Latest Reviews
Sheldons_Pet_Rock
For: I wanna Tear it
For: I wanna Tear it
A really fun and awesome avoidance that does a good job of making attacks where you can improve at reading them. Incredibly fun to grind, though a couple attacks do have the potential to instagib you if you get poor RNG.
Tagged as: Avoidance
[0] Likes
Rating: 9.3 93
Difficulty: 75 75
Jan 3, 2023
DerpyHoovesIWBTG
For: I Wanna Take You Into The Mind Of Someone Making A Game For galaxii
[1] Like
For: I Wanna Take You Into The Mind Of Someone Making A Game For galaxii
[1] Like
Rating: 7.3 73
Difficulty: 25 25
Jan 3, 2023
moogy
For: I wanna catch you
For: I wanna catch you
Nice pathing needle with a few spicy sections. Frequent save placement means it's not a chore to get through.
I'm a bit curious what extra consists of, but not curious enough to actually grind out a clear with <100 deaths...
[0] Likes
I'm a bit curious what extra consists of, but not curious enough to actually grind out a clear with <100 deaths...
Rating: 7.5 75
Difficulty: 55 55
Jan 3, 2023
moogy
For: Ides of Noel
For: Ides of Noel
An interesting, albeit very short game. The physics-based conveyors and "world swapping" lend it a memorization element akin to Celeste; indeed this is probably the fangame most similar to playing Celeste at a high level that I've come across. Worth checking out for a different take on platforming from the usual, though be aware it's only a few screens long.
[1] Like
Rating: 7.0 70
Difficulty: 50 50
Jan 2, 2023
Sheldons_Pet_Rock
For: I wanna get better with avoidances
For: I wanna get better with avoidances
A phenomenal avoidance medley game with great avoidance picks, a useful practice mode, and a consistent difficulty curve. A lot of the fights in stage 1 had a lot of waiting, which was honestly kind of boring, but this got better in the later fights. The creator also did a really nice job picking avoidances that were both fun and felt like they actually helped you improve at reading. If you want, there's also an option to speed up the fight up to 2x speed, and I personally went for doing all the HP bosses hitless (which was a fun challenge, but I would not necessarily recommend it).
Spoilers below:
In most fangames, the final boss is meant to be some epic climax of the story or whatever. So in this game, it was interesting to see that the final boss gave more of a chill "Yay, you did it!" sort of atmosphere.
I encountered a few bugs during my playthrough that are worth noting, though they aren't gamebreaking in any way:
- Using practice mode, I had a few instances where the music stopped resetting back to my checkpoint and instead continued on. This happened once at the beginning of Hurtful Pain Remake, once in the middle of Faster and Faster, and twice in True Opinkosu when I saved at the start of the yellow face part right before chorus 3.
- The falling cherries attack in Unconscious does not kill you. Same thing with the four-circle burst attack in Opinkosu.
- In Waste of Time Final, my game kept having brief lag spikes across the whole fight, leaving the music very ahead of the visuals by the time I got to the end of the fight. This was consistent every time I played through the avoidance.
[0] Likes
Spoilers below:
In most fangames, the final boss is meant to be some epic climax of the story or whatever. So in this game, it was interesting to see that the final boss gave more of a chill "Yay, you did it!" sort of atmosphere.
I encountered a few bugs during my playthrough that are worth noting, though they aren't gamebreaking in any way:
- Using practice mode, I had a few instances where the music stopped resetting back to my checkpoint and instead continued on. This happened once at the beginning of Hurtful Pain Remake, once in the middle of Faster and Faster, and twice in True Opinkosu when I saved at the start of the yellow face part right before chorus 3.
- The falling cherries attack in Unconscious does not kill you. Same thing with the four-circle burst attack in Opinkosu.
- In Waste of Time Final, my game kept having brief lag spikes across the whole fight, leaving the music very ahead of the visuals by the time I got to the end of the fight. This was consistent every time I played through the avoidance.
Rating: 9.7 97
Difficulty: 66 66
Jan 2, 2023
Riot3_1_2_1
For: I wanna Touhikea
For: I wanna Touhikea
Too insane
Tagged as: Avoidance
[0] Likes
Rating: N/A
Difficulty: 99 99
Jan 2, 2023
Delicious Fruit