I wanna be the RayTrap

Creator: れぃ

Average Rating
3.0 / 10
Average Difficulty
51.0 / 100
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Tags:

Adventure (1) Avoidance (2) Trap (1)

Screenshots

  • by Thenewgeezer
  • by xva
  • by xva
  • by xva
  • by xva
  • by xva
  • by xva

2 Reviews:

xva
a bit of a mess really, there isn’t a lot to learn or gain from this game. it plays like it’s super ancient, as if it’s from 2009. the RayTrap games are essentially a collection of games that stayed unplayed and undocumented for a while. they aren’t super hard or interesting, but they display a few interesting ideas here and there that indicate the beginnings of Rei’s gamemaking genius. it’s fascinating to see that Butterfly is what eventually came of Rei and his work — a game that’s far, far removed from this one

the needle is scatterbrained and filled with awkward traps and instagibs, not many coherent ‘jumps’ to speak of. saves are short and don’t make much sense. the needle is really not the highlight though, it’s the bosses. one of the bosses is just a cherry boss that isn’t notable at all, but the other two are interesting. the 2nd boss, being Miku, uses what I think is the most overplayed song in avoidance history. you already might know what it is, but I won’t spoil it. it’s got one of the most out-there patterns I’ve ever seen right at the beginning. I feel as if Rei didn’t really have a firm grasp of how coding in GMK really worked, since all the patterns are extremely barebones to the point where you can tell exactly what code was used without needing to decompile the game. other than that it’s got one learny pattern in the middle of the avoidance that’s kinda annoying. the Reimu platforming area that comes after is quite goofy and unusual, and so is the boss that follows. I might be insane but I’m fairly certain it has a required apple align. intentional or not, that is silly as hell. the attacks are actually quite fun despite the patterns being archaic and the RNG being simple. the song is good and I enjoyed the fight. the game ends shortly after

oh yeah and Remilia makes an appearance like three times so watch out for that

messy, strange but definitely charming. many of the design choices are unusual and border on avant-garde, which I really enjoy

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Tagged as: Adventure Avoidance Trap
[0] Likes
Rating: 3.0 30       Difficulty: 51 51
May 29, 2025
TheChiekurs
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Jun 26, 2020