Latest Reviews
xva
For: I wanna be the Archfoe
For: I wanna be the Archfoe
very visually unappealing and hard
Tagged as: Needle
[1] Like
Rating: 4.4 44
Difficulty: 73 73
Jul 26, 2023
xva
For: I wanna be the NCE
For: I wanna be the NCE
why do people despise this game so much
[1] Like
Rating: 5.0 50
Difficulty: 25 25
Jul 26, 2023
Renko97
For: I wanna be the Explorer
For: I wanna be the Explorer
Decent old X_Floor game
[0] Likes
Rating: 5.0 50
Difficulty: 66 66
Jul 26, 2023
Renko97
For: I Wanna Thank You Mauricio Juega IWBT
For: I Wanna Thank You Mauricio Juega IWBT
La manzana feliz añamñam
[0] Likes
Rating: 9.0 90
Difficulty: 75 75
Jul 26, 2023
Renko97
For: I Wanna Kill The Kamilia 2
For: I Wanna Kill The Kamilia 2
Una joyita de los medleys games
[0] Likes
Rating: 9.0 90
Difficulty: 80 80
Jul 26, 2023
Renko97
For: I wanna thank you Patrickgh3
For: I wanna thank you Patrickgh3
Thank you Patrick
[0] Likes
Rating: 7.6 76
Difficulty: 60 60
Jul 26, 2023
Renko97
For: I wanna be the Lucky
For: I wanna be the Lucky
Rating based in my luck
Tagged as: RNG
[0] Likes
Rating: 2.0 20
Difficulty: 80 80
Jul 26, 2023
Sheldons_Pet_Rock
For: I wanna be the LoveAE-RYRC
For: I wanna be the LoveAE-RYRC
This game is a relatively beginner-friendly 100 floor semi-medley game with some obvious inspiration from Kamilia 2, including the K2 death effect as well as some of the game's music and sound effects. As for the gameplay itself, the first 60 floors or so are pretty boring, to the point where the first couple floors don't even have any spikes that can kill you and the first boss literally does not do anything. There are also a bunch of traps dotted around using fake spikes that don't kill you but are more so intended to be silly, and I think this theme of harmless and silly describes much of the game as a whole.
For the first half of the game, the only gimmicks you really come across are triggers and moving objects. Starting at about floor 61, the gameplay becomes challenging enough to be a little more interesting, and starting at about floor 81, the gimmicks themselves start to become fun as well. Overall, the game starts out easy and simple to the point of being unengaging, but it picks up a fair deal in the second half.
[0] Likes
For the first half of the game, the only gimmicks you really come across are triggers and moving objects. Starting at about floor 61, the gameplay becomes challenging enough to be a little more interesting, and starting at about floor 81, the gimmicks themselves start to become fun as well. Overall, the game starts out easy and simple to the point of being unengaging, but it picks up a fair deal in the second half.
Rating: 6.5 65
Difficulty: 44 44
Jul 26, 2023
Delicious Fruit