Latest Reviews

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Wolfiexe
For: I wanna go the Ocean Wetventure
Wetventure is a fantastic needle gimmick game, making use of a ton of different quirky water types ranging from platform-water to propulsion-water and even some good old toxic-water, all spanning across a multitude of differently themed stages.

I think a lot of these water gimmicks could get frustrating or overly awkward somewhat easily, but Piece's design is solid throughout every stage making for a needle experience that flows (heh, because water) very smoothly. Completely different types of water are used very cleverly to make every save feel that bit different, and whilst I found some water types much harder than others to deal with (ice is still a clanger for me), the sense of improvement and growing easability with each type is very noticeable as you progress. Oh, the visuals are also great all around.

Other than a few personal distastes with some of the water types, I didn't really find much that I disliked. Nothing felt too difficult either and the balance of saves feels very solid. Maybe one complaint is that the special ride near the end of the game wasn't long enough, even though I liked it.

Very strongly recommended! Definitely one of the best needle gimmick games out there today.

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Tagged as: Needle Gimmick
[2] Likes
Rating: 9.1 91       Difficulty: 60 60
Mar 16, 2019
Wolfiexe
For: I wanna be the tetoro
Tetoro is a fun avoidance lasting around 4 minutes, varying between pattern attacks and RNG attack with a very cute song to boot. It also comes with a series of difficulties, each giving you different HP, making it easier to learn and pick your ideal difficulty.

I found most of the attacks to be interesting and often synced up really nicely with beats of the song. I also appreciate that the arena gets changed up a bit throughout the avoidance, which is something I always like to see, and in this case it's pulled off pretty well with some fun design and the HP elements makes it all flow pretty smoothly.

A couple of RNG segments can feel a bit shaky, although the worst offender for me was at the start of the avoidance which made going for the low-HP clears much less tedious. One thing that threw me off is the callback to the start near the end of the fight being on a different musical beat, which took a moment to get used to.

Very much a recommended avoidance, particularly down to the accessibility of the difficulty options.

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Tagged as: Avoidance
[0] Likes
Rating: 7.8 78       Difficulty: 60 60
Mar 16, 2019
DerpyHoovesIWBTG
For: I wanna be the Diverge
Very short and unfinished game. You have a few screens of platforming and traps inbetween and when you get halfway through the screen with a big ? in it, the game does this fake pause screen with a noise effect afterwards followed by a TV with the game being shown and lastly you see the kid walking to the right and then the game closes. To the left of where you started you can go down but if you get to the save at the bottom you can't go up since there's nothing that lets you go up so you're trapped there.

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Tagged as: Trap Short unfinished
[0] Likes
Rating: N/A       Difficulty: 20 20
Mar 16, 2019
snifidy
For: Red Needle Game
[0] Likes
Rating: 6.5 65       Difficulty: 68 68
Mar 16, 2019
DerpyHoovesIWBTG
For: I wanna be the Ultimatum!
Ancient adventure game with some nice ideas. I didn't have a lot of problems with the first half of the game except that I almost softlocked myself on a save in the sky area. Second half of the game which starts at the mouse area had really stupid game design. The mouse area is tedious, especially the screen with the Ninja Gaiden background and the screen afterwards which can kill you when you enter that screen for some reason. The Operation Boss (which creeped me out as a kid) gets really annoying once you have to move the player into his body and have to get out while the screen keeps going up and down. The second phase's spike attack was pretty cool though. The Duck Hunt stage was way too frustrating and the ducks can seemingly kill you out of nowhere if you don't know where to stand, but it's the same pattern every time. The Pokemon stage was fairly simple with the exception of that diagonal jump towards the end. After that you have a short Kirby stage where you have to do this needle segment before you can fight the boss and it doesn't save inbetween when you die.

I can see why people think this has poorly aged. Only recommend if you want a nostalgia trip.

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Tagged as: Adventure Needle Trap Gimmick Boss Horror
[2] Likes
Rating: 4.0 40       Difficulty: 50 50
Mar 16, 2019
Nick24
For: I Wanna Be The <Challenger>
Hardest mobile game

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Tagged as: Adventure Gimmick Boss Mobile unfinished
[0] Likes
Rating: 6.0 60       Difficulty: 65 65
Mar 16, 2019
moogy
For: I wanna NeedleGamePlayer
Main game: Might as well not even exist, easily possible to clear on impossible mode.
Extra: Pretty average generic jump needle with one or two interesting/tricky jumps here and there. Featuring music from K3 for some reason.
Another Extra: Arguably easier than the first extra, I don't really know why it was split up. More pretty generic needle featuring all the corners and diagonals you could ever want.

Overall, not really terrible to play but hard to call inspired in any way. The save placement in the "extra" stages is also overly generous on medium, but it would probably just be annoying to play on higher difficulties so whatever.

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[0] Likes
Rating: 4.5 45       Difficulty: 50 50
Mar 16, 2019
Tyste
For: I wanna Bread
Solid needle game with some added avoidance boss fights and occasional gimmick.

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Tagged as: Adventure Needle Avoidance Gimmick Boss
[0] Likes
Rating: 6.9 69       Difficulty: 39 39
Mar 16, 2019
DerpyHoovesIWBTG
For: I wanna be the Easy Game!!!
Tagged as: Boss Short
[0] Likes
Rating: 1.6 16       Difficulty: 5 5
Mar 16, 2019
moogy
For: I wanna withering morning glory
walking sim needle followed by standing sim avoidance, good to pad your clear count with

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[1] Like
Rating: N/A       Difficulty: 20 20
Mar 16, 2019
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