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TTBB
For: I wanna caress your heart
See Cthaere's review. My rating is higher because the pros of this avoidance HIGHLY outweigh the cons. When it comes to making an avoidance, there is an infinite amount of possibilities to how one can do this. This means that given any song, you can have an infinite amount of different avoidances for each one. And I think if given that the song used in this avoidance had an infinite amount of other avoidances besides this one, then this one would be the best out of all of them. The transitions between the Miku and GUMI segments are done perfectly, the patterns are satisfying, it is truly an avoidance that compliments the song it is using to the absolute most in my opinion.

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[1] Like
Rating: 9.5 95       Difficulty: 68 68
Feb 18, 2025
mosamari
For: The "Needle"
Just gonna tag this real quick to help lesbian needle fans find this game :3

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Tagged as: Lesbian
[0] Likes
Rating: N/A       Difficulty: N/A
Feb 18, 2025
Spazm
For: I Wanna Uhuhu Spike
[0] Likes
Rating: 7.0 70       Difficulty: 45 45
Feb 18, 2025
xva
For: I wanna be the Koi
(rating based on avoidance, main game is ~30 difficulty)

I have no idea how to say this, but this game contains one of the the most luck-based avoidances on all of delfruit

I don't say this lightly at all. I say this having played it for about two and a half hours. it is legitimately one of the most unlikely, unfair and downright unfeasible things I've ever laid my eyes upon. I was initially dumbfounded at the luck factor in this game. I chalked it up to perhaps me lacking avoidance skill. however, I quickly began realizing that most deaths aren't avoidable, or simply require a reaction time of under 50ms. this all applies to the very end, though - the beginning is alright, despite being kind of annoying. it's all pretty learnable up until you get to the black background, which is the reason why this isn't 60 and is indeed 80+. final consists of a relentless series of the most unreadable attacks on this planet: luck check after luck check after luck check after luck check. there's tons of super fast patterns layered on top of tons of super unfair, super fast and insanely dense RNG that is most often completely unreadable

to give you some rough figures: in practice I had a total consistency at final of about 1 pass per an estimated 400 attempts, or about 0.25%. these odds are pitifully, painfully, *incredibly* low. in every single clear of the avoidance, the person playing seems to get extremely easy RNG where they don't need to make nearly any sort of difficult read/movement to survive. various clear times (in excess of 15 hours) also suggest a massive luck element

I don't know what the idea behind all of this is. I have a strange feeling I might not be playing the same game as everyone else. I've visually compared the RNG I get on some attacks with others' clear attempts and my RNG seems to be denser than most

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Tagged as: Adventure Avoidance Trap Miku Luck
[1] Like
Rating: 0.3 3       Difficulty: 83 83
Feb 17, 2025
KSANDER
For: о, майор закричал
Very funny lucky avoidance

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Tagged as: Avoidance Meme lucky Egor
[0] Likes
Rating: 9.0 90       Difficulty: 49 49
Feb 17, 2025
Bugen
For: I wanna descend the 69
Tagged as: Needle
[0] Likes
Rating: N/A       Difficulty: 70 70
Feb 17, 2025
Fishuser
For: Dark Sambaland
[0] Likes
Rating: 9.0 90       Difficulty: 82 82
Feb 17, 2025
usawo
For: I wanna Vertigo
[0] Likes
Rating: 6.9 69       Difficulty: 60 60
Feb 17, 2025
Tea_Connoisseur
For: I wanna be the Guy
It's a classic, not only for fangames, but for platformers as a whole. (keep in mind this is the only guy-like I've played so far) I found the platforming surprisingly enjoyable, and the boss fights were so creative and fun they were by far my favorite part of the whole experience. Even for someone who's played plenty of precision platformers, hard mode provided a decent level of challenge (~8-9 hours for the playthrough) Unfortunately, there are far too many technical shortcomings to give it a higher rating. Crashes seem to happen at random and can get very frustrating at times, and the game is prone to freezing at the worst possible moments (my favorite bug was the ending cutscene refusing to play after beating the final boss). Overall, IWBTG is a strong foundation that I'm sure fangames have built on in the years since its release.

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[2] Likes
Rating: 7.5 75       Difficulty: 47 47
Feb 17, 2025
pyun
For: I Wanna DLK
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: 55 55
Feb 17, 2025
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