Latest Reviews

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AndresSgarrido
For: Crimson Needle 3
Tagged as: Needle Gimmick SourPls domu_2_game SPM TheBoys
[1] Like
Rating: N/A       Difficulty: N/A
Jun 11, 2019
Renko97
For: I wanna Yellow world
A single needle screen, decent game.

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Tagged as: Needle Short
[0] Likes
Rating: 5.0 50       Difficulty: 75 75
Jun 11, 2019
Arle17
For: I wanna thank to Sudalv
Tagged as: Needle Avoidance
[0] Likes
Rating: 7.5 75       Difficulty: 60 60
Jun 10, 2019
Bob
For: Crimson Needle 3
Wow, what a game. This is simply one of the most memorable and interesting needle games I've ever seen. From the shockingly well crafted gimmick platforming to the perfect choice of visuals and music, it makes for an immensely enjoyable platforming experience. It's also exemplary of why taking risks and innovating is what we really need with fangames. Let's be honest, "pure" needle is a dime a dozen. Sure, kale makes some great needle, but when he starts experimenting that's when he shines the most. This entire game radiates creativity, and it's not something i'm going to forget any time soon. Shiver and Needer makers were great games, but I doubt they will pop into my head ten years from now. This game just might.

The hostile reaction from some of the community towards this game was pretty embarrassing. I think it just shows how unwilling we are to accept new ideas and experimental stuff. It's not surprising given how 90% of the needle games released these days are jtool needle. (I'm not excluded from this, by the way, since almost all of my needle games are jtool needle.) There's nothing inherently wrong with that. People can make what they want to make. It is, however, unhealthy for the community to just reject games that look and play different from what you're used to. We need to have an open mind when approaching something new. It's okay if you don't like the game, but if the reason you don't like it is either because it has gimmicks or because it isn't what you were expecting, then perhaps you should do some self reflecting.

Anyway, I'll try to end this review on a positive note (since that's what this game deserves.) Kale worked on this game for two years, which is as long as it took to make Cultured 2. You can really see all the love and effort that went into making it, and I'm really proud of the team (Kale, Zero and Plasma) for all their work. According to Kale, the week leading up to the release of this game has been one of the most stressful times of his life. Let's try to make it worth it for him. This game is great, and he should feel good about it. Whatever people may say about the design or whether or not it's a needle game or what it "should have been", I would stand tall and be proud of this game. Because in my eyes, it's nothing short of a classic.

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Tagged as: Needle Gimmick
[15] Likes
Rating: 9.8 98       Difficulty: 85 85
Jun 10, 2019
DerpyHoovesIWBTG
For: I wanna be the ^shekq^
The atwiki page no longer works, but since the creator didn't remove the actual link you can get it from here: https://www.mediafire.com/file/vczml6mbl73ncot/%5Eshekq%5E.zip

As for the game, it's some Rin avoidance.

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Tagged as: Avoidance
[3] Likes
Rating: N/A       Difficulty: N/A
Jun 10, 2019
shign
For: I wanna Walpurgis
An excellent Madoka Magica themed game. Traps are mostly well-made and bosses are fun. Stage 2 espacially is really good. I'm just a bit disappointed by the final boss (I found it too easy compared to others) and the detection box of roppes is too small, but otherwise it's really a great game.

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[1] Like
Rating: 9.0 90       Difficulty: 45 45
Jun 10, 2019
MrSnailz
For: I wanna be the IF
Tagged as: Needle
[0] Likes
Rating: 8.5 85       Difficulty: 80 80
Jun 10, 2019
Mrzwanzig
For: I wanna be the Destination
The platforming in this game peaks early with the first few stages and particularly the secrets. The maze could be fun if it didn't include that silly jump up into the screen transition, and after that it's just a series of progressively more generic and poorly balanced stages. Well, the final stage is actually pretty good, except for The One Save that's randomly super hard. Oh well. The thing is, you only play this game for the bosses, and they're gonna be the majority of your playtime anyway, so I don't hold the mediocre platforming against it too much.

The first three bosses are decent if unspectacular cherry bosses, followed by a fun little Ruka avoidance. Then there's the Heaventrap boss, which I didn't like much at all. It's the kind of boss that's easy most of the time till you get some awkward combination of attacks and it suddenly isn't. The fact that it takes a long time and the hard parts are at the end doesn't help.

But it's all about those last two bosses. These made up about 80% of my playtime, and I really enjoyed them! The Rin & Len avoidance has a pretty hype song, and some really fun attacks, especially the orange barrages for the choruses. I'm very much not a fan of the pretty precise pattern at the very end, but otherwise it's a good time. Everyone knows the final boss, and at 6 minutes it's quite the intimidating gauntlet. The attacks (almost) all follow a pattern of part targeted, part RNG, but they're all distinctly different variations on that core idea. It's a really solid boss that deserves to be as iconic as it is, and I'm glad to have finally experienced it.

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[1] Like
Rating: 8.0 80       Difficulty: 82 82
Jun 10, 2019
egg
For: banana pudding 3
pretty decent needle game with 30 screens. a lot of generic jumps, but very frequently they're used in ways that make for fun movements. a few saves are a bit gross, but for the most part it's not bad. some people may be turned off by the visuals, but i've never been one to care personally.

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Tagged as: Needle
[0] Likes
Rating: 6.0 60       Difficulty: 72 72
Jun 10, 2019
JESSMI2
For: I wanna overlap the Leaf
他有四個難度 如果只是玩最低難度 他本身是考驗你的失誤能力 因為就只有一條命 所以要是手滑一下你可能就要重玩好久 所以對於已經有一定基礎的人我覺得可以練練

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[0] Likes
Rating: 7.0 70       Difficulty: 30 30
Jun 10, 2019
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