I Wanna Be The 4 Elements

Creator: Shirou

Average Rating
4.0 / 10
Average Difficulty
57.6 / 100
[Download Not Available]

Tags:

Adventure (10) Needle (3) Gimmick (6) Boss (9) Mobile (10) Items (4) unfinished (4) Android (4)

Screenshots

  • by Anonymous
  • by aliceNobodi
  • by Anonymous
  • by Anonymous
  • by Anonymous
  • by aliceNobodi

24 Reviews:

nabil83
goog game but hard i can't pass the 2 boss

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Tagged as: Adventure Android
[3] Likes
Rating: 6.2 62       Difficulty: 57 57
Dec 20, 2017
Patuah
I Wanna Be The 4 Elements is a fangame that you can actually play on your phone! Other than that it's just another run of the mill fangame.

This fangame consists of 4 stages, each represents and element and each one will give you a power up that you can use later on the game. Each stage also contains a boss at the end of it. Now the problem with this fangame is that it's uninspired, i will take the air stage as an example of this, it's 15 or so rooms that are almost the same but with the jumps slightly changed so it gets harder. This is not good game design it's lackluster and boring to play. The graphics suck, there's not really a background ever except a single color and the blocks are just your usual fangame block painted so that it matches (see the screenshots). Music is also really bad and the bosses are terrible bullet sponges.
Also the game doesn't explain much, you enter the game you get a little introduction telling you what to do and then you see you got like 5 buttons at the top of your screen, (trying them out will probably tell you what they do but still).

Finally it's not even finished. It just ends AND you have to pay for it on IOS it seems reading the other reviews. Shameful.

I wouldn't even recommend this as a your bored on your phone because there's other fangames way better on phone.

If this weren't a mobile game it wouldn't even be talked about.

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Tagged as: Mobile unfinished
[2] Likes
Rating: 1.5 15       Difficulty: 40 40
Mar 15, 2018
Nearigami
You have to pay $1.99 to get this game on IOS, and it's free on Android. The game was never finished. The 4th area just ends after 5 screens. It gets points for novelty for being on mobile but otherwise is honestly really terrible and horribly made. The creator also outright forgets that he gives you an infinite jump powerup. The bosses are some of the worst I've ever seen and are based on sound cues. There's also no way to play this game on PC. See Josh's review for the rest.

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[2] Likes
Rating: 3.0 30       Difficulty: 65 65
Apr 27, 2017
aliceNobodi
A Strange, outgoing IWBTG game. I say that because, being on mobile, you play with sometimes unresponsive touch controls, which to say the least could have been avoided if you just put it on a computer.

It's moderately difficult, in some cases unnecessarily, so I give it a 64/100.

It consists of four stages, each with a different element. Beating a stage gives you a power, and you use it in the next stage.

The music is sub par, the stages are lack luster, and the bosses are pretty easy.

In my opinion, not worth the $4.99 I spent for it. (Remember kids, this is the only IWBTG game you have to pay for! \o/)

Edit: I was wrong, I found out this is the only guy game on iOs. There is also I wanna be the guy! and I Wanna Conquer the Mobile on android. But that's for another day.

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[2] Likes
Rating: 4.5 45       Difficulty: 64 64
May 31, 2015
Desticler
Well... Now that I finally beat this game, I can finally say that I didn't really like it.
This is the most famous fangame on Android, and I must say it was enjoyable to play a fangame while lying in my bed. But in the end, it's really not good.

First of all, you cannot pick your order or which stages to go to. You HAVE to go in this order: Earth, Air, Water, Fire. This is really missed opportunity concidering you actually have a stage select. If you could pick any stage you want, and go to a final stage after beating all other stages (Like in Megaman), and all stages were about the same difficulty, would be much better.
Not to mention, there are these special abilities that you can activate for beating stages, like Air's infinite jump and Water's H2O/CO2 breathing gimmick (If you are underwater and are using CO2 to breathe, you will die after 5 seconds unless you switch in time). This was actually a great idea, and making it possible to pick your route would benefit you in future stages, which, of course, isn't the case.

Earth stage is... okay. But there are literally walls and spikes you can go through, and 2 screens are literally filled with moving platforms just spammed all over the place. Such bad design. Other than that though, nothing special.

First boss: He has 3 attacks, all pretty easy to dodge, decent amount of HP, actually a decent first boss.

Air stage... Remember how I talked about infinite jump? This stage doesn't even try to use its gimmick in a good way. You only use it to get past huge pits filled with spikes. Seriously? There are so many ways to design a stage around infinite jump, and many fangames did it, but this game didn't even try.
Also. Literally 18 screens out of 20 in this stage are the exact same screen which just changes a bit. In fact, only the right route changes a bit, left route is always the same with some diagonals and a corner. Shameful.

Second boss actually does a good use of infinite jumps, but it's only slightly harder than the first boss.

Now here comes my main problem. The developer of this game seems to have completely forgotten he gave you an infinite jump. Next stages were designed with no infinite jumping in mind, but you can still activate and abuse infinite jumps in them. I have no idea how he didn't realize this. Maybe he thought that most players would forget about infinite jumps, and those who would remember are free to abuse it? I have no idea.

There's not much to say about water stage. The dev threw some needle in there, I already mentioned its gimmick, and you can abuse infinite jump in many situations.

3rd boss is nothing special at this point. I actually forgot to mention you have a really fast autofire, so unless you're on a really high difficulty, bosses melt from your gun. All bosses.

Since I brought up difficulties: There are 4 difficulties: Eazy (with a Z), Normal, Hard and Impossible. They affect number of saves, bosses' HP, and Eazy has extra heart platforms.
Here's the thing: Each difficulty has its own savefile. Save 1 is forced to Eazy, save 2 is forced to Normal, etc. I seriously have no idea why it's like this.

Okay, 4th world, Fire world. This world just spams needle. Did I mention this game has a pretty different engine? Oh, I didn't? Well, it wasn't designed with needle in mind, so you will die a lot unexpectedly.

4th world just has 5 screens instead of 20 (thank god), and then you're greeted to the 4th boss...

Not. There is no 4th boss. The game is actually unfinished and it ends right before what I can assume to be the final boss, and if not, this was going to be preultimate boss.
Shameful.

I would only recommend this game if you want to play a fangame on Android. Then again, there are other mobile fangames you can check out, I heard some of them are better.

But fact is a fact: if it wasn't a mobile game, no one would care about it.

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Tagged as: Adventure Gimmick Mobile Android
[1] Like
Rating: 3.5 35       Difficulty: 60 60
May 24, 2018