I wanna be the GOBOU

Creator: 紙棚

Average Rating
8.2 / 10
Average Difficulty
45.2 / 100
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Tags:

Adventure (5) Trap (2) Gimmick (5) Boss (2) Long (4) Story (2) Weapon_System (1) Action (2)

Screenshots

  • by CanusAntonius
  • by CanusAntonius
  • by Deathstar
  • by CanusAntonius
  • by CanusAntonius
  • by CanusAntonius
  • by CanusAntonius

14 Reviews:

kurath
This game kind of defies descriptions by traditional fangame criteria. It ends up, largely, a bizarro side-scrolling action adventure game with some fangame elements. There's minimal regular platforming, instead tossing a wide array of enemies at you and focused around a moderately deep combat system, balancing stamina, mana and weapon types.

This game really pushes both ends of the spectrum. Most of the stuff is drawn in mspaint to the quality level you'd expect of drugged up first grader, though its certainly distinct and clearly intentional. Outside of that, its got a lot of effects, some high quality particle work and plenty of functionality outside of the aesthetic style.

Gameplay wise, the stage segments are quite varied a lot of the time, mixing up combat with many different enemies with a handful of different gimmicks along the way and some sporadic traps to keep you on your toes. There's quite a few bosses as well, which are all quite unique and of mixed quality. Additionally, there's a fairly involved story which is all in Japanese and I have no idea what happened but its kind of amusing to imagine what could be as you interact with a wide cast of characters in diverse environments. There's a ton of content here in general, and while quite easy can still take hours to get through.

Overall, this is one of those games that I feel like fits the theoretical list of fangames that are noteworthy in their own ways - not necessarily entirely for quality - but definitely unmatched by others. If you like the quirky, bizarre and unpredictable side of fangames this is a must-play recommendation. If you like traditional fangame design, this probably won't be for you - there's nothing normal about this game, really standing out as an eccentric oddity amongst a niche not known for conforming to traditional design either.

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Tagged as: Adventure Trap Gimmick Boss Long
[1] Like
Rating: 8.5 85       Difficulty: 45 45
Jul 11, 2019
Winaared
Don't let the poorly-drawn sprites fool you, this game is actually so much better than it looks. The levels are mostly based on fighting with enemies rather on the actual platforming. There's also a diverse weapons/skills system, which makes this game really unique. And it even gives some space for cheesing strats.
There are many dialogues in this game, but since everything's written in japanese, you're most likely to miss the major part of the plot if you're not a jp speaker. The plot is really long and I just wanted for it to end when there was like 60% of the game awaiting ahead. Since I enjoy more platforming-based fangames, this whole experience was rather a miss for me.
Nevertheless, it is a nice fangame. It's unique, it's original, it's mostly fun, chaotic but charming. I recommend to give it a shot.

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[0] Likes
Rating: 6.7 67       Difficulty: 45 45
Oct 25, 2023
Anuj
really good story!

I was malding hard during this game because I was enjoying it but it just seemed to never end.

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[0] Likes
Rating: 7.5 75       Difficulty: 45 45
Aug 31, 2021
Cutiefruity
Whew, there's a lot to unpack here. I'm not gonna be the one to do it because there's just too much I can't understand in this game because it's in japanese. It's fun enough, but without knowing the language some parts feel slightly vague at least to me. I needed a video to get through the skill tree tutorial, seriously. The bad: Everything looks awful. There's a lot of janky enemies i dont like fighting and the traps feel weird and out of place. The good? This game is ripe with AMAZING weapon variety, it's a shame the good part of that only becomes available over halfway through the game.

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[0] Likes
Rating: 7.5 75       Difficulty: 50 50
Jan 5, 2021
princeoflight612
An incredibly unique and charming action-adventure adventure game. The gameplay is mostly based around enemy encounters and traps, one of the highlights of the game being the weapon and skill system which is something you never really see in most other fangames. The encounters themselves are mostly linear and basic though some more difficult and complex ones begin to appear later on. There is also some more traditional fangame platforming with some interesting gimmicks, which mostly plays well.

That being said, the most interesting part of the game has to be the story and the presentation. The story is all in Japanese, and the game seems to place a pretty heavy focus on it, using cutscenes and encounters made in a crude yet incredibly charming MS Paint artstyle. Despite it not being the prettiest at parts, you can certainly tell that the creator has put their heart and soul into it.

Overall, I would definitely recommend this game to anyone, especially if you like the sort of unusual and interesting side of adventure fangames.

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Tagged as: Adventure Gimmick Action
[0] Likes
Rating: 9.0 90       Difficulty: 45 45
Apr 18, 2020