I Wanna Kill The Kamilia 3
Creators: Influcca, Kamilia, どるっぴ, こあら, サイバー, ルキト, LunarMagic, Betty, Shi.Yu., ヨーヨー, ところてん, あお, ThenewGeezer, Ouka, Tomo
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Speedrun Leaderboards 178 Reviews:
Pandy49
Medley game with a shitton of content. Difficulty wise it starts out tough and gets friggin hard towards the end.
I can recommend playing this up until the boss-rush but then you should decide for yourself if you want to grind hard needle and hard avoidance/barrage bosses because from that point its nothing else than that.
[6] Likes
I can recommend playing this up until the boss-rush but then you should decide for yourself if you want to grind hard needle and hard avoidance/barrage bosses because from that point its nothing else than that.
Rating: 8.0 80
Difficulty: 90 90
Nov 29, 2015
Thenader2
Well, this game is well made, production value is really good, music is alright, though some of the music are repetitive, for instance stage 3; anyway this is a extremely challenging game for beginners, medium skilled player, and even, highly skilled players. Bosses are remixes from the original fangames, and is really hard for the first playthrough/blind. I could of rated more if it wasn't for boss rush. Wouldn't recommend for beginners, but you'll get quite a challenge if so.
[6] Likes
Rating: 6.5 65
Difficulty: 87 87
Feb 9, 2015
MrSnailz
Rating includes all secret areas and secret bosses.
This was my goal since I started playing.
This was my goal since I started playing.
Tagged as: Medley
[5] Likes
Rating: 8.5 85
Difficulty: 95 95
Apr 15, 2020
Mrzwanzig
Whatever one's opinion on this game, the fact remains that there just isn't currently any other game of this difficulty with the level of content and production as K3. That's why it's still THE go-to for any player that wants to take the plunge into the big leagues.
Which of course isn't to say the game isn't very, very flawed. We'll get to the bosses, but for me it's mostly the platforming I take issue with. Half the screen picks or buffs range from mediocre to bad. Most of the best stuff is post boss rush, Rukito area and M-stage are solid, even though for me they were uncomfortably difficult even compared to most of the bosses.
Speaking of bosses, here's a quick rundown with my feelings represented by emoji:
:D
Shine and Bright: Very dynamic and fast-paced fight. Nothing really bad to say about this one.
Colonel: I can't speak to whether the nerfs improved or ruined this fight, but I enjoyed him a lot. Just simple but good barrage with the classic platform for spice.
Influka: Awesome song, much hype, a bit heavy on the patterns for my liking but they're not too hard to learn and most of the flashbacks being in random order helps with the learning not getting tedious.
Cyber: Okay so I'm biased towards barrage fights, sue me. Definitely a banger of a fight. The spooky shiny ghost green attack is the most impossible shit in this whole game.
Kamilia: This fight is so full of unique and interesting attacks that it honestly might be my favourite in the whole game. Attacks like Insects, Darkness and Insanity are all really creative and super fun to slowly get better at. Phase 3 is suitably intense, I could hardly ask for a more fitting finale.
:)
Flandre: So easy compared to everything else that it doesn't leave as much of an impression, but I still quite enjoyed it.
The Guy: The fight itself is pretty fun and not too hard aside from the scythe attack which takes quite a bit of getting used to. Benzen is super dumb and totally the kind of thing I would normally not think twice about using a video for...but for some reason I didn't, and it was surprisingly kind of fun to come up with my own dumb strat.
Piano: Can be very rude in a lot of places, and the music can get kind of grating, but slow attack is super fun and there aren't a lot of attacks I particularly disliked.
:|
Dotkid Miku: Outrage is cool and you feel like a god when you pass it, but most of the fight is really just a waiting room and the song is really boring.
Emperor Miku: I'm in a weird position with this fight where I really like most of the attacks, but grinding it was agonizingly frustrating, mostly because phase 4 is the most galaxy brain pattern I've ever dealt with and I STILL don't really understand how to do it.
Lunarmagic: It's pretty fun and fast-paced, but the RNG is more disgusting here than on any other fight, and having all the learny stuff in the second half is meh.
:(
Doruppi: With apologies to cute Miku, this is the kind of pattern fight that I just absolutely don't care for: all precise safe spots and tight movements, with some pretty unfun RNG on top. Fun to watch, but just a slog to learn.
[5] Likes
Which of course isn't to say the game isn't very, very flawed. We'll get to the bosses, but for me it's mostly the platforming I take issue with. Half the screen picks or buffs range from mediocre to bad. Most of the best stuff is post boss rush, Rukito area and M-stage are solid, even though for me they were uncomfortably difficult even compared to most of the bosses.
Speaking of bosses, here's a quick rundown with my feelings represented by emoji:
:D
Shine and Bright: Very dynamic and fast-paced fight. Nothing really bad to say about this one.
Colonel: I can't speak to whether the nerfs improved or ruined this fight, but I enjoyed him a lot. Just simple but good barrage with the classic platform for spice.
Influka: Awesome song, much hype, a bit heavy on the patterns for my liking but they're not too hard to learn and most of the flashbacks being in random order helps with the learning not getting tedious.
Cyber: Okay so I'm biased towards barrage fights, sue me. Definitely a banger of a fight. The spooky shiny ghost green attack is the most impossible shit in this whole game.
Kamilia: This fight is so full of unique and interesting attacks that it honestly might be my favourite in the whole game. Attacks like Insects, Darkness and Insanity are all really creative and super fun to slowly get better at. Phase 3 is suitably intense, I could hardly ask for a more fitting finale.
:)
Flandre: So easy compared to everything else that it doesn't leave as much of an impression, but I still quite enjoyed it.
The Guy: The fight itself is pretty fun and not too hard aside from the scythe attack which takes quite a bit of getting used to. Benzen is super dumb and totally the kind of thing I would normally not think twice about using a video for...but for some reason I didn't, and it was surprisingly kind of fun to come up with my own dumb strat.
Piano: Can be very rude in a lot of places, and the music can get kind of grating, but slow attack is super fun and there aren't a lot of attacks I particularly disliked.
:|
Dotkid Miku: Outrage is cool and you feel like a god when you pass it, but most of the fight is really just a waiting room and the song is really boring.
Emperor Miku: I'm in a weird position with this fight where I really like most of the attacks, but grinding it was agonizingly frustrating, mostly because phase 4 is the most galaxy brain pattern I've ever dealt with and I STILL don't really understand how to do it.
Lunarmagic: It's pretty fun and fast-paced, but the RNG is more disgusting here than on any other fight, and having all the learny stuff in the second half is meh.
:(
Doruppi: With apologies to cute Miku, this is the kind of pattern fight that I just absolutely don't care for: all precise safe spots and tight movements, with some pretty unfun RNG on top. Fun to watch, but just a slog to learn.
Rating: 8.5 85
Difficulty: 88 88
Aug 19, 2019
Delicious Fruit