Latest Reviews

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Lucien [Creator]
For: I wanna be the Lucien Needle
it seems that many people are looking forward to playing the full version.well im regret to tell you guys that im not going to finish this game.it was my first ever made stuff and as time went by i was not satisfied with this game anymore so i just only left 25 floors.this is the main reason why i wont continue this game.instead,i will start to make lucien needle 2 this summer,which is way much harder than lucien needle.so if you are expecting the full version but you are beginner you may be disappointed about the truth.im so sorry about the news but i would be glad if you guys are still interested in lucien needle 2.thank you!

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Tagged as: Needle x_Floor
[9] Likes
Rating: N/A       Difficulty: N/A
Apr 16, 2019
kurath
For: I wanna be the Crimson ripoff
The first of Piece's crimson needle copies and undoubtedly for me the weakest. Its not a bad needle game by any means but there's a lot of mediocre needle design which he's definitely improved upon since then.

Its a 50ish floor game that scales up quite a bit near the middle and to the end based on the crimson needle style with aesthetics and to some degree design copied from source material. There's a few gimmicks tossed in, but its fairly sparse.

Not much more to say about it, but I'd play Crimson Collab or crimsoned 2 first if you want some piece crimson needlesque stuff before seeing if you want enough more to play this.

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Tagged as: Needle 50_floor
[0] Likes
Rating: 6.0 60       Difficulty: 66 66
Apr 16, 2019
Jdx83
For: I wanna be the 36.0
[1] Like
Rating: 6.8 68       Difficulty: 55 55
Apr 16, 2019
ShirakoGX
For: I wanna be the Orbit

121/5000
the game and its setting is pretty good.
What is the music of the menu and the room of the first four levels?

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[0] Likes
Rating: 9.0 90       Difficulty: 74 74
Apr 16, 2019
MrSnailz
For: I wanna get the Candy
Tagged as: Needle
[0] Likes
Rating: 6.0 60       Difficulty: 50 50
Apr 15, 2019
moogy
For: I wanna be the Friendly Needle
Surprisingly(?) well-designed easier needle, with a lot of fun jumps and neat ways to progress through saves. I just wish it were longer.

There appears to be an elaborate sequence of hidden blocks on the clear screen leading to a portal, but I didn't have the patience to memorize it all and find out where said portal actually leads.

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[1] Like
Rating: 7.0 70       Difficulty: 51 51
Apr 15, 2019
Wolfiexe
For: I Wanna Defeat The Robot
Defeat the Robot is a very well produced game with a heavy focus on fast-paced gameplay and some very intense boss fights, which made it a very fun ride for me. It has some hiccups in design which are certainly questionable, but for me it didn't detract from the overall experience.

The game is split into a series of stages, each with a respective boss to match the stage's theme. As the name suggests, you'll be killing a lot of robots. The platforming is fairly enjoyable with some fun little segments and enemy-based gameplay, although it does have a fair share of weaknesses. Notably, there are saves where upon starting you'll be forced to immediately charge a shot just to kill an enemy by the start, which feels kind of pointless. There's also some sketchy parts in one stage where a visual effect obstructs a save point surrounded by enemies, which can leave you feeling scammed out of victory. The poison blurry visual effect is also a bit much and would be great if there was a toggle or an intensity slider.

Despite these faults, there's still solid platforming to be had. But for me the strength lies with the bosses. Important to note, the vast majority of boss fights (especially the ending few) are very learn heavy. Whilst telegraphing does happen, there is also an abundance of attacks that you'll have to commit to learning after dying. It's not usually my kind of preferred boss, but in this case it was a blast. The fights all flow very nicely once you learn them, and it feels very rewarding to execute everything whilst making use of your dash and stomp mechanics, which both go a long way to making the game feel more fast-paced and engaging.

A special mention goes to the final few bosses. They're substantially more learn-heavy than everything else and pretty tricky too, but for me it was a blast to learn and get consistent at reading their attacks. The final boss in particular has a staggering amount of attacks which makes it even more daunting, but not once did it become unfun for me. Having said that, it's a very divisive style of boss which many people won't find enjoyment with, but for those that do, you're guaranteed a rewarding experience.

My biggest issue in the game for me lies with the hidden stage/boss. To get to the final boss, you're required to find and beat the hidden stage/boss. This stage has some really awkward jumps and segments in it, topped off with a boss that gets kinda silly with some phase 2 attacks in regards to fairness and reactions. I do kind of wish this wasn't required for the normal ending, but it is what it is. I'd probably suggest playing the game without going for the hidden stage, and if you make it to the end and you're invested then go back for it so you can experience the final boss. By then, you'll probably be invested enough.

Overall though, it's a solid game with brilliant production value and very engaging bosses, being dragged down by some questionable design choices here and there. I still had a blast with it though, and would recommend it to any boss lover who doesn't mind a bit of learning and some challenge.

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Tagged as: Adventure Gimmick Boss
[4] Likes
Rating: 8.0 80       Difficulty: 75 75
Apr 15, 2019
Wolfiexe
For: I wanna be the Bingo
Bingo is a 4-stage long adventure game packed with a variety of content ranging from jazzy avoidances to Noesis-inspired gauntlets. Whilst a mixed bag in parts, it makes for a pretty memorable adventure.

The game starts fairly easy, or at least compared to lategame. There's a fair handful of trap-based platforming segments and Guy Rock shenanigans to settle you into the good ol' fashioned adventure feel, perhaps to a slight detriment as the first impression isn't amazing. The later stages start to expand and show more production value, with some nice ambient backgrounds and music and also a pretty stylish line-needle stage. Stage 2 also features one of my favourite trap-related segments in recent memory, with a song you won't soon forget. I did feel the difficulty spikes a bit in the line-needle stage and also a little on some segments in the 3rd stage, but it remained enjoyable for the most part.

Each stage has a boss, a couple of which are avoidances. The bosses are both pretty fun and not too difficult, serving as nice breaks inbetween stages. I particularly like the second boss, reminding me of a Klein or Mizudori style boss fight. The avoidances are both very SourPls with some catchy jazzy songs to make a nice break from just another vocaloid avoidance. I did feel that the 3rd stage boss would've been better suited as the finale of the game, as it was both harder and more fitting to the game name than the actual final boss. There was also an unfortunate problem with desync which I've heard of a few people suffering from. Thankfully the final avoidance doesn't suffer from this, but it's a shame because it drags the enjoyment down a bit. A couple of gripes I had with the final avoidance is that I felt there was a lot of downtime particularly at the start, and a large number of the attacks consist of you dodging some form of centre pattern whilst you dance around in the corner. A fun avoidance regardless though.

I really warmed to the platforming in this game which I think was at the peak during stage 2 and the earlier parts of stage 4. I was a little put off by the difficulty of the first avoidance due it it taking quite a chunk of time when looking at the bulk of the game, so perhaps it would've flowed nicer if it was a little easier or shorter.

Overall a solid adventure with lots to like. Chances are not everything will click with you, but I think if you play at least the first couple of stages you'll find something to enjoy. Looking forward to what Shinobu brings next!

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Tagged as: Adventure Needle Avoidance Trap Boss
[2] Likes
Rating: 8.2 82       Difficulty: 77 77
Apr 15, 2019
Wolfiexe
For: I Wanna Be the FE
A fun Rukito-style game with Wonderful's own flavoured touches applied to it.

The game consists of a handful of stages, each hovering around a particular gimmick. The majority of these are your standard needle gimmicks, although there is a unique one in the final stage which I think lends itself to the style of the game very nicely. The bosses are pretty fun too, with the final boss being particularly intense to finish on.

Definitely worth your time if you're a fan of Wonderful's needle, Rukito-style needle or just some quality platforming.

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Tagged as: Needle Boss
[1] Like
Rating: 8.2 82       Difficulty: 70 70
Apr 15, 2019
Makedounia
For: I Wanted To Make Outline Needle
[0] Likes
Rating: 5.5 55       Difficulty: 70 70
Apr 15, 2019
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