Latest Reviews
Jsan
For: I wanna be the LOUDER
For: I wanna be the LOUDER
plz do not make the barrage sway
plz do not make the screen go wild
plz do not make the screen go wild
Tagged as: Avoidance
[0] Likes
Rating: 6.4 64
Difficulty: 80 80
Jan 3, 2026
Fruitless
For: I wanna be the Blue & White
For: I wanna be the Blue & White
Rating based on Hard mode.
An adventure game made by Domiki which shows a lot of promise but leaves a lot to be desired in the actual execution. The game uses a lot of gimmicks which have the potential to be really great if used well, but it just fails to do that. Most of the time, their potential is heavily squandered, not to mention how little screen time they even get to shine. The platforming also has a couple of other problems too, like some cycles that take way too long to line up for you to get through (especially on Hard mode), or the physics being weird in some points due to YoSniper engine.
The game also has a couple of bosses, which are more interesting, but require you to mash shoot a bunch to get past them quickly.
-Cirno is the first boss, and also the most interesting. Her attacks are really dynamic and force you to get creative with moving around the screen to dodge them, while being reasonable to predict too.
-The same, however, can not be said for the next boss, Sakuya Izayoi. This boss' attacks mainly consist of circles from the right side of the screen, but since this is Sakuya we're talking about, of course there's a time stop attack. The problem is that the attack sometimes just leaves you no room to dodge it, on top of coming too quickly for you to react to. This gets even worse when you realize that Hard mode decided to remove the fucking save at the start of stage 3, so have fun getting walled over and over again.
-Yuyuko Saigyouji is thankfully a much fairer boss, but not a more interesting one. All she does is shoot some aimed lines and rain from the ceiling, it's easy and not worth much mention.
-Assuming you beat the game on Normal mode or higher, you also get to access a bonus avoidance made by Wowzone, featuring the song "Happy fruit!" by azuma. This boss is another highlight of the game, since the attacks are all well-designed and fun to play. Some of the patterns may be hard to learn, but once you do learn them, they're more satisfying to get through. A shame the fight wasn't ported over perfectly though, meaning some of the projectiles just don't exist, making some attacks basically trivial.
The game as a whole was nothing special, but the avoidance was pretty fun and reason enough to want to play this. However, if you do play it, be sure to do so on Normal and not on Hard, otherwise you will have far less fun.
[0] Likes
An adventure game made by Domiki which shows a lot of promise but leaves a lot to be desired in the actual execution. The game uses a lot of gimmicks which have the potential to be really great if used well, but it just fails to do that. Most of the time, their potential is heavily squandered, not to mention how little screen time they even get to shine. The platforming also has a couple of other problems too, like some cycles that take way too long to line up for you to get through (especially on Hard mode), or the physics being weird in some points due to YoSniper engine.
The game also has a couple of bosses, which are more interesting, but require you to mash shoot a bunch to get past them quickly.
-Cirno is the first boss, and also the most interesting. Her attacks are really dynamic and force you to get creative with moving around the screen to dodge them, while being reasonable to predict too.
-The same, however, can not be said for the next boss, Sakuya Izayoi. This boss' attacks mainly consist of circles from the right side of the screen, but since this is Sakuya we're talking about, of course there's a time stop attack. The problem is that the attack sometimes just leaves you no room to dodge it, on top of coming too quickly for you to react to. This gets even worse when you realize that Hard mode decided to remove the fucking save at the start of stage 3, so have fun getting walled over and over again.
-Yuyuko Saigyouji is thankfully a much fairer boss, but not a more interesting one. All she does is shoot some aimed lines and rain from the ceiling, it's easy and not worth much mention.
-Assuming you beat the game on Normal mode or higher, you also get to access a bonus avoidance made by Wowzone, featuring the song "Happy fruit!" by azuma. This boss is another highlight of the game, since the attacks are all well-designed and fun to play. Some of the patterns may be hard to learn, but once you do learn them, they're more satisfying to get through. A shame the fight wasn't ported over perfectly though, meaning some of the projectiles just don't exist, making some attacks basically trivial.
The game as a whole was nothing special, but the avoidance was pretty fun and reason enough to want to play this. However, if you do play it, be sure to do so on Normal and not on Hard, otherwise you will have far less fun.
Rating: 4.0 40
Difficulty: 50 50
Jan 2, 2026
fontwars
For: I Wanna Breathe
For: I Wanna Breathe
pretty good game for calming down
[2] Likes
Rating: 8.0 80
Difficulty: 4 4
Jan 2, 2026
DomGamer
For: I Wanna Celebrate My First Secret Santa
For: I Wanna Celebrate My First Secret Santa
Really fun game, I wasn't personally a huge fan of the 5th and the last stage though
[0] Likes
Rating: 8.7 87
Difficulty: 45 45
Jan 2, 2026
Delicious Fruit