appreciate, and it did get me to giggle or audibly praise the cleverness of certain traps. The problem is, it's a bunch of screens where the only traps are either: a spike/cherry moves, or a block appears/disappears. That's the most basic traps you can think of. Granted, it does the most out of those two things, but that being said, that's not a whole lot, and after the third or fourth screen, it gets a bit repetitive. I kind of wished they could've left some of the traps on the cutting room floor if it meant getting a better ratio of some of those more clever ones.
Oh, and the bosses are just kinda basic. Nothing to really write home about, if at all (other than why the arena is so low on the screen)
Overall, I still think it's worth playing if you make fangames, but otherwise, eh.
[0] Likes
Or at least that's what I interpreted from it. I didn't set my locale to Japanese so I didn't get to read the two total text boxes.
This game only really gets good once you get to the second part of the game - before that, it's just pretty boring/easy needle. After that though, there's some alright trap gameplay. There's some pretty specific reads here which I do appreciate, and it did get me to giggle or audibly praise the cleverness of certain traps. The problem is, it's a bunch of screens where the only traps are either: a spike/cherry moves, or a block appears/disappears. That's the most basic traps you can think of. Granted, it does the most out of those two things, but that being said, that's not a whole lot, and after the third or fourth screen, it gets a bit repetitive. I kind of wished they could've left some of the traps on the cutting room floor if it meant getting a better ratio of some of those more clever ones.
Oh, and the bosses are just kinda basic. Nothing to really write home about, if at all (other than why the arena is so low on the screen)
Overall, I still think it's worth playing if you make fangames, but otherwise, eh.
Rating: 4.5 45
Difficulty: N/A
Feb 16, 2026
bluiiCH
For: I wanna qowulu 100
For: I wanna qowulu 100
huge ass confusing maze where the room numbers might as well not be there because they barely indicate how close you are to the end with a few too many jumps that are way too precise compared to the other ones in the game. i eventually got to a point where i had to look at a guide for every little move i made and it just was not enjoyable in the slightest
[0] Likes
Rating: 0.0 0
Difficulty: 50 50
Feb 15, 2026
maxwellmegagamer85
For: I Wanna Make You Stare At Animal Pictures
For: I Wanna Make You Stare At Animal Pictures
Needle in this is good. Gimmick of walking on the animals with the funky hitboxes is creative and put to good use. Cat area is definitely the most basic area although its definitely not bad by any means. Dog area is very fun to play with the flying dogs that kill you making you think about how you should optimally approach the obstacles in place. Horse Area mixing the gimmicks of the animal hitboxes and the presence of bouncing horses that kill you works surprisingly well. Avoidance is a bit iffy though with how the first half is great with its simple attacks and then ending off with 2 pretty crazy ones. Nothing too bad though
[0] Likes
Rating: 8.8 88
Difficulty: 40 40
Feb 15, 2026
hydreigon786
For: I wanna be the Archfoe3
For: I wanna be the Archfoe3
Tagged as: Needle
[0] Likes
Rating: 6.5 65
Difficulty: 65 65
Feb 15, 2026
Flockiv
For: New I Wanna Be The Weegee
For: New I Wanna Be The Weegee
Rating Includes Extra
[0] Likes
Rating: 10.0 100
Difficulty: 67 67
Feb 15, 2026
LastTISisLife
For: I wanna rest in light
For: I wanna rest in light
Based on 100 % clear (there's a short EX avoidance hidden in clear screen). While there is clearly effort putted in design and visuals, avoidance itself is very subpar. Many attacks comes to very easy/very hard scenarios with nothing really in-between, which is always meh. And in general some stuff feels awkward everytime anyways. Would love to like this avoidance, but unfortunately no, i believe it really lacks of testing
EX avoidance is nothing really. It abrupts really absurdly, leaving even more strange aftertaste overall. It wasn't really bad tho i guess
[0] Likes
EX avoidance is nothing really. It abrupts really absurdly, leaving even more strange aftertaste overall. It wasn't really bad tho i guess
Rating: 4.3 43
Difficulty: 67 67
Feb 15, 2026
LastTISisLife
For: I Wanna Be The Blast
For: I Wanna Be The Blast
Burst-like is underrated genre, glad avoidances like this getting released. I was not fan of song and some attacks, but overall it was fun ride
[0] Likes
Rating: 6.5 65
Difficulty: 46 46
Feb 15, 2026
LastTISisLife
For: I Wanna Defeat The Luna Again
For: I Wanna Defeat The Luna Again
Good remake of infamous Luna Lovegood avoidance. Many attacks seems to be taken from other avoidances, but it's not that bad, because general composition is fun enough and everything feels properly balanced. Can recommend if you love barrages, especially considering there is practice and hit-counter mode, which making experience more available
[1] Like
Rating: 7.0 70
Difficulty: 71 71
Feb 15, 2026
Delicious Fruit