I Wanna Be The 4 Elements

Creator: Shirou

Average Rating
3.7 / 10
Average Difficulty
60.4 / 100
[Download Not Available]

Tags:

Adventure (8) Needle (1) Gimmick (6) Boss (7) Mobile (8) Items (4) unfinished (3) Android (4)

Screenshots

  • by Anonymous
  • by Anonymous
  • by aliceNobodi
  • by Anonymous
  • by aliceNobodi
  • by Anonymous

22 Reviews:

kacperniszon
compleated on phone

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[0] Likes
Rating: 3.9 39       Difficulty: 60 60
Jan 15, 2021
Ewe
Kind of shit with the only redeeming quality being that you can play it on a phone. But afaik it actually requires payment which is a total rip off. Do not buy this game

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[0] Likes
Rating: 2.4 24       Difficulty: 25 25
Dec 28, 2020
ElCochran90
I played this for a very stupid reason, so you can put the blame on me entirely: it is one of the only three fangames you can rate at GameFAQs. It is meant to be played on the phone also, and that is where our problems begin.

The game has only four stages to be completed, each one representing earth, water, wind and fire respectively, and each one featuring painfully flat monochromatic designs, not counting the tutorial which you might think you don't need, but YOU DO and I will say why soon. Bosses are unpredictable in design, but also ugly.

Analyzing the screens you have to pass, by definition, they are of average difficulty at MOST. However, my difficulty rating is based on playing this on an Android phone (I hear that iPhone users actually have to PAY for this mess; buy bread for your family instead). 3-pixel movements and gate jumps are incredibly hard to do. You must make the slightest tap on the phone and sometimes it will read it as an even higher jump, making gate jumps hell. Now go to the fire stage, which the game describes as having "remarkable difficulty". To give an idea, that stage has a difficulty between 40-45 in normal standards, but in the phone, it is nearly impossible, even activating the infinite jump gimmick.

I have already stated the atrocious design, but level design is also extremely lazy and badly planned. Besides boring, whenever you make it past a screen, you must be very careful while changing screens because if you press right for too long, you will die by either falling or hitting a spike in the beginning of the next screen. It sounds dumb and easy but it is actually difficult because that is how your hands react on your phone by inertia due to the terrible controls. I wished a keyboard the entire time so badly.

Avoid. It is a terrible joke and you will be crying if you even dared to pay for this. The horrible English grammar does not help the cause either.

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Tagged as: Adventure Gimmick Boss Mobile Items unfinished Android
[0] Likes
Rating: 0.8 8       Difficulty: 70 70
Sep 11, 2018
YGamingDude
Cool Idea!

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Tagged as: Gimmick Boss Mobile Items
[0] Likes
Rating: 6.4 64       Difficulty: 57 57
May 10, 2018
lucasasdf
I thought this game was pretty good for a mobile game, however there are better fangames on mobile. The game starts off with a grassy stage, many traps are spread out in the game, from flying spikes to spikes you can stand on, after the stage, you fight a grassy boss that gives you a gem after you beat it, upon grabbing the gem, you get the 'infinite jump' ability. Next, you go to the 'air' stage, my one problem with this stage, is the lack of reveal for the infinite jump ability, so if you don't know that you can equip the ability, you'll be stuck in an empty room and be jumping like a maniac. The stage contains one screen that when you jump into the next, will be the same screen but buffed slightly, the design was pretty good for the stage but some jumps were a bit frustrating,(there's also 3-4 angle jumps followed by a corner to skip the main screen on your left path). The boss for this stage was okay as well, not a big fan of one of the attacks, which was a horizontal bubble spray that was hard to see because of the transparent background. Upon beating this stage, you get a blue gem, and the H20/02 ability. This ability allows you to switch between breathing modes (H20 on = Breath under water | 02 = Breath in air) This is very useful for the next stage, the water stage. The water stage was pretty decent, despite a few annoying jumps like pretty dumb diamond jumps, and the infinite jump ability can be abused to make some screens easier. The boss is a whale that shoots balls, spikes, and chains at you. The boss was ok, as the RNG did make the boss kind of annoying(No powerups). Finally, the fire stage. This stage didn't offer anything easy, there were lots of annoying jumps and the final screen showed the game as unfinished. There is a fire gimmick that flames up and down every 4 or 5 seconds.Upon beating this stage, there is nothing else, just a save and an empty room, so I guess getting here would be considered finished.

My finally opinion: This game was pretty good, annoying jumps here and there, would recommend to people bored on their phone.

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[0] Likes
Rating: 4.0 40       Difficulty: 50 50
Feb 24, 2018