I wanna be the Sublime

Creator: CincinnatiKid

Average Rating
7.1 / 10
Average Difficulty
73.6 / 100
[Download Not Available]


Adventure (3) Trap (3) Gimmick (2) Boss (2) Secrets (3) Special (5) Puzzle (2) Visual_Challenge (2) Unique (1) unfinished (1) Masterpiece (1) Old (1) Advenrute (1) Sudoku (2) gBrain (1) surreal (2)


  • by bantsmen
  • by DerpyHoovesIWBTG
  • by bantsmen
  • by DerpyHoovesIWBTG
  • by bantsmen
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by bantsmen
  • by just_another_Guy
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG

13 Reviews:

(Note: Fourth path played on version 4.2.1, first 3 paths were played on an older version)

I'm still not sure how to feel about this game. This is by no means anywhere close to being a good game and yet, I still enjoyed (most of) my time playing it and I was excited to see more as I played through. This is an old fangame made in the Tijit engine that attempts to be both goofy and surreal. I'd say it succeeds, but probably not in the way it intended to. The game has your typical adventure trap platforming you'd expect but along the way you'll encounter zany characters and crazy gimmicks (some of which I still don't 100% understand). The gimmicks range from alright to jank as hell, about a third of them are some wacky form of visual challenge, some are difficult to understand as nothing is ever directly explained to you (an example that comes to mind is the gravity flipping ceiling that unflips you after a little bit). In addition to cryptic gimmicks, sometimes the path forward itself is cryptic (Ex: entering the castle area). Some areas are also incredibly precise out of nowhere while most are pretty average.

The boss fights are all something to behold. All of them have an idea to them, but none of them are executed well and they all pretty much require autofire. Alex Kidd would be a fine fight if it weren't for the fact that his projectiles are lightning speed, forcing you to basically practice a pattern while getting lucky with the demon guy he spawns until you reach phase 2. Johnny is a clusterfuck that I still don't understand, he forces you to stand in certain places to dodge, throws an attack at you when you're on the bottom platform at a certain point with no indication that that's why he is doing it, a weirdass one slash attack I don't understand the hitbox of, and an insane RNG phase 2. Boobis Tuber is close to being a competent fight, but the brutal RNG of the attacks makes it just unreasonable enough to not use autofire, his second phase is silly, but far from the worst thing in the game. Nebuer is an interesting concept, but executed terribly. It has 9999 HP and you have to get him in his weak state to do enough damage to defeat him (it's enough to one-cycle him btw). I'll leave his secret for you to discover but rest assured it's silly and the intro to his fight gives a hint.

This is a very special and unique game, we will probably never see another one like it. If you're a fan of wacky sudoku-esque games, are skilled, and are willing to put up with some BS, then I would recommend this. Otherwise, proceed with caution. Many are not ready to be the Sublime.

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Tagged as: Adventure Trap Gimmick Boss Secrets Special Visual_Challenge Sudoku
[8] Likes
Rating: 5.0 50       Difficulty: 80 80
Feb 3, 2022
Old game from the past obviously isn't for everyone. It's a huge mess featuring random ideas, hard to learn bosses and awful visual challenge screens. You would think I would absolutely hate this for all of those reasons, but instead I was very surprised and had a very fun time grinding out everything. The game oozes that oldschool charm all throughout, featuring gimmicks you don't see anywhere else and the obviously outdated memes.

None of the screens play the same, so for me it was very exciting to learn a new gimmick or trap no matter how good or bad it is. This thought of mine also shared over to the bosses. While all of them have an attack or two at the least that straight up seem straight up undodgeable at times, you'll learn them fast and it becomes a grind of "What will the boss do now? Ah shit I'm dead" until you finally get it.

There is also a secret in every stage. While they don't do anything notable (since the game is unfinished indefinitely) they offer some of the most surreal experiences I've had in any fangame. In my opinion its best to play this blind, but they can be really hard to find. If you need a brief explanation for every location you can look below.

The Funk: Right path, Ogdens Metaphysical Exhibition screen, jump into the bridge at the bottom
Stuffed Toy Vorti-Ninja: Bottom path, right side of Frozen Tundra screen, jump on happy snowflake corridor sign
Cuppycake: Left path, top left of Here In My Car! and keep going left
MADs Jar: Left path, path above third screen, top left invisible block after balloon screen

I'm very bad at properly explaining what I found of this game. I came in expecting for the worst, but after I beat my first area (Commander Keen stage, which happened to be the hardest one in my opinion) I wanted to keep going to see how weird the game would become. It can become very cryptic at times, so personally I'd advise you to watch Musto's playthrough of this since he plays on the latest version and gets every item and secret.

Would recommend it if you are into oldschool adventure games or like the zany surreal/sudoku-ish games like the HB series or Burnmind/Freezemind. Some parts reminded me of オーオオ's style but more refined. Just make sure to find a playthrough because good luck finding everything on your own.

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Tagged as: Adventure Trap Gimmick Boss Secrets Special Puzzle Visual_Challenge unfinished
[6] Likes
Rating: 8.0 80       Difficulty: 73 73
Apr 29, 2023
Probably my favourite fangame ever, would recommend to anyone. Though the game is sometimes cryptic af

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[4] Likes
Rating: 9.3 93       Difficulty: 74 74
Aug 19, 2015
A wonderful yet heavily flawed fangame that's truly one of a kind. I'd recommend it to those who can handle The Sublime.

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Tagged as: Special Unique
[3] Likes
Rating: 9.9 99       Difficulty: 70 70
Oct 19, 2023
That was fun and enjoyable experience, don't mind hateful ratings and try it for yourself!

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Tagged as: Special
[3] Likes
Rating: 9.0 90       Difficulty: 70 70
May 30, 2021