Creator's Comments:
Nogard [Creator]
Light version: http://www.mediafire.com/file/v4zcbssa76g5veb (it removes some heavy effects on final boss).
[14] Likes
Rating: N/A
Difficulty: 55 55
Sep 17, 2017
90 Reviews:
shign
Nice adventure game with a good amount of content. Each area has its own gimmick and every area is different so you can expect some variety. Bosses are mostly decent even if, because they are really easy, they won't take you more than 15 min so they are not very memorable, even the final one. Most of the areas are cool even if some have a few meh rooms (the most memorable ones was the final room of the water puzzles and a certain room in the spider cave), but a few areas are sadly just unpleasant. The best exemple if obviously the ice area, but I also think about the "cat mode" zone or the Hell zone. The game has also a stupid amount of trash traps, always at the end of a save, and transition screen kill.
For the final avoidance, it's hard to deny that it's really well-made and the song is SourPls, but I found it a bit borring.
Overall this is a nice game but it could have been sometimes more polished, because the cons of the game are really bad imo.
[1] Like
For the final avoidance, it's hard to deny that it's really well-made and the song is SourPls, but I found it a bit borring.
Overall this is a nice game but it could have been sometimes more polished, because the cons of the game are really bad imo.
Rating: 8.8 88
Difficulty: 60 60
Feb 24, 2020
Lss40
Amazing visuals, pretty consistent difficulty, unique platforming, clever puzzles. I didn't think I'd love this game as much as I did.
Seeing it have 60 difficulty, I expected a chore, but it never felt like one (well, maybe other than the escape sequence... hardest save imo) and I ended up finishing it in one sitting. Most bosses felt easier than platforming sections, only taking couple tries (other than the final boss), but they are all very well thought-out. I also really appreciated the checkpoints in the final avoidance, placed just before the most difficult parts, which is nice.
I had a blast with this, fully recommended.
[1] Like
Seeing it have 60 difficulty, I expected a chore, but it never felt like one (well, maybe other than the escape sequence... hardest save imo) and I ended up finishing it in one sitting. Most bosses felt easier than platforming sections, only taking couple tries (other than the final boss), but they are all very well thought-out. I also really appreciated the checkpoints in the final avoidance, placed just before the most difficult parts, which is nice.
I had a blast with this, fully recommended.
Rating: 9.5 95
Difficulty: 58 58
Apr 8, 2018
resonance
Disguised as a beginner-friendly game at the beginning, Domu soon reveals an unforgettable adventure to the player. Domu has, I suppose, the most phenomenal atmosphere I've seen in a fangame, supported by well-made graphics and carefully chosen musics, which is its biggest highlight.
Gameplaywise, innovative gimmick ideas, cleverly implemented puzzles, top tier production value-it offers everything what it has. You rarely get stuck at any segment of the game(although some puzzles might lead most people to search for a video guide), and it's not unusual to encounter a refreshingly creative idea here and there.
Bosses are not so memorable comparatively, but we have a final avoidance-another highlight of the game. It has three checkpoints in order to reduce the trial and error needed, which is a clever design. After beating the game, there's a checkpointless avoidance to challenge.
Personally, I would like to see each of the gimmick to be used more fully, but it has already served its purpose. Easter eggs are also in their positions to provide some good laugh.
Definitely a must-play.
Game time: 2:58:35
Deaths: 793
(any%, without checkpointless avoidance)
[0] Likes
Gameplaywise, innovative gimmick ideas, cleverly implemented puzzles, top tier production value-it offers everything what it has. You rarely get stuck at any segment of the game(although some puzzles might lead most people to search for a video guide), and it's not unusual to encounter a refreshingly creative idea here and there.
Bosses are not so memorable comparatively, but we have a final avoidance-another highlight of the game. It has three checkpoints in order to reduce the trial and error needed, which is a clever design. After beating the game, there's a checkpointless avoidance to challenge.
Personally, I would like to see each of the gimmick to be used more fully, but it has already served its purpose. Easter eggs are also in their positions to provide some good laugh.
Definitely a must-play.
Game time: 2:58:35
Deaths: 793
(any%, without checkpointless avoidance)
Rating: 9.0 90
Difficulty: 59 59
Oct 19, 2025
Delicious Fruit
Download Game